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When building with Sphinx, it would produce this warning: docs/Documentation/DMA-API-HOWTO.rst:222: WARNING: Definition list ends without a blank line; unexpected unindent. Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
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930 lines
33 KiB
Plaintext
=========================
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Dynamic DMA mapping Guide
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=========================
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:Author: David S. Miller <davem@redhat.com>
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:Author: Richard Henderson <rth@cygnus.com>
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:Author: Jakub Jelinek <jakub@redhat.com>
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This is a guide to device driver writers on how to use the DMA API
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with example pseudo-code. For a concise description of the API, see
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DMA-API.txt.
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CPU and DMA addresses
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=====================
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There are several kinds of addresses involved in the DMA API, and it's
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important to understand the differences.
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The kernel normally uses virtual addresses. Any address returned by
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kmalloc(), vmalloc(), and similar interfaces is a virtual address and can
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be stored in a ``void *``.
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The virtual memory system (TLB, page tables, etc.) translates virtual
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addresses to CPU physical addresses, which are stored as "phys_addr_t" or
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"resource_size_t". The kernel manages device resources like registers as
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physical addresses. These are the addresses in /proc/iomem. The physical
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address is not directly useful to a driver; it must use ioremap() to map
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the space and produce a virtual address.
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I/O devices use a third kind of address: a "bus address". If a device has
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registers at an MMIO address, or if it performs DMA to read or write system
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memory, the addresses used by the device are bus addresses. In some
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systems, bus addresses are identical to CPU physical addresses, but in
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general they are not. IOMMUs and host bridges can produce arbitrary
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mappings between physical and bus addresses.
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From a device's point of view, DMA uses the bus address space, but it may
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be restricted to a subset of that space. For example, even if a system
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supports 64-bit addresses for main memory and PCI BARs, it may use an IOMMU
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so devices only need to use 32-bit DMA addresses.
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Here's a picture and some examples::
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CPU CPU Bus
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Virtual Physical Address
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Address Address Space
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Space Space
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+-------+ +------+ +------+
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| | |MMIO | Offset | |
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| | Virtual |Space | applied | |
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C +-------+ --------> B +------+ ----------> +------+ A
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| | mapping | | by host | |
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+-----+ | | | | bridge | | +--------+
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| | | | +------+ | | | |
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| CPU | | | | RAM | | | | Device |
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| | | | | | | | | |
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+-----+ +-------+ +------+ +------+ +--------+
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| | Virtual |Buffer| Mapping | |
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X +-------+ --------> Y +------+ <---------- +------+ Z
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| | mapping | RAM | by IOMMU
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| | | |
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| | | |
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+-------+ +------+
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During the enumeration process, the kernel learns about I/O devices and
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their MMIO space and the host bridges that connect them to the system. For
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example, if a PCI device has a BAR, the kernel reads the bus address (A)
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from the BAR and converts it to a CPU physical address (B). The address B
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is stored in a struct resource and usually exposed via /proc/iomem. When a
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driver claims a device, it typically uses ioremap() to map physical address
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B at a virtual address (C). It can then use, e.g., ioread32(C), to access
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the device registers at bus address A.
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If the device supports DMA, the driver sets up a buffer using kmalloc() or
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a similar interface, which returns a virtual address (X). The virtual
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memory system maps X to a physical address (Y) in system RAM. The driver
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can use virtual address X to access the buffer, but the device itself
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cannot because DMA doesn't go through the CPU virtual memory system.
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In some simple systems, the device can do DMA directly to physical address
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Y. But in many others, there is IOMMU hardware that translates DMA
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addresses to physical addresses, e.g., it translates Z to Y. This is part
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of the reason for the DMA API: the driver can give a virtual address X to
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an interface like dma_map_single(), which sets up any required IOMMU
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mapping and returns the DMA address Z. The driver then tells the device to
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do DMA to Z, and the IOMMU maps it to the buffer at address Y in system
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RAM.
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So that Linux can use the dynamic DMA mapping, it needs some help from the
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drivers, namely it has to take into account that DMA addresses should be
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mapped only for the time they are actually used and unmapped after the DMA
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transfer.
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The following API will work of course even on platforms where no such
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hardware exists.
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Note that the DMA API works with any bus independent of the underlying
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microprocessor architecture. You should use the DMA API rather than the
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bus-specific DMA API, i.e., use the dma_map_*() interfaces rather than the
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pci_map_*() interfaces.
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First of all, you should make sure::
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#include <linux/dma-mapping.h>
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is in your driver, which provides the definition of dma_addr_t. This type
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can hold any valid DMA address for the platform and should be used
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everywhere you hold a DMA address returned from the DMA mapping functions.
