kernel_optimize_test/kernel/power/power.h
Andrew Morton 546e0d2719 [PATCH] swsusp: read speedup
Implement async reads for swsusp resuming.

Crufty old PIII testbox:
	15.7 MB/s -> 20.3 MB/s

Sony Vaio:
	14.6 MB/s -> 33.3 MB/s

I didn't implement the post-resume bio_set_pages_dirty().  I don't really
understand why resume needs to run set_page_dirty() against these pages.

It might be a worry that this code modifies PG_Uptodate, PG_Error and
PG_Locked against the image pages.  Can this possibly affect the resumed-into
kernel?  Hopefully not, if we're atomically restoring its mem_map?

Cc: Pavel Machek <pavel@ucw.cz>
Cc: "Rafael J. Wysocki" <rjw@sisk.pl>
Cc: Jens Axboe <axboe@suse.de>
Cc: Laurent Riffard <laurent.riffard@free.fr>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-09-26 08:48:58 -07:00

118 lines
3.5 KiB
C

#include <linux/suspend.h>
#include <linux/utsname.h>
struct swsusp_info {
struct new_utsname uts;
u32 version_code;
unsigned long num_physpages;
int cpus;
unsigned long image_pages;
unsigned long pages;
unsigned long size;
} __attribute__((aligned(PAGE_SIZE)));
#ifdef CONFIG_SOFTWARE_SUSPEND
extern int pm_suspend_disk(void);
#else
static inline int pm_suspend_disk(void)
{
return -EPERM;
}
#endif
extern struct semaphore pm_sem;
#define power_attr(_name) \
static struct subsys_attribute _name##_attr = { \
.attr = { \
.name = __stringify(_name), \
.mode = 0644, \
}, \
.show = _name##_show, \
.store = _name##_store, \
}
extern struct subsystem power_subsys;
/* References to section boundaries */
extern const void __nosave_begin, __nosave_end;
extern struct pbe *pagedir_nosave;
/* Preferred image size in bytes (default 500 MB) */
extern unsigned long image_size;
extern int in_suspend;
extern dev_t swsusp_resume_device;
extern asmlinkage int swsusp_arch_suspend(void);
extern asmlinkage int swsusp_arch_resume(void);
extern unsigned int count_data_pages(void);
struct snapshot_handle {
loff_t offset;
unsigned int page;
unsigned int page_offset;
unsigned int prev;
struct pbe *pbe, *last_pbe;
void *buffer;
unsigned int buf_offset;
int sync_read;
};
#define data_of(handle) ((handle).buffer + (handle).buf_offset)
extern int snapshot_read_next(struct snapshot_handle *handle, size_t count);
extern int snapshot_write_next(struct snapshot_handle *handle, size_t count);
int snapshot_image_loaded(struct snapshot_handle *handle);
#define SNAPSHOT_IOC_MAGIC '3'
#define SNAPSHOT_FREEZE _IO(SNAPSHOT_IOC_MAGIC, 1)
#define SNAPSHOT_UNFREEZE _IO(SNAPSHOT_IOC_MAGIC, 2)
#define SNAPSHOT_ATOMIC_SNAPSHOT _IOW(SNAPSHOT_IOC_MAGIC, 3, void *)
#define SNAPSHOT_ATOMIC_RESTORE _IO(SNAPSHOT_IOC_MAGIC, 4)
#define SNAPSHOT_FREE _IO(SNAPSHOT_IOC_MAGIC, 5)
#define SNAPSHOT_SET_IMAGE_SIZE _IOW(SNAPSHOT_IOC_MAGIC, 6, unsigned long)
#define SNAPSHOT_AVAIL_SWAP _IOR(SNAPSHOT_IOC_MAGIC, 7, void *)
#define SNAPSHOT_GET_SWAP_PAGE _IOR(SNAPSHOT_IOC_MAGIC, 8, void *)
#define SNAPSHOT_FREE_SWAP_PAGES _IO(SNAPSHOT_IOC_MAGIC, 9)
#define SNAPSHOT_SET_SWAP_FILE _IOW(SNAPSHOT_IOC_MAGIC, 10, unsigned int)
#define SNAPSHOT_S2RAM _IO(SNAPSHOT_IOC_MAGIC, 11)
#define SNAPSHOT_IOC_MAXNR 11
/**
* The bitmap is used for tracing allocated swap pages
*
* The entire bitmap consists of a number of bitmap_page
* structures linked with the help of the .next member.
* Thus each page can be allocated individually, so we only
* need to make 0-order memory allocations to create
* the bitmap.
*/
#define BITMAP_PAGE_SIZE (PAGE_SIZE - sizeof(void *))
#define BITMAP_PAGE_CHUNKS (BITMAP_PAGE_SIZE / sizeof(long))
#define BITS_PER_CHUNK (sizeof(long) * 8)
#define BITMAP_PAGE_BITS (BITMAP_PAGE_CHUNKS * BITS_PER_CHUNK)
struct bitmap_page {
unsigned long chunks[BITMAP_PAGE_CHUNKS];
struct bitmap_page *next;
};
extern void free_bitmap(struct bitmap_page *bitmap);
extern struct bitmap_page *alloc_bitmap(unsigned int nr_bits);
extern unsigned long alloc_swap_page(int swap, struct bitmap_page *bitmap);
extern void free_all_swap_pages(int swap, struct bitmap_page *bitmap);
extern int swsusp_check(void);
extern int swsusp_shrink_memory(void);
extern void swsusp_free(void);
extern int swsusp_suspend(void);
extern int swsusp_resume(void);
extern int swsusp_read(void);
extern int swsusp_write(void);
extern void swsusp_close(void);
extern int suspend_enter(suspend_state_t state);