forked from luck/tmp_suning_uos_patched
V4L/DVB (5846): Clean up setting state and scheduling timeouts
Replace assignments to "current->state" with the preferred calls to schedule_timeout_interruptible(). Signed-off-by: Robert P. J. Day <rpjday@mindspring.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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@ -157,8 +157,7 @@ static int msp_read(struct i2c_client *client, int dev, int addr)
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break;
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v4l_warn(client, "I/O error #%d (read 0x%02x/0x%02x)\n", err,
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dev, addr);
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current->state = TASK_INTERRUPTIBLE;
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schedule_timeout(msecs_to_jiffies(10));
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schedule_timeout_interruptible(msecs_to_jiffies(10));
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}
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if (err == 3) {
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v4l_warn(client, "giving up, resetting chip. Sound will go off, sorry folks :-|\n");
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@ -197,8 +196,7 @@ static int msp_write(struct i2c_client *client, int dev, int addr, int val)
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break;
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v4l_warn(client, "I/O error #%d (write 0x%02x/0x%02x)\n", err,
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dev, addr);
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current->state = TASK_INTERRUPTIBLE;
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schedule_timeout(msecs_to_jiffies(10));
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schedule_timeout_interruptible(msecs_to_jiffies(10));
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}
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if (err == 3) {
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v4l_warn(client, "giving up, resetting chip. Sound will go off, sorry folks :-|\n");
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@ -2077,12 +2077,10 @@ static int vino_wait_for_frame(struct vino_channel_settings *vcs)
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init_waitqueue_entry(&wait, current);
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/* add ourselves into wait queue */
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add_wait_queue(&vcs->fb_queue.frame_wait_queue, &wait);
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/* and set current state */
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set_current_state(TASK_INTERRUPTIBLE);
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/* to ensure that schedule_timeout will return immediately
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* if VINO interrupt was triggred meanwhile */
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schedule_timeout(HZ / 10);
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* if VINO interrupt was triggered meanwhile */
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schedule_timeout_interruptible(HZ / 10);
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if (signal_pending(current))
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err = -EINTR;
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