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What memory is DMA'able?
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========================
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The first piece of information you must know is what kernel memory can
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be used with the DMA mapping facilities. There has been an unwritten
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set of rules regarding this, and this text is an attempt to finally
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write them down.
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If you acquired your memory via the page allocator
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(i.e. __get_free_page*()) or the generic memory allocators
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(i.e. kmalloc() or kmem_cache_alloc()) then you may DMA to/from
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that memory using the addresses returned from those routines.
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This means specifically that you may _not_ use the memory/addresses
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returned from vmalloc() for DMA. It is possible to DMA to the
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_underlying_ memory mapped into a vmalloc() area, but this requires
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walking page tables to get the physical addresses, and then
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translating each of those pages back to a kernel address using
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something like __va(). [ EDIT: Update this when we integrate
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Gerd Knorr's generic code which does this. ]
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This rule also means that you may use neither kernel image addresses
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(items in data/text/bss segments), nor module image addresses, nor
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stack addresses for DMA. These could all be mapped somewhere entirely
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different than the rest of physical memory. Even if those classes of
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memory could physically work with DMA, you'd need to ensure the I/O
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buffers were cacheline-aligned. Without that, you'd see cacheline
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sharing problems (data corruption) on CPUs with DMA-incoherent caches.
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(The CPU could write to one word, DMA would write to a different one
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in the same cache line, and one of them could be overwritten.)
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Also, this means that you cannot take the return of a kmap()
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call and DMA to/from that. This is similar to vmalloc().
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What about block I/O and networking buffers? The block I/O and
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networking subsystems make sure that the buffers they use are valid
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for you to DMA from/to.
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DMA addressing capabilities
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===========================
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By default, the kernel assumes that your device can address 32-bits of DMA
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addressing. For a 64-bit capable device, this needs to be increased, and for
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a device with limitations, it needs to be decreased.
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Special note about PCI: PCI-X specification requires PCI-X devices to support
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64-bit addressing (DAC) for all transactions. And at least one platform (SGI
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SN2) requires 64-bit consistent allocations to operate correctly when the IO
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bus is in PCI-X mode.
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For correct operation, you must set the DMA mask to inform the kernel about
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your devices DMA addressing capabilities.
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This is performed via a call to dma_set_mask_and_coherent()::
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int dma_set_mask_and_coherent(struct device *dev, u64 mask);
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which will set the mask for both streaming and coherent APIs together. If you
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have some special requirements, then the following two separate calls can be
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used instead:
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The setup for streaming mappings is performed via a call to
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dma_set_mask()::
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int dma_set_mask(struct device *dev, u64 mask);
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The setup for consistent allocations is performed via a call
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to dma_set_coherent_mask()::
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int dma_set_coherent_mask(struct device *dev, u64 mask);
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Here, dev is a pointer to the device struct of your device, and mask is a bit
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mask describing which bits of an address your device supports. Often the
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device struct of your device is embedded in the bus-specific device struct of
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your device. For example, &pdev->dev is a pointer to the device struct of a
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PCI device (pdev is a pointer to the PCI device struct of your device).
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These calls usually return zero to indicated your device can perform DMA
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properly on the machine given the address mask you provided, but they might
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return an error if the mask is too small to be supportable on the given
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system. If it returns non-zero, your device cannot perform DMA properly on
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this platform, and attempting to do so will result in undefined behavior.
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You must not use DMA on this device unless the dma_set_mask family of
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functions has returned success.
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This means that in the failure case, you have two options:
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1) Use some non-DMA mode for data transfer, if possible.
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2) Ignore this device and do not initialize it.
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It is recommended that your driver print a kernel KERN_WARNING message when
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setting the DMA mask fails. In this manner, if a user of your driver reports
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that performance is bad or that the device is not even detected, you can ask
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them for the kernel messages to find out exactly why.
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The standard 64-bit addressing device would do something like this::
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if (dma_set_mask_and_coherent(dev, DMA_BIT_MASK(64))) {
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dev_warn(dev, "mydev: No suitable DMA available\n");
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goto ignore_this_device;
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}
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If the device only supports 32-bit addressing for descriptors in the
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coherent allocations, but supports full 64-bits for streaming mappings
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it would look like this::
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if (dma_set_mask(dev, DMA_BIT_MASK(64))) {
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dev_warn(dev, "mydev: No suitable DMA available\n");
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goto ignore_this_device;
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}
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The coherent mask will always be able to set the same or a smaller mask as
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the streaming mask. However for the rare case that a device driver only
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uses consistent allocations, one would have to check the return value from
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dma_set_coherent_mask().
