forked from luck/tmp_suning_uos_patched
67e2be0232
Realtime tasks would not account their runtime during ticks. Which would lead to: struct sched_param param = { .sched_priority = 10 }; pthread_setschedparam(pthread_self(), SCHED_FIFO, ¶m); while (1) ; Not showing up in top. Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl> Signed-off-by: Ingo Molnar <mingo@elte.hu> Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
261 lines
5.8 KiB
C
261 lines
5.8 KiB
C
/*
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* Real-Time Scheduling Class (mapped to the SCHED_FIFO and SCHED_RR
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* policies)
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*/
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/*
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* Update the current task's runtime statistics. Skip current tasks that
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* are not in our scheduling class.
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*/
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static void update_curr_rt(struct rq *rq)
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{
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struct task_struct *curr = rq->curr;
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u64 delta_exec;
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if (!task_has_rt_policy(curr))
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return;
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delta_exec = rq->clock - curr->se.exec_start;
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if (unlikely((s64)delta_exec < 0))
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delta_exec = 0;
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schedstat_set(curr->se.exec_max, max(curr->se.exec_max, delta_exec));
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curr->se.sum_exec_runtime += delta_exec;
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curr->se.exec_start = rq->clock;
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cpuacct_charge(curr, delta_exec);
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}
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static void enqueue_task_rt(struct rq *rq, struct task_struct *p, int wakeup)
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{
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struct rt_prio_array *array = &rq->rt.active;
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list_add_tail(&p->run_list, array->queue + p->prio);
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__set_bit(p->prio, array->bitmap);
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}
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/*
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* Adding/removing a task to/from a priority array:
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*/
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static void dequeue_task_rt(struct rq *rq, struct task_struct *p, int sleep)
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{
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struct rt_prio_array *array = &rq->rt.active;
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update_curr_rt(rq);
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list_del(&p->run_list);
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if (list_empty(array->queue + p->prio))
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__clear_bit(p->prio, array->bitmap);
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}
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/*
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* Put task to the end of the run list without the overhead of dequeue
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* followed by enqueue.
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*/
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static void requeue_task_rt(struct rq *rq, struct task_struct *p)
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{
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struct rt_prio_array *array = &rq->rt.active;
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list_move_tail(&p->run_list, array->queue + p->prio);
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}
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static void
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yield_task_rt(struct rq *rq)
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{
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requeue_task_rt(rq, rq->curr);
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}
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/*
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* Preempt the current task with a newly woken task if needed:
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*/
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static void check_preempt_curr_rt(struct rq *rq, struct task_struct *p)
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{
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if (p->prio < rq->curr->prio)
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resched_task(rq->curr);
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}
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static struct task_struct *pick_next_task_rt(struct rq *rq)
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{
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struct rt_prio_array *array = &rq->rt.active;
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struct task_struct *next;
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struct list_head *queue;
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int idx;
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idx = sched_find_first_bit(array->bitmap);
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if (idx >= MAX_RT_PRIO)
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return NULL;
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queue = array->queue + idx;
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next = list_entry(queue->next, struct task_struct, run_list);
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next->se.exec_start = rq->clock;
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return next;
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}
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static void put_prev_task_rt(struct rq *rq, struct task_struct *p)
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{
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update_curr_rt(rq);
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p->se.exec_start = 0;
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}
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#ifdef CONFIG_SMP
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/*
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* Load-balancing iterator. Note: while the runqueue stays locked
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* during the whole iteration, the current task might be
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* dequeued so the iterator has to be dequeue-safe. Here we
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* achieve that by always pre-iterating before returning
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* the current task:
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*/
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static struct task_struct *load_balance_start_rt(void *arg)
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{
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struct rq *rq = arg;
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struct rt_prio_array *array = &rq->rt.active;
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struct list_head *head, *curr;
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struct task_struct *p;
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int idx;
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idx = sched_find_first_bit(array->bitmap);
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if (idx >= MAX_RT_PRIO)
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return NULL;
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head = array->queue + idx;
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curr = head->prev;
