forked from luck/tmp_suning_uos_patched
time: apply NTP frequency/tick changes immediately
Since the GENERIC_TIME changes landed, the adjtimex behavior changed for struct timex.tick and .freq changed. When the tick or freq value is set, we adjust the tick_length_base in ntp_update_frequency(). However, this new value doesn't get applied to tick_length until the next second (via second_overflow). This means some applications that do quick time tweaking do not see the requested change made as quickly as expected. I've run a few tests with this change, and ntpd still functions fine. Signed-off-by: John Stultz <johnstul@us.ibm.com> Signed-off-by: Ingo Molnar <mingo@elte.hu>
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@ -51,6 +51,7 @@ static long ntp_tick_adj;
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static void ntp_update_frequency(void)
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{
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u64 old_tick_length_base = tick_length_base;
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u64 second_length = (u64)(tick_usec * NSEC_PER_USEC * USER_HZ)
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<< NTP_SCALE_SHIFT;
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second_length += (s64)ntp_tick_adj << NTP_SCALE_SHIFT;
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@ -60,6 +61,12 @@ static void ntp_update_frequency(void)
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tick_nsec = div_u64(second_length, HZ) >> NTP_SCALE_SHIFT;
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tick_length_base = div_u64(tick_length_base, NTP_INTERVAL_FREQ);
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/*
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* Don't wait for the next second_overflow, apply
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* the change to the tick length immediately
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*/
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tick_length += tick_length_base - old_tick_length_base;
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}
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static void ntp_update_offset(long offset)
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