forked from luck/tmp_suning_uos_patched
d2912cb15b
Based on 2 normalized pattern(s): this program is free software you can redistribute it and or modify it under the terms of the gnu general public license version 2 as published by the free software foundation this program is free software you can redistribute it and or modify it under the terms of the gnu general public license version 2 as published by the free software foundation # extracted by the scancode license scanner the SPDX license identifier GPL-2.0-only has been chosen to replace the boilerplate/reference in 4122 file(s). Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Reviewed-by: Enrico Weigelt <info@metux.net> Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Allison Randal <allison@lohutok.net> Cc: linux-spdx@vger.kernel.org Link: https://lkml.kernel.org/r/20190604081206.933168790@linutronix.de Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
62 lines
1.9 KiB
C
62 lines
1.9 KiB
C
/* SPDX-License-Identifier: GPL-2.0-only */
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#ifndef _LIBPS2_H
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#define _LIBPS2_H
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/*
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* Copyright (C) 1999-2002 Vojtech Pavlik
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* Copyright (C) 2004 Dmitry Torokhov
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*/
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#include <linux/bitops.h>
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#include <linux/mutex.h>
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#include <linux/types.h>
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#include <linux/wait.h>
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#define PS2_CMD_SETSCALE11 0x00e6
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#define PS2_CMD_SETRES 0x10e8
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#define PS2_CMD_GETID 0x02f2
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#define PS2_CMD_RESET_BAT 0x02ff
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#define PS2_RET_BAT 0xaa
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#define PS2_RET_ID 0x00
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#define PS2_RET_ACK 0xfa
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#define PS2_RET_NAK 0xfe
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#define PS2_RET_ERR 0xfc
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#define PS2_FLAG_ACK BIT(0) /* Waiting for ACK/NAK */
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#define PS2_FLAG_CMD BIT(1) /* Waiting for a command to finish */
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#define PS2_FLAG_CMD1 BIT(2) /* Waiting for the first byte of command response */
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#define PS2_FLAG_WAITID BIT(3) /* Command executing is GET ID */
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#define PS2_FLAG_NAK BIT(4) /* Last transmission was NAKed */
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#define PS2_FLAG_ACK_CMD BIT(5) /* Waiting to ACK the command (first) byte */
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struct ps2dev {
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struct serio *serio;
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/* Ensures that only one command is executing at a time */
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struct mutex cmd_mutex;
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/* Used to signal completion from interrupt handler */
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wait_queue_head_t wait;
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unsigned long flags;
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u8 cmdbuf[8];
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u8 cmdcnt;
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u8 nak;
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};
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void ps2_init(struct ps2dev *ps2dev, struct serio *serio);
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int ps2_sendbyte(struct ps2dev *ps2dev, u8 byte, unsigned int timeout);
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void ps2_drain(struct ps2dev *ps2dev, size_t maxbytes, unsigned int timeout);
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void ps2_begin_command(struct ps2dev *ps2dev);
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void ps2_end_command(struct ps2dev *ps2dev);
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int __ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command);
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int ps2_command(struct ps2dev *ps2dev, u8 *param, unsigned int command);
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int ps2_sliced_command(struct ps2dev *ps2dev, u8 command);
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bool ps2_handle_ack(struct ps2dev *ps2dev, u8 data);
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bool ps2_handle_response(struct ps2dev *ps2dev, u8 data);
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void ps2_cmd_aborted(struct ps2dev *ps2dev);
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bool ps2_is_keyboard_id(u8 id);
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#endif /* _LIBPS2_H */
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