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p = list_entry(curr, struct task_struct, run_list);
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curr = curr->prev;
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rq->rt.rt_load_balance_idx = idx;
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rq->rt.rt_load_balance_head = head;
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rq->rt.rt_load_balance_curr = curr;
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return p;
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}
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static struct task_struct *load_balance_next_rt(void *arg)
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{
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struct rq *rq = arg;
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struct rt_prio_array *array = &rq->rt.active;
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struct list_head *head, *curr;
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struct task_struct *p;
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int idx;
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idx = rq->rt.rt_load_balance_idx;
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head = rq->rt.rt_load_balance_head;
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curr = rq->rt.rt_load_balance_curr;
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/*
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* If we arrived back to the head again then
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* iterate to the next queue (if any):
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*/
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if (unlikely(head == curr)) {
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int next_idx = find_next_bit(array->bitmap, MAX_RT_PRIO, idx+1);
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if (next_idx >= MAX_RT_PRIO)
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return NULL;
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idx = next_idx;
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head = array->queue + idx;
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curr = head->prev;
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rq->rt.rt_load_balance_idx = idx;
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rq->rt.rt_load_balance_head = head;
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}
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p = list_entry(curr, struct task_struct, run_list);
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curr = curr->prev;
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rq->rt.rt_load_balance_curr = curr;
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return p;
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}
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static unsigned long
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load_balance_rt(struct rq *this_rq, int this_cpu, struct rq *busiest,
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unsigned long max_load_move,
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struct sched_domain *sd, enum cpu_idle_type idle,
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int *all_pinned, int *this_best_prio)
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{
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struct rq_iterator rt_rq_iterator;
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rt_rq_iterator.start = load_balance_start_rt;
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rt_rq_iterator.next = load_balance_next_rt;
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/* pass 'busiest' rq argument into
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* load_balance_[start|next]_rt iterators
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*/
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rt_rq_iterator.arg = busiest;
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return balance_tasks(this_rq, this_cpu, busiest, max_load_move, sd,
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idle, all_pinned, this_best_prio, &rt_rq_iterator);
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}
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static int
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move_one_task_rt(struct rq *this_rq, int this_cpu, struct rq *busiest,
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struct sched_domain *sd, enum cpu_idle_type idle)
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{
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struct rq_iterator rt_rq_iterator;
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rt_rq_iterator.start = load_balance_start_rt;
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rt_rq_iterator.next = load_balance_next_rt;
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rt_rq_iterator.arg = busiest;
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return iter_move_one_task(this_rq, this_cpu, busiest, sd, idle,
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&rt_rq_iterator);
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}
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#endif
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static void task_tick_rt(struct rq *rq, struct task_struct *p)
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{
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update_curr_rt(rq);
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/*
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* RR tasks need a special form of timeslice management.
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* FIFO tasks have no timeslices.
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*/
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if (p->policy != SCHED_RR)
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return;
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if (--p->time_slice)
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return;
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p->time_slice = DEF_TIMESLICE;
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/*
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* Requeue to the end of queue if we are not the only element
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* on the queue:
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*/
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if (p->run_list.prev != p->run_list.next) {
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requeue_task_rt(rq, p);
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set_tsk_need_resched(p);
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}
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}
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static void set_curr_task_rt(struct rq *rq)
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{
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struct task_struct *p = rq->curr;
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p->se.exec_start = rq->clock;
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}
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const struct sched_class rt_sched_class = {
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.next = &fair_sched_class,
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.enqueue_task = enqueue_task_rt,
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.dequeue_task = dequeue_task_rt,
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.yield_task = yield_task_rt,
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.check_preempt_curr = check_preempt_curr_rt,
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.pick_next_task = pick_next_task_rt,
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.put_prev_task = put_prev_task_rt,
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#ifdef CONFIG_SMP
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.load_balance = load_balance_rt,
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.move_one_task = move_one_task_rt,
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#endif
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.set_curr_task = set_curr_task_rt,
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.task_tick = task_tick_rt,
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};
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