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Finally, if your device can only drive the low 24-bits of
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address you might do something like::
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if (dma_set_mask(dev, DMA_BIT_MASK(24))) {
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dev_warn(dev, "mydev: 24-bit DMA addressing not available\n");
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goto ignore_this_device;
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}
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When dma_set_mask() or dma_set_mask_and_coherent() is successful, and
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returns zero, the kernel saves away this mask you have provided. The
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kernel will use this information later when you make DMA mappings.
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There is a case which we are aware of at this time, which is worth
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mentioning in this documentation. If your device supports multiple
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functions (for example a sound card provides playback and record
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functions) and the various different functions have _different_
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DMA addressing limitations, you may wish to probe each mask and
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only provide the functionality which the machine can handle. It
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is important that the last call to dma_set_mask() be for the
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most specific mask.
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Here is pseudo-code showing how this might be done::
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#define PLAYBACK_ADDRESS_BITS DMA_BIT_MASK(32)
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#define RECORD_ADDRESS_BITS DMA_BIT_MASK(24)
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struct my_sound_card *card;
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struct device *dev;
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...
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if (!dma_set_mask(dev, PLAYBACK_ADDRESS_BITS)) {
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card->playback_enabled = 1;
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} else {
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card->playback_enabled = 0;
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dev_warn(dev, "%s: Playback disabled due to DMA limitations\n",
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card->name);
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}
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if (!dma_set_mask(dev, RECORD_ADDRESS_BITS)) {
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card->record_enabled = 1;
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} else {
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card->record_enabled = 0;
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dev_warn(dev, "%s: Record disabled due to DMA limitations\n",
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card->name);
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}
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A sound card was used as an example here because this genre of PCI
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devices seems to be littered with ISA chips given a PCI front end,
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and thus retaining the 16MB DMA addressing limitations of ISA.
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Types of DMA mappings
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=====================
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There are two types of DMA mappings:
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- Consistent DMA mappings which are usually mapped at driver
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initialization, unmapped at the end and for which the hardware should
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guarantee that the device and the CPU can access the data
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in parallel and will see updates made by each other without any
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explicit software flushing.
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Think of "consistent" as "synchronous" or "coherent".
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The current default is to return consistent memory in the low 32
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bits of the DMA space. However, for future compatibility you should
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set the consistent mask even if this default is fine for your
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driver.
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Good examples of what to use consistent mappings for are:
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- Network card DMA ring descriptors.
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- SCSI adapter mailbox command data structures.
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- Device firmware microcode executed out of
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main memory.
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The invariant these examples all require is that any CPU store
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to memory is immediately visible to the device, and vice
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versa. Consistent mappings guarantee this.
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.. important::
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Consistent DMA memory does not preclude the usage of
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proper memory barriers. The CPU may reorder stores to
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consistent memory just as it may normal memory. Example:
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if it is important for the device to see the first word
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of a descriptor updated before the second, you must do
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something like::
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desc->word0 = address;
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wmb();
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desc->word1 = DESC_VALID;
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in order to get correct behavior on all platforms.
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Also, on some platforms your driver may need to flush CPU write
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buffers in much the same way as it needs to flush write buffers
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found in PCI bridges (such as by reading a register's value
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after writing it).
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- Streaming DMA mappings which are usually mapped for one DMA
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transfer, unmapped right after it (unless you use dma_sync_* below)
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and for which hardware can optimize for sequential accesses.
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Think of "streaming" as "asynchronous" or "outside the coherency
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domain".
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Good examples of what to use streaming mappings for are:
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- Networking buffers transmitted/received by a device.
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- Filesystem buffers written/read by a SCSI device.
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The interfaces for using this type of mapping were designed in
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such a way that an implementation can make whatever performance
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optimizations the hardware allows. To this end, when using
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such mappings you must be explicit about what you want to happen.
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Neither type of DMA mapping has alignment restrictions that come from
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the underlying bus, although some devices may have such restrictions.
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Also, systems with caches that aren't DMA-coherent will work better
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when the underlying buffers don't share cache lines with other data.
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Using Consistent DMA mappings
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=============================
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To allocate and map large (PAGE_SIZE or so) consistent DMA regions,
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you should do::
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dma_addr_t dma_handle;
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cpu_addr = dma_alloc_coherent(dev, size, &dma_handle, gfp);
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where device is a ``struct device *``. This may be called in interrupt
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context with the GFP_ATOMIC flag.
