kernel_optimize_test/drivers/video/cfbcopyarea.c
Linus Torvalds 1da177e4c3 Linux-2.6.12-rc2
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.

Let it rip!
2005-04-16 15:20:36 -07:00

442 lines
11 KiB
C

/*
* Generic function for frame buffer with packed pixels of any depth.
*
* Copyright (C) 1999-2005 James Simmons <jsimmons@www.infradead.org>
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of this archive for
* more details.
*
* NOTES:
*
* This is for cfb packed pixels. Iplan and such are incorporated in the
* drivers that need them.
*
* FIXME
*
* Also need to add code to deal with cards endians that are different than
* the native cpu endians. I also need to deal with MSB position in the word.
*
* The two functions or copying forward and backward could be split up like
* the ones for filling, i.e. in aligned and unaligned versions. This would
* help moving some redundant computations and branches out of the loop, too.
*/
#include <linux/config.h>
#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/string.h>
#include <linux/fb.h>
#include <linux/slab.h>
#include <asm/types.h>
#include <asm/io.h>
#if BITS_PER_LONG == 32
# define FB_WRITEL fb_writel
# define FB_READL fb_readl
#else
# define FB_WRITEL fb_writeq
# define FB_READL fb_readq
#endif
/*
* Compose two values, using a bitmask as decision value
* This is equivalent to (a & mask) | (b & ~mask)
*/
static inline unsigned long
comp(unsigned long a, unsigned long b, unsigned long mask)
{
return ((a ^ b) & mask) ^ b;
}
/*
* Generic bitwise copy algorithm
*/
static void
bitcpy(unsigned long __iomem *dst, int dst_idx, const unsigned long __iomem *src,
int src_idx, int bits, unsigned n)
{
unsigned long first, last;
int const shift = dst_idx-src_idx;
int left, right;
first = ~0UL >> dst_idx;
last = ~(~0UL >> ((dst_idx+n) % bits));
if (!shift) {
// Same alignment for source and dest
if (dst_idx+n <= bits) {
// Single word
if (last)
first &= last;
FB_WRITEL( comp( FB_READL(src), FB_READL(dst), first), dst);
} else {
// Multiple destination words
// Leading bits
if (first != ~0UL) {
FB_WRITEL( comp( FB_READL(src), FB_READL(dst), first), dst);
dst++;
src++;
n -= bits - dst_idx;
}
// Main chunk
n /= bits;
while (n >= 8) {
FB_WRITEL(FB_READL(src++), dst++);
FB_WRITEL(FB_READL(src++), dst++);
FB_WRITEL(FB_READL(src++), dst++);
FB_WRITEL(FB_READL(src++), dst++);
FB_WRITEL(FB_READL(src++), dst++);
FB_WRITEL(FB_READL(src++), dst++);
FB_WRITEL(FB_READL(src++), dst++);
FB_WRITEL(FB_READL(src++), dst++);
n -= 8;
}
while (n--)
FB_WRITEL(FB_READL(src++), dst++);
// Trailing bits
if (last)
FB_WRITEL( comp( FB_READL(src), FB_READL(dst), last), dst);
}
} else {
unsigned long d0, d1;
int m;
// Different alignment for source and dest
right = shift & (bits - 1);
left = -shift & (bits - 1);
if (dst_idx+n <= bits) {
// Single destination word
if (last)
first &= last;
if (shift > 0) {
// Single source word
FB_WRITEL( comp( FB_READL(src) >> right, FB_READL(dst), first), dst);
} else if (src_idx+n <= bits) {
// Single source word
FB_WRITEL( comp(FB_READL(src) << left, FB_READL(dst), first), dst);
} else {
// 2 source words
d0 = FB_READL(src++);
d1 = FB_READL(src);
FB_WRITEL( comp(d0<<left | d1>>right, FB_READL(dst), first), dst);
}
} else {
// Multiple destination words
/** We must always remember the last value read, because in case
SRC and DST overlap bitwise (e.g. when moving just one pixel in
1bpp), we always collect one full long for DST and that might
overlap with the current long from SRC. We store this value in
