forked from luck/tmp_suning_uos_patched
sched: Update the clock of runqueue select_task_rq() selected
In try_to_wake_up(), we update the runqueue clock, but select_task_rq() may select a different runqueue than the one we updated, leaving the new runqueue's clock stale for a bit. This patch cures occasional huge latencies reported by latencytop when coming out of idle on a mostly idle NO_HZ box. Signed-off-by: Mike Galbraith <efault@gmx.de> Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl> LKML-Reference: <1255070103.7639.30.camel@marge.simson.net> Signed-off-by: Ingo Molnar <mingo@elte.hu>
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@ -2311,7 +2311,7 @@ static int try_to_wake_up(struct task_struct *p, unsigned int state,
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{
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int cpu, orig_cpu, this_cpu, success = 0;
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unsigned long flags;
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struct rq *rq;
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struct rq *rq, *orig_rq;
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if (!sched_feat(SYNC_WAKEUPS))
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wake_flags &= ~WF_SYNC;
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@ -2319,7 +2319,7 @@ static int try_to_wake_up(struct task_struct *p, unsigned int state,
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this_cpu = get_cpu();
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smp_wmb();
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rq = task_rq_lock(p, &flags);
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rq = orig_rq = task_rq_lock(p, &flags);
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update_rq_clock(rq);
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if (!(p->state & state))
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goto out;
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@ -2350,6 +2350,10 @@ static int try_to_wake_up(struct task_struct *p, unsigned int state,
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set_task_cpu(p, cpu);
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rq = task_rq_lock(p, &flags);
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if (rq != orig_rq)
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update_rq_clock(rq);
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WARN_ON(p->state != TASK_WAKING);
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cpu = task_cpu(p);
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