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Size is the length of the region you want to allocate, in bytes.
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This routine will allocate RAM for that region, so it acts similarly to
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__get_free_pages() (but takes size instead of a page order). If your
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driver needs regions sized smaller than a page, you may prefer using
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the dma_pool interface, described below.
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The consistent DMA mapping interfaces, will by default return a DMA address
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which is 32-bit addressable. Even if the device indicates (via the DMA mask)
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that it may address the upper 32-bits, consistent allocation will only
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return > 32-bit addresses for DMA if the consistent DMA mask has been
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explicitly changed via dma_set_coherent_mask(). This is true of the
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dma_pool interface as well.
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dma_alloc_coherent() returns two values: the virtual address which you
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can use to access it from the CPU and dma_handle which you pass to the
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card.
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The CPU virtual address and the DMA address are both
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guaranteed to be aligned to the smallest PAGE_SIZE order which
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is greater than or equal to the requested size. This invariant
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exists (for example) to guarantee that if you allocate a chunk
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which is smaller than or equal to 64 kilobytes, the extent of the
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buffer you receive will not cross a 64K boundary.
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To unmap and free such a DMA region, you call::
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dma_free_coherent(dev, size, cpu_addr, dma_handle);
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where dev, size are the same as in the above call and cpu_addr and
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dma_handle are the values dma_alloc_coherent() returned to you.
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This function may not be called in interrupt context.
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If your driver needs lots of smaller memory regions, you can write
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custom code to subdivide pages returned by dma_alloc_coherent(),
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or you can use the dma_pool API to do that. A dma_pool is like
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a kmem_cache, but it uses dma_alloc_coherent(), not __get_free_pages().
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Also, it understands common hardware constraints for alignment,
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like queue heads needing to be aligned on N byte boundaries.
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Create a dma_pool like this::
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struct dma_pool *pool;
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pool = dma_pool_create(name, dev, size, align, boundary);
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The "name" is for diagnostics (like a kmem_cache name); dev and size
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are as above. The device's hardware alignment requirement for this
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type of data is "align" (which is expressed in bytes, and must be a
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power of two). If your device has no boundary crossing restrictions,
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pass 0 for boundary; passing 4096 says memory allocated from this pool
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must not cross 4KByte boundaries (but at that time it may be better to
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use dma_alloc_coherent() directly instead).
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Allocate memory from a DMA pool like this::
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cpu_addr = dma_pool_alloc(pool, flags, &dma_handle);
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flags are GFP_KERNEL if blocking is permitted (not in_interrupt nor
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holding SMP locks), GFP_ATOMIC otherwise. Like dma_alloc_coherent(),
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this returns two values, cpu_addr and dma_handle.
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Free memory that was allocated from a dma_pool like this::
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dma_pool_free(pool, cpu_addr, dma_handle);
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where pool is what you passed to dma_pool_alloc(), and cpu_addr and
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dma_handle are the values dma_pool_alloc() returned. This function
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may be called in interrupt context.
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Destroy a dma_pool by calling::
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dma_pool_destroy(pool);
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Make sure you've called dma_pool_free() for all memory allocated
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from a pool before you destroy the pool. This function may not
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be called in interrupt context.
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DMA Direction
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=============
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The interfaces described in subsequent portions of this document
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take a DMA direction argument, which is an integer and takes on
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one of the following values::
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DMA_BIDIRECTIONAL
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DMA_TO_DEVICE
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DMA_FROM_DEVICE
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DMA_NONE
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You should provide the exact DMA direction if you know it.
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DMA_TO_DEVICE means "from main memory to the device"
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DMA_FROM_DEVICE means "from the device to main memory"
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It is the direction in which the data moves during the DMA
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transfer.
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You are _strongly_ encouraged to specify this as precisely
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as you possibly can.
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If you absolutely cannot know the direction of the DMA transfer,
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specify DMA_BIDIRECTIONAL. It means that the DMA can go in
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either direction. The platform guarantees that you may legally
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specify this, and that it will work, but this may be at the
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cost of performance for example.
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The value DMA_NONE is to be used for debugging. One can
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hold this in a data structure before you come to know the
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precise direction, and this will help catch cases where your
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direction tracking logic has failed to set things up properly.
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Another advantage of specifying this value precisely (outside of
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potential platform-specific optimizations of such) is for debugging.
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Some platforms actually have a write permission boolean which DMA
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mappings can be marked with, much like page protections in the user
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program address space. Such platforms can and do report errors in the
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kernel logs when the DMA controller hardware detects violation of the
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permission setting.
