forked from luck/tmp_suning_uos_patched
ASoC: Fix the device references to codec and platform drivers
The soc-core takes the platform and codec driver reference during probe. Few of these references are not released during remove. This cause the platform and codec driver module unload to fail. This patch fixes by the taking only one reference to platform and codec module during probe and releases them correctly during remove. This allows load/unload properly Signed-off-by: Vinod Koul <vinod.koul@intel.com> Signed-off-by: Harsha Priya <priya.harsha@intel.com> Acked-by: Liam Girdwood <lrg@slimlogic.co.uk> Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
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5e79d64b03
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@ -1259,9 +1259,6 @@ static int soc_bind_dai_link(struct snd_soc_card *card, int num)
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if (!strcmp(codec->name, dai_link->codec_name)) {
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rtd->codec = codec;
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if (!try_module_get(codec->dev->driver->owner))
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return -ENODEV;
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/* CODEC found, so find CODEC DAI from registered DAIs from this CODEC*/
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list_for_each_entry(codec_dai, &dai_list, list) {
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if (codec->dev == codec_dai->dev &&
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@ -1287,10 +1284,6 @@ static int soc_bind_dai_link(struct snd_soc_card *card, int num)
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/* no, then find CPU DAI from registered DAIs*/
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list_for_each_entry(platform, &platform_list, list) {
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if (!strcmp(platform->name, dai_link->platform_name)) {
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if (!try_module_get(platform->dev->driver->owner))
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return -ENODEV;
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rtd->platform = platform;
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goto out;
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}
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@ -1425,6 +1418,9 @@ static int soc_probe_codec(struct snd_soc_card *card,
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soc_init_codec_debugfs(codec);
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/* mark codec as probed and add to card codec list */
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if (!try_module_get(codec->dev->driver->owner))
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return -ENODEV;
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codec->probed = 1;
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list_add(&codec->card_list, &card->codec_dev_list);
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list_add(&codec->dapm.list, &card->dapm_list);
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@ -1556,6 +1552,10 @@ static int soc_probe_dai_link(struct snd_soc_card *card, int num)
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}
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}
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/* mark platform as probed and add to card platform list */
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if (!try_module_get(platform->dev->driver->owner))
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return -ENODEV;
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platform->probed = 1;
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list_add(&platform->card_list, &card->platform_dev_list);
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}
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