'd0'. */
d0 = FB_READL(src++);
// Leading bits
if (shift > 0) {
// Single source word
FB_WRITEL( comp(d0 >> right, FB_READL(dst), first), dst);
dst++;
n -= bits - dst_idx;
} else {
// 2 source words
d1 = FB_READL(src++);
FB_WRITEL( comp(d0<<left | d1>>right, FB_READL(dst), first), dst);
d0 = d1;
dst++;
n -= bits - dst_idx;
}
// Main chunk
m = n % bits;
n /= bits;
while (n >= 4) {
d1 = FB_READL(src++);
FB_WRITEL(d0 << left | d1 >> right, dst++);
d0 = d1;
d1 = FB_READL(src++);
FB_WRITEL(d0 << left | d1 >> right, dst++);
d0 = d1;
d1 = FB_READL(src++);
FB_WRITEL(d0 << left | d1 >> right, dst++);
d0 = d1;
d1 = FB_READL(src++);
FB_WRITEL(d0 << left | d1 >> right, dst++);
d0 = d1;
n -= 4;
}
while (n--) {
d1 = FB_READL(src++);
FB_WRITEL(d0 << left | d1 >> right, dst++);
d0 = d1;
}
// Trailing bits
if (last) {
if (m <= right) {
// Single source word
FB_WRITEL( comp(d0 << left, FB_READL(dst), last), dst);
} else {
// 2 source words
d1 = FB_READL(src);
FB_WRITEL( comp(d0<<left | d1>>right, FB_READL(dst), last), dst);
}
}
}
}
}
/*
* Generic bitwise copy algorithm, operating backward
*/
static void
bitcpy_rev(unsigned long __iomem *dst, int dst_idx, const unsigned long __iomem *src,
int src_idx, int bits, unsigned n)
{
unsigned long first, last;
int shift;
dst += (n-1)/bits;
src += (n-1)/bits;
if ((n-1) % bits) {
dst_idx += (n-1) % bits;
dst += dst_idx >> (ffs(bits) - 1);
dst_idx &= bits - 1;
src_idx += (n-1) % bits;
src += src_idx >> (ffs(bits) - 1);
src_idx &= bits - 1;
}
shift = dst_idx-src_idx;
first = ~0UL << (bits - 1 - dst_idx);
last = ~(~0UL << (bits - 1 - ((dst_idx-n) % bits)));
if (!shift) {
// Same alignment for source and dest
if ((unsigned long)dst_idx+1 >= n) {
// Single word
if (last)
first &= last;
FB_WRITEL( comp( FB_READL(src), FB_READL(dst), first), dst);
} else {
// Multiple destination words
// Leading bits
if (first != ~0UL) {
FB_WRITEL( comp( FB_READL(src), FB_READL(dst), first), dst);
dst--;
src--;
n -= dst_idx+1;
}
// Main chunk
n /= bits;
while (n >= 8) {
FB_WRITEL(FB_READL(src--), dst--);
FB_WRITEL(FB_READL(src--), dst--);
FB_WRITEL(FB_READL(src--), dst--);
FB_WRITEL(FB_READL(src--), dst--);
FB_WRITEL(FB_READL(src--), dst--);
FB_WRITEL(FB_READL(src--), dst--);
FB_WRITEL(FB_READL(src--), dst--);
FB_WRITEL(FB_READL(src--), dst--);
n -= 8;
}
while (n--)
FB_WRITEL(FB_READL(src--), dst--);
// Trailing bits
if (last)
FB_WRITEL( comp( FB_READL(src), FB_READL(dst), last), dst);
}
} else {
// Different alignment for source and dest
int const left = -shift & (bits-1);
int const right = shift & (bits-1);
if ((unsigned long)dst_idx+1 >= n) {
// Single destination word
if (last)
first &= last;
if (shift < 0) {
// Single source word
FB_WRITEL( comp( FB_READL(src)<<left, FB_READL(dst), first), dst);
} else if (1+(unsigned long)src_idx >= n) {
// Single source word
FB_WRITEL( comp( FB_READL(src)>>right, FB_READL(dst), first), dst);
} else {
// 2 source words
FB_WRITEL( comp( (FB_READL(src)>>right | FB_READL(src-1)<<left), FB_READL(dst), first), dst);
}
} else {
// Multiple destination words
/** We must always remember the last value read, because in case
SRC and DST overlap bitwise (e.g. when moving just one pixel in
1bpp), we always collect one full long for DST and that might
overlap with the current long from SRC. We store this value in
'd0'. */
unsigned long d0, d1;
int m;
d0 = FB_READL(src--);
// Leading bits
if (shift < 0) {
// Single source word
FB_WRITEL( comp( (d0 << left), FB_READL(dst), first), dst);
} else {
// 2 source words
d1 = FB_READL(src--);