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Only streaming mappings specify a direction, consistent mappings
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implicitly have a direction attribute setting of
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|
DMA_BIDIRECTIONAL.
|
|
|
|
The SCSI subsystem tells you the direction to use in the
|
|
'sc_data_direction' member of the SCSI command your driver is
|
|
working on.
|
|
|
|
For Networking drivers, it's a rather simple affair. For transmit
|
|
packets, map/unmap them with the DMA_TO_DEVICE direction
|
|
specifier. For receive packets, just the opposite, map/unmap them
|
|
with the DMA_FROM_DEVICE direction specifier.
|
|
|
|
Using Streaming DMA mappings
|
|
============================
|
|
|
|
The streaming DMA mapping routines can be called from interrupt
|
|
context. There are two versions of each map/unmap, one which will
|
|
map/unmap a single memory region, and one which will map/unmap a
|
|
scatterlist.
|
|
|
|
To map a single region, you do::
|
|
|
|
struct device *dev = &my_dev->dev;
|
|
dma_addr_t dma_handle;
|
|
void *addr = buffer->ptr;
|
|
size_t size = buffer->len;
|
|
|
|
dma_handle = dma_map_single(dev, addr, size, direction);
|
|
if (dma_mapping_error(dev, dma_handle)) {
|
|
/*
|
|
* reduce current DMA mapping usage,
|
|
* delay and try again later or
|
|
* reset driver.
|
|
*/
|
|
goto map_error_handling;
|
|
}
|
|
|
|
and to unmap it::
|
|
|
|
dma_unmap_single(dev, dma_handle, size, direction);
|
|
|
|
You should call dma_mapping_error() as dma_map_single() could fail and return
|
|
error. Doing so will ensure that the mapping code will work correctly on all
|
|
DMA implementations without any dependency on the specifics of the underlying
|
|
implementation. Using the returned address without checking for errors could
|
|
result in failures ranging from panics to silent data corruption. The same
|
|
applies to dma_map_page() as well.
|
|
|
|
You should call dma_unmap_single() when the DMA activity is finished, e.g.,
|
|
from the interrupt which told you that the DMA transfer is done.
|
|
|
|
Using CPU pointers like this for single mappings has a disadvantage:
|
|
you cannot reference HIGHMEM memory in this way. Thus, there is a
|
|
map/unmap interface pair akin to dma_{map,unmap}_single(). These
|
|
interfaces deal with page/offset pairs instead of CPU pointers.
|
|
Specifically::
|
|
|
|
struct device *dev = &my_dev->dev;
|
|
dma_addr_t dma_handle;
|
|
struct page *page = buffer->page;
|
|
unsigned long offset = buffer->offset;
|
|
size_t size = buffer->len;
|
|
|
|
dma_handle = dma_map_page(dev, page, offset, size, direction);
|
|
if (dma_mapping_error(dev, dma_handle)) {
|
|
/*
|
|
* reduce current DMA mapping usage,
|
|
* delay and try again later or
|
|
* reset driver.
|
|
*/
|
|
goto map_error_handling;
|
|
}
|
|
|
|
...
|
|
|
|
dma_unmap_page(dev, dma_handle, size, direction);
|
|
|
|
Here, "offset" means byte offset within the given page.
|
|
|
|
You should call dma_mapping_error() as dma_map_page() could fail and return
|
|
error as outlined under the dma_map_single() discussion.
|
|
|
|
You should call dma_unmap_page() when the DMA activity is finished, e.g.,
|
|
from the interrupt which told you that the DMA transfer is done.
|
|
|
|
With scatterlists, you map a region gathered from several regions by::
|
|
|
|
int i, count = dma_map_sg(dev, sglist, nents, direction);
|
|
struct scatterlist *sg;
|
|
|
|
for_each_sg(sglist, sg, count, i) {
|
|
hw_address[i] = sg_dma_address(sg);
|
|
hw_len[i] = sg_dma_len(sg);
|
|
}
|
|
|
|
where nents is the number of entries in the sglist.
|
|
|
|
The implementation is free to merge several consecutive sglist entries
|
|
into one (e.g. if DMA mapping is done with PAGE_SIZE granularity, any
|
|
consecutive sglist entries can be merged into one provided the first one
|
|
ends and the second one starts on a page boundary - in fact this is a huge
|
|
advantage for cards which either cannot do scatter-gather or have very
|
|
limited number of scatter-gather entries) and returns the actual number
|
|
of sg entries it mapped them to. On failure 0 is returned.
