kernel_optimize_test/drivers/gpu/drm
Ingo Molnar 82268da1b1 Merge branch 'linus' into percpu-cpumask-x86-for-linus-2
Conflicts:
	arch/sparc/kernel/time_64.c
	drivers/gpu/drm/drm_proc.c

Manual merge to resolve build warning due to phys_addr_t type change
on x86:

	drivers/gpu/drm/drm_info.c

Signed-off-by: Ingo Molnar <mingo@elte.hu>
2009-03-28 04:26:01 +01:00
..
i810
i830
i915 i915: fix wrong 'size_t' format string 2009-03-27 17:02:09 -07:00
mga
r128
radeon
savage
sis
tdfx
via
ati_pcigart.c
drm_agpsupport.c
drm_auth.c
drm_bufs.c
drm_cache.c
drm_context.c
drm_crtc_helper.c
drm_crtc.c
drm_debugfs.c drm: Convert proc files to seq_file and introduce debugfs 2009-03-27 15:12:00 -07:00
drm_dma.c
drm_drawable.c
drm_drv.c drm: Convert proc files to seq_file and introduce debugfs 2009-03-27 15:12:00 -07:00
drm_edid.c
drm_fops.c Rationalize fasync return values 2009-03-16 08:34:35 -06:00
drm_gem.c
drm_hashtab.c
drm_info.c Merge branch 'linus' into percpu-cpumask-x86-for-linus-2 2009-03-28 04:26:01 +01:00
drm_ioc32.c
drm_ioctl.c
drm_irq.c
drm_lock.c
drm_memory.c
drm_mm.c
drm_modes.c
drm_pci.c
drm_proc.c drm: Convert proc files to seq_file and introduce debugfs 2009-03-27 15:12:00 -07:00
drm_scatter.c
drm_sman.c
drm_stub.c drm: Convert proc files to seq_file and introduce debugfs 2009-03-27 15:12:00 -07:00
drm_sysfs.c drm: struct device - replace bus_id with dev_name(), dev_set_name() 2009-03-24 16:38:22 -07:00
drm_vm.c
Kconfig
Makefile drm: Convert proc files to seq_file and introduce debugfs 2009-03-27 15:12:00 -07:00
README.drm

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html