forked from luck/tmp_suning_uos_patched
ea3803c193
The SS_LISTEN socket state is defined by both af_vsock.c and vmci_transport.c. This is risky since the value could be changed in one file and the other would be out of sync. Rename from SS_LISTEN to VSOCK_SS_LISTEN since the constant is not part of enum socket_state (SS_CONNECTED, ...). This way it is clear that the constant is vsock-specific. The big text reflow in af_vsock.c was necessary to keep to the maximum line length. Text is unchanged except for s/SS_LISTEN/VSOCK_SS_LISTEN/. Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
183 lines
6.2 KiB
C
183 lines
6.2 KiB
C
/*
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* VMware vSockets Driver
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*
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* Copyright (C) 2007-2013 VMware, Inc. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation version 2 and no later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*/
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#ifndef __AF_VSOCK_H__
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#define __AF_VSOCK_H__
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#include <linux/kernel.h>
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#include <linux/workqueue.h>
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#include <linux/vm_sockets.h>
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#include "vsock_addr.h"
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/* vsock-specific sock->sk_state constants */
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#define VSOCK_SS_LISTEN 255
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#define LAST_RESERVED_PORT 1023
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#define vsock_sk(__sk) ((struct vsock_sock *)__sk)
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#define sk_vsock(__vsk) (&(__vsk)->sk)
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struct vsock_sock {
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/* sk must be the first member. */
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struct sock sk;
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struct sockaddr_vm local_addr;
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struct sockaddr_vm remote_addr;
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/* Links for the global tables of bound and connected sockets. */
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struct list_head bound_table;
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struct list_head connected_table;
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/* Accessed without the socket lock held. This means it can never be
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* modified outsided of socket create or destruct.
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*/
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bool trusted;
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bool cached_peer_allow_dgram; /* Dgram communication allowed to
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* cached peer?
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*/
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u32 cached_peer; /* Context ID of last dgram destination check. */
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const struct cred *owner;
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/* Rest are SOCK_STREAM only. */
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long connect_timeout;
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/* Listening socket that this came from. */
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struct sock *listener;
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/* Used for pending list and accept queue during connection handshake.
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* The listening socket is the head for both lists. Sockets created
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* for connection requests are placed in the pending list until they
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* are connected, at which point they are put in the accept queue list
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* so they can be accepted in accept(). If accept() cannot accept the
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* connection, it is marked as rejected so the cleanup function knows
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* to clean up the socket.
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*/
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struct list_head pending_links;
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struct list_head accept_queue;
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bool rejected;
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struct delayed_work dwork;
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u32 peer_shutdown;
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bool sent_request;
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bool ignore_connecting_rst;
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/* Private to transport. */
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void *trans;
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};
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s64 vsock_stream_has_data(struct vsock_sock *vsk);
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s64 vsock_stream_has_space(struct vsock_sock *vsk);
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void vsock_pending_work(struct work_struct *work);
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struct sock *__vsock_create(struct net *net,
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struct socket *sock,
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struct sock *parent,
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gfp_t priority, unsigned short type, int kern);
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/**** TRANSPORT ****/
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struct vsock_transport_recv_notify_data {
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u64 data1; /* Transport-defined. */
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u64 data2; /* Transport-defined. */
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bool notify_on_block;
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};
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struct vsock_transport_send_notify_data {
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u64 data1; /* Transport-defined. */
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u64 data2; /* Transport-defined. */
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};
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struct vsock_transport {
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/* Initialize/tear-down socket. */
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int (*init)(struct vsock_sock *, struct vsock_sock *);
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void (*destruct)(struct vsock_sock *);
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void (*release)(struct vsock_sock *);
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/* Connections. */
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int (*connect)(struct vsock_sock *);
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/* DGRAM. */
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int (*dgram_bind)(struct vsock_sock *, struct sockaddr_vm *);
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int (*dgram_dequeue)(struct vsock_sock *vsk, struct msghdr *msg,
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size_t len, int flags);
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int (*dgram_enqueue)(struct vsock_sock *, struct sockaddr_vm *,
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struct msghdr *, size_t len);
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bool (*dgram_allow)(u32 cid, u32 port);
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/* STREAM. */
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/* TODO: stream_bind() */
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ssize_t (*stream_dequeue)(struct vsock_sock *, struct msghdr *,
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size_t len, int flags);
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ssize_t (*stream_enqueue)(struct vsock_sock *, struct msghdr *,
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size_t len);
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s64 (*stream_has_data)(struct vsock_sock *);
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s64 (*stream_has_space)(struct vsock_sock *);
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u64 (*stream_rcvhiwat)(struct vsock_sock *);
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bool (*stream_is_active)(struct vsock_sock *);
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bool (*stream_allow)(u32 cid, u32 port);
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/* Notification. */
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int (*notify_poll_in)(struct vsock_sock *, size_t, bool *);
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int (*notify_poll_out)(struct vsock_sock *, size_t, bool *);
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int (*notify_recv_init)(struct vsock_sock *, size_t,
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struct vsock_transport_recv_notify_data *);
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int (*notify_recv_pre_block)(struct vsock_sock *, size_t,
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struct vsock_transport_recv_notify_data *);
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int (*notify_recv_pre_dequeue)(struct vsock_sock *, size_t,
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struct vsock_transport_recv_notify_data *);
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int (*notify_recv_post_dequeue)(struct vsock_sock *, size_t,
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ssize_t, bool, struct vsock_transport_recv_notify_data *);
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int (*notify_send_init)(struct vsock_sock *,
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struct vsock_transport_send_notify_data *);
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int (*notify_send_pre_block)(struct vsock_sock *,
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struct vsock_transport_send_notify_data *);
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int (*notify_send_pre_enqueue)(struct vsock_sock *,
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struct vsock_transport_send_notify_data *);
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int (*notify_send_post_enqueue)(struct vsock_sock *, ssize_t,
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struct vsock_transport_send_notify_data *);
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/* Shutdown. */
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int (*shutdown)(struct vsock_sock *, int);
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/* Buffer sizes. */
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void (*set_buffer_size)(struct vsock_sock *, u64);
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void (*set_min_buffer_size)(struct vsock_sock *, u64);
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void (*set_max_buffer_size)(struct vsock_sock *, u64);
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u64 (*get_buffer_size)(struct vsock_sock *);
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u64 (*get_min_buffer_size)(struct vsock_sock *);
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u64 (*get_max_buffer_size)(struct vsock_sock *);
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/* Addressing. */
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u32 (*get_local_cid)(void);
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};
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/**** CORE ****/
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int __vsock_core_init(const struct vsock_transport *t, struct module *owner);
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static inline int vsock_core_init(const struct vsock_transport *t)
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{
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return __vsock_core_init(t, THIS_MODULE);
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}
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void vsock_core_exit(void);
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/**** UTILS ****/
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void vsock_release_pending(struct sock *pending);
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void vsock_add_pending(struct sock *listener, struct sock *pending);
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void vsock_remove_pending(struct sock *listener, struct sock *pending);
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void vsock_enqueue_accept(struct sock *listener, struct sock *connected);
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void vsock_insert_connected(struct vsock_sock *vsk);
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void vsock_remove_bound(struct vsock_sock *vsk);
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void vsock_remove_connected(struct vsock_sock *vsk);
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struct sock *vsock_find_bound_socket(struct sockaddr_vm *addr);
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struct sock *vsock_find_connected_socket(struct sockaddr_vm *src,
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struct sockaddr_vm *dst);
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void vsock_for_each_connected_socket(void (*fn)(struct sock *sk));
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#endif /* __AF_VSOCK_H__ */
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