|
|
|
|
Then you should loop count times (note: this can be less than nents times)
|
|
and use sg_dma_address() and sg_dma_len() macros where you previously
|
|
accessed sg->address and sg->length as shown above.
|
|
|
|
To unmap a scatterlist, just call::
|
|
|
|
dma_unmap_sg(dev, sglist, nents, direction);
|
|
|
|
Again, make sure DMA activity has already finished.
|
|
|
|
.. note::
|
|
|
|
The 'nents' argument to the dma_unmap_sg call must be
|
|
the _same_ one you passed into the dma_map_sg call,
|
|
it should _NOT_ be the 'count' value _returned_ from the
|
|
dma_map_sg call.
|
|
|
|
Every dma_map_{single,sg}() call should have its dma_unmap_{single,sg}()
|
|
counterpart, because the DMA address space is a shared resource and
|
|
you could render the machine unusable by consuming all DMA addresses.
|
|
|
|
If you need to use the same streaming DMA region multiple times and touch
|
|
the data in between the DMA transfers, the buffer needs to be synced
|
|
properly in order for the CPU and device to see the most up-to-date and
|
|
correct copy of the DMA buffer.
|
|
|
|
So, firstly, just map it with dma_map_{single,sg}(), and after each DMA
|
|
transfer call either::
|
|
|
|
dma_sync_single_for_cpu(dev, dma_handle, size, direction);
|
|
|
|
or::
|
|
|
|
dma_sync_sg_for_cpu(dev, sglist, nents, direction);
|
|
|
|
as appropriate.
|
|
|
|
Then, if you wish to let the device get at the DMA area again,
|
|
finish accessing the data with the CPU, and then before actually
|
|
giving the buffer to the hardware call either::
|
|
|
|
dma_sync_single_for_device(dev, dma_handle, size, direction);
|
|
|
|
or::
|
|
|
|
dma_sync_sg_for_device(dev, sglist, nents, direction);
|
|
|
|
as appropriate.
|
|
|
|
.. note::
|
|
|
|
The 'nents' argument to dma_sync_sg_for_cpu() and
|
|
dma_sync_sg_for_device() must be the same passed to
|
|
dma_map_sg(). It is _NOT_ the count returned by
|
|
dma_map_sg().
|
|
|
|
After the last DMA transfer call one of the DMA unmap routines
|
|
dma_unmap_{single,sg}(). If you don't touch the data from the first
|
|
dma_map_*() call till dma_unmap_*(), then you don't have to call the
|
|
dma_sync_*() routines at all.
|
|
|
|
Here is pseudo code which shows a situation in which you would need
|
|
to use the dma_sync_*() interfaces::
|
|
|
|
my_card_setup_receive_buffer(struct my_card *cp, char *buffer, int len)
|
|
{
|
|
dma_addr_t mapping;
|
|
|
|
mapping = dma_map_single(cp->dev, buffer, len, DMA_FROM_DEVICE);
|
|
if (dma_mapping_error(cp->dev, mapping)) {
|
|
/*
|
|
* reduce current DMA mapping usage,
|
|
* delay and try again later or
|
|
* reset driver.
|
|
*/
|
|
goto map_error_handling;
|
|
}
|
|
|
|
cp->rx_buf = buffer;
|
|
cp->rx_len = len;
|
|
cp->rx_dma = mapping;
|
|
|
|
give_rx_buf_to_card(cp);
|
|
}
|
|
|
|
...
|
|
|
|
my_card_interrupt_handler(int irq, void *devid, struct pt_regs *regs)
|
|
{
|
|
struct my_card *cp = devid;
|
|
|
|
...
|
|
if (read_card_status(cp) == RX_BUF_TRANSFERRED) {
|
|
struct my_card_header *hp;
|
|
|
|
/* Examine the header to see if we wish
|
|
* to accept the data. But synchronize
|
|
* the DMA transfer with the CPU first
|
|
* so that we see updated contents.
|
|
*/
|
|
dma_sync_single_for_cpu(&cp->dev, cp->rx_dma,
|
|
cp->rx_len,
|
|
DMA_FROM_DEVICE);
|
|
|
|
/* Now it is safe to examine the buffer. */
|
|
hp = (struct my_card_header *) cp->rx_buf;
|
|
if (header_is_ok(hp)) {
|
|
dma_unmap_single(&cp->dev, cp->rx_dma, cp->rx_len,
|
|
DMA_FROM_DEVICE);
|
|
pass_to_upper_layers(cp->rx_buf);
|
|
make_and_setup_new_rx_buf(cp);
|
|
} else {
|
|
/* CPU should not write to
|
|
* DMA_FROM_DEVICE-mapped area,
|
|
* so dma_sync_single_for_device() is
|
|
* not needed here. It would be required
|
|
* for DMA_BIDIRECTIONAL mapping if
|
|
* the memory was modified.