FB_WRITEL( comp( (d0>>right | d1<<left), FB_READL(dst), first), dst);
d0 = d1;
}
dst--;
n -= dst_idx+1;
// Main chunk
m = n % bits;
n /= bits;
while (n >= 4) {
d1 = FB_READL(src--);
FB_WRITEL(d0 >> right | d1 << left, dst--);
d0 = d1;
d1 = FB_READL(src--);
FB_WRITEL(d0 >> right | d1 << left, dst--);
d0 = d1;
d1 = FB_READL(src--);
FB_WRITEL(d0 >> right | d1 << left, dst--);
d0 = d1;
d1 = FB_READL(src--);
FB_WRITEL(d0 >> right | d1 << left, dst--);
d0 = d1;
n -= 4;
}
while (n--) {
d1 = FB_READL(src--);
FB_WRITEL(d0 >> right | d1 << left, dst--);
d0 = d1;
}
// Trailing bits
if (last) {
if (m <= left) {
// Single source word
FB_WRITEL( comp(d0 >> right, FB_READL(dst), last), dst);
} else {
// 2 source words
d1 = FB_READL(src);
FB_WRITEL( comp(d0>>right | d1<<left, FB_READL(dst), last), dst);
}
}
}
}
}
void cfb_copyarea(struct fb_info *p, const struct fb_copyarea *area)
{
u32 dx = area->dx, dy = area->dy, sx = area->sx, sy = area->sy;
u32 height = area->height, width = area->width;
unsigned long const bits_per_line = p->fix.line_length*8u;
unsigned long __iomem *dst = NULL, *src = NULL;
int bits = BITS_PER_LONG, bytes = bits >> 3;
int dst_idx = 0, src_idx = 0, rev_copy = 0;
int x2, y2, vxres, vyres;
if (p->state != FBINFO_STATE_RUNNING)
return;
/* We want rotation but lack hardware to do it for us. */
if (!p->fbops->fb_rotate && p->var.rotate) {
}
vxres = p->var.xres_virtual;
vyres = p->var.yres_virtual;
if (area->dx > vxres || area->sx > vxres ||
area->dy > vyres || area->sy > vyres)
return;
/* clip the destination
* We could use hardware clipping but on many cards you get around
* hardware clipping by writing to framebuffer directly.
*/
x2 = area->dx + area->width;
y2 = area->dy + area->height;
dx = area->dx > 0 ? area->dx : 0;
dy = area->dy > 0 ? area->dy : 0;
x2 = x2 < vxres ? x2 : vxres;
y2 = y2 < vyres ? y2 : vyres;
width = x2 - dx;
height = y2 - dy;
if ((width==0) ||(height==0))
return;
/* update sx1,sy1 */
sx += (dx - area->dx);
sy += (dy - area->dy);
/* the source must be completely inside the virtual screen */
if (sx < 0 || sy < 0 || (sx + width) > vxres || (sy + height) > vyres)
return;
/* if the beginning of the target area might overlap with the end of
the source area, be have to copy the area reverse. */
if ((dy == sy && dx > sx) || (dy > sy)) {
dy += height;
sy += height;
rev_copy = 1;
}
// split the base of the framebuffer into a long-aligned address and the
// index of the first bit
dst = src = (unsigned long __iomem *)((unsigned long)p->screen_base & ~(bytes-1));
dst_idx = src_idx = 8*((unsigned long)p->screen_base & (bytes-1));
// add offset of source and target area
dst_idx += dy*bits_per_line + dx*p->var.bits_per_pixel;
src_idx += sy*bits_per_line + sx*p->var.bits_per_pixel;
if (p->fbops->fb_sync)
p->fbops->fb_sync(p);
if (rev_copy) {
while (height--) {
dst_idx -= bits_per_line;
src_idx -= bits_per_line;
dst += dst_idx >> (ffs(bits) - 1);
dst_idx &= (bytes - 1);
src += src_idx >> (ffs(bits) - 1);
src_idx &= (bytes - 1);
bitcpy_rev(dst, dst_idx, src, src_idx, bits,
width*p->var.bits_per_pixel);
}
} else {
while (height--) {
dst += dst_idx >> (ffs(bits) - 1);
dst_idx &= (bytes - 1);
src += src_idx >> (ffs(bits) - 1);
src_idx &= (bytes - 1);
bitcpy(dst, dst_idx, src, src_idx, bits,
width*p->var.bits_per_pixel);
dst_idx += bits_per_line;
src_idx += bits_per_line;
}
}
}
EXPORT_SYMBOL(cfb_copyarea);
MODULE_AUTHOR("James Simmons <jsimmons@users.sf.net>");
MODULE_DESCRIPTION("Generic software accelerated copyarea");
MODULE_LICENSE("GPL");