forked from luck/tmp_suning_uos_patched
get rid of trylock loop around dentry_kill()
In case when trylock in there fails, deal with it directly in dentry_kill(). Note that in cases when we drop and retake ->d_lock, we need to recheck whether to retain the dentry. Another thing is that dropping/retaking ->d_lock might have ended up with negative dentry turning into positive; that, of course, can happen only once... Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
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parent
62d9956cef
commit
f657a666fd
34
fs/dcache.c
34
fs/dcache.c
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@ -651,23 +651,43 @@ static struct dentry *dentry_kill(struct dentry *dentry)
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struct dentry *parent = NULL;
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if (inode && unlikely(!spin_trylock(&inode->i_lock)))
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goto failed;
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goto slow_positive;
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if (!IS_ROOT(dentry)) {
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parent = dentry->d_parent;
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if (unlikely(!spin_trylock(&parent->d_lock))) {
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if (inode)
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spin_unlock(&inode->i_lock);
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goto failed;
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parent = __lock_parent(dentry);
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if (likely(inode || !dentry->d_inode))
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goto got_locks;
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/* negative that became positive */
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if (parent)
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spin_unlock(&parent->d_lock);
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inode = dentry->d_inode;
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goto slow_positive;
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}
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}
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__dentry_kill(dentry);
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return parent;
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failed:
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slow_positive:
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spin_unlock(&dentry->d_lock);
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return dentry; /* try again with same dentry */
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spin_lock(&inode->i_lock);
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spin_lock(&dentry->d_lock);
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parent = lock_parent(dentry);
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got_locks:
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if (unlikely(dentry->d_lockref.count != 1)) {
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dentry->d_lockref.count--;
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} else if (likely(!retain_dentry(dentry))) {
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__dentry_kill(dentry);
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return parent;
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}
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/* we are keeping it, after all */
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if (inode)
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spin_unlock(&inode->i_lock);
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if (parent)
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spin_unlock(&parent->d_lock);
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spin_unlock(&dentry->d_lock);
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return NULL;
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}
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/*
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