|
|
*/
|
|
give_rx_buf_to_card(cp);
|
|
}
|
|
}
|
|
}
|
|
|
|
Drivers converted fully to this interface should not use virt_to_bus() any
|
|
longer, nor should they use bus_to_virt(). Some drivers have to be changed a
|
|
little bit, because there is no longer an equivalent to bus_to_virt() in the
|
|
dynamic DMA mapping scheme - you have to always store the DMA addresses
|
|
returned by the dma_alloc_coherent(), dma_pool_alloc(), and dma_map_single()
|
|
calls (dma_map_sg() stores them in the scatterlist itself if the platform
|
|
supports dynamic DMA mapping in hardware) in your driver structures and/or
|
|
in the card registers.
|
|
|
|
All drivers should be using these interfaces with no exceptions. It
|
|
is planned to completely remove virt_to_bus() and bus_to_virt() as
|
|
they are entirely deprecated. Some ports already do not provide these
|
|
as it is impossible to correctly support them.
|
|
|
|
Handling Errors
|
|
===============
|
|
|
|
DMA address space is limited on some architectures and an allocation
|
|
failure can be determined by:
|
|
|
|
- checking if dma_alloc_coherent() returns NULL or dma_map_sg returns 0
|
|
|
|
- checking the dma_addr_t returned from dma_map_single() and dma_map_page()
|
|
by using dma_mapping_error()::
|
|
|
|
dma_addr_t dma_handle;
|
|
|
|
dma_handle = dma_map_single(dev, addr, size, direction);
|
|
if (dma_mapping_error(dev, dma_handle)) {
|
|
/*
|
|
* reduce current DMA mapping usage,
|
|
* delay and try again later or
|
|
* reset driver.
|
|
*/
|
|
goto map_error_handling;
|
|
}
|
|
|
|
- unmap pages that are already mapped, when mapping error occurs in the middle
|
|
of a multiple page mapping attempt. These example are applicable to
|
|
dma_map_page() as well.
|
|
|
|
Example 1::
|
|
|
|
dma_addr_t dma_handle1;
|
|
dma_addr_t dma_handle2;
|
|
|
|
dma_handle1 = dma_map_single(dev, addr, size, direction);
|
|
if (dma_mapping_error(dev, dma_handle1)) {
|
|
/*
|
|
* reduce current DMA mapping usage,
|
|
* delay and try again later or
|
|
* reset driver.
|
|
*/
|
|
goto map_error_handling1;
|
|
}
|
|
dma_handle2 = dma_map_single(dev, addr, size, direction);
|
|
if (dma_mapping_error(dev, dma_handle2)) {
|
|
/*
|
|
* reduce current DMA mapping usage,
|
|
* delay and try again later or
|
|
* reset driver.
|
|
*/
|
|
goto map_error_handling2;
|
|
}
|
|
|
|
...
|
|
|
|
map_error_handling2:
|
|
dma_unmap_single(dma_handle1);
|
|
map_error_handling1:
|
|
|
|
Example 2::
|
|
|
|
/*
|
|
* if buffers are allocated in a loop, unmap all mapped buffers when
|
|
* mapping error is detected in the middle
|
|
*/
|
|
|
|
dma_addr_t dma_addr;
|
|
dma_addr_t array[DMA_BUFFERS];
|
|
int save_index = 0;
|
|
|
|
for (i = 0; i < DMA_BUFFERS; i++) {
|
|
|
|
...
|
|
|
|
dma_addr = dma_map_single(dev, addr, size, direction);
|
|
if (dma_mapping_error(dev, dma_addr)) {
|
|
/*
|
|
* reduce current DMA mapping usage,
|
|
* delay and try again later or
|
|
* reset driver.
|
|
*/
|
|
goto map_error_handling;
|
|
}
|
|
array[i].dma_addr = dma_addr;
|
|
save_index++;
|
|
}
|
|
|
|
...
|
|
|
|
map_error_handling:
|
|
|
|
for (i = 0; i < save_index; i++) {
|
|
|
|
...
|
|
|
|
dma_unmap_single(array[i].dma_addr);
|
|
}
|
|
|
|
Networking drivers must call dev_kfree_skb() to free the socket buffer
|
|
and return NETDEV_TX_OK if the DMA mapping fails on the transmit hook
|
|
(ndo_start_xmit). This means that the socket buffer is just dropped in
|
|
the failure case.
