forked from luck/tmp_suning_uos_patched
ef64a54f6e
This one specifies where to start MSG_PEEK-ing queue data from. When set to negative value means that MSG_PEEK works as ususally -- peeks from the head of the queue always. When some bytes are peeked from queue and the peeking offset is non negative it is moved forward so that the next peek will return next portion of data. When non-peeking recvmsg occurs and the peeking offset is non negative is is moved backward so that the next peek will still peek the proper data (i.e. the one that would have been picked if there were no non peeking recv in between). The offset is set using per-proto opteration to let the protocol handle the locking issues and to check whether the peeking offset feature is supported by the protocol the socket belongs to. Signed-off-by: Pavel Emelyanov <xemul@parallels.com> Signed-off-by: David S. Miller <davem@davemloft.net> |
||
---|---|---|
.. | ||
boot | ||
include/asm | ||
kernel | ||
lib | ||
mm | ||
platform | ||
defconfig | ||
Kconfig | ||
Kconfig.cpu | ||
Kconfig.debug | ||
Kconfig.ide | ||
Makefile | ||
README |
linux-2.6 for H8/300 README Yoshinori Sato <ysato@users.sourceforge.jp> * Supported CPU H8/300H and H8S * Supported Target 1.simulator of GDB require patches. 2.AE 3068/AE 3069 more information MICROTRONIQUE <http://www.microtronique.com/> Akizuki Denshi Tsusho Ltd. <http://www.akizuki.ne.jp> (Japanese Only) 3.H8MAX see http://ip-sol.jp/h8max/ (Japanese Only) 4.EDOSK2674 see http://www.eu.renesas.com/products/mpumcu/tool/edk/support/edosk2674.html http://www.uclinux.org/pub/uClinux/ports/h8/HITACHI-EDOSK2674-HOWTO http://www.azpower.com/H8-uClinux/ * Toolchain Version gcc-3.1 or higher and patch see arch/h8300/tools_patch/README binutils-2.12 or higher gdb-5.2 or higher The environment that can compile a h8300-elf binary is necessary. * Userland Develop environment used h8300-elf toolchains. see http://www.uclinux.org/pub/uClinux/ports/h8/ * A few words of thanks Porting to H8/300 serieses is support of Information-technology Promotion Agency, Japan. I thank support. and All developer/user.