|
|
|
|
SCSI drivers must return SCSI_MLQUEUE_HOST_BUSY if the DMA mapping
|
|
fails in the queuecommand hook. This means that the SCSI subsystem
|
|
passes the command to the driver again later.
|
|
|
|
Optimizing Unmap State Space Consumption
|
|
========================================
|
|
|
|
On many platforms, dma_unmap_{single,page}() is simply a nop.
|
|
Therefore, keeping track of the mapping address and length is a waste
|
|
of space. Instead of filling your drivers up with ifdefs and the like
|
|
to "work around" this (which would defeat the whole purpose of a
|
|
portable API) the following facilities are provided.
|
|
|
|
Actually, instead of describing the macros one by one, we'll
|
|
transform some example code.
|
|
|
|
1) Use DEFINE_DMA_UNMAP_{ADDR,LEN} in state saving structures.
|
|
Example, before::
|
|
|
|
struct ring_state {
|
|
struct sk_buff *skb;
|
|
dma_addr_t mapping;
|
|
__u32 len;
|
|
};
|
|
|
|
after::
|
|
|
|
struct ring_state {
|
|
struct sk_buff *skb;
|
|
DEFINE_DMA_UNMAP_ADDR(mapping);
|
|
DEFINE_DMA_UNMAP_LEN(len);
|
|
};
|
|
|
|
2) Use dma_unmap_{addr,len}_set() to set these values.
|
|
Example, before::
|
|
|
|
ringp->mapping = FOO;
|
|
ringp->len = BAR;
|
|
|
|
after::
|
|
|
|
dma_unmap_addr_set(ringp, mapping, FOO);
|
|
dma_unmap_len_set(ringp, len, BAR);
|
|
|
|
3) Use dma_unmap_{addr,len}() to access these values.
|
|
Example, before::
|
|
|
|
dma_unmap_single(dev, ringp->mapping, ringp->len,
|
|
DMA_FROM_DEVICE);
|
|
|
|
after::
|
|
|
|
dma_unmap_single(dev,
|
|
dma_unmap_addr(ringp, mapping),
|
|
dma_unmap_len(ringp, len),
|
|
DMA_FROM_DEVICE);
|
|
|
|
It really should be self-explanatory. We treat the ADDR and LEN
|
|
separately, because it is possible for an implementation to only
|
|
need the address in order to perform the unmap operation.
|
|
|
|
Platform Issues
|
|
===============
|
|
|
|
If you are just writing drivers for Linux and do not maintain
|
|
an architecture port for the kernel, you can safely skip down
|
|
to "Closing".
|
|
|
|
1) Struct scatterlist requirements.
|
|
|
|
You need to enable CONFIG_NEED_SG_DMA_LENGTH if the architecture
|
|
supports IOMMUs (including software IOMMU).
|
|
|
|
2) ARCH_DMA_MINALIGN
|
|
|
|
Architectures must ensure that kmalloc'ed buffer is
|
|
DMA-safe. Drivers and subsystems depend on it. If an architecture
|
|
isn't fully DMA-coherent (i.e. hardware doesn't ensure that data in
|
|
the CPU cache is identical to data in main memory),
|
|
ARCH_DMA_MINALIGN must be set so that the memory allocator
|
|
makes sure that kmalloc'ed buffer doesn't share a cache line with
|
|
the others. See arch/arm/include/asm/cache.h as an example.
|
|
|
|
Note that ARCH_DMA_MINALIGN is about DMA memory alignment
|
|
constraints. You don't need to worry about the architecture data
|
|
alignment constraints (e.g. the alignment constraints about 64-bit
|
|
objects).
|
|
|
|
Closing
|
|
=======
|
|
|
|
This document, and the API itself, would not be in its current
|
|
form without the feedback and suggestions from numerous individuals.
|
|
We would like to specifically mention, in no particular order, the
|
|
following people::
|
|
|
|
Russell King <rmk@arm.linux.org.uk>
|
|
Leo Dagum <dagum@barrel.engr.sgi.com>
|
|
Ralf Baechle <ralf@oss.sgi.com>
|
|
Grant Grundler <grundler@cup.hp.com>
|
|
Jay Estabrook <Jay.Estabrook@compaq.com>
|
|
Thomas Sailer <sailer@ife.ee.ethz.ch>
|
|
Andrea Arcangeli <andrea@suse.de>
|
|
Jens Axboe <jens.axboe@oracle.com>
|
|
David Mosberger-Tang <davidm@hpl.hp.com>
|