forked from luck/tmp_suning_uos_patched
b2eb950de2
As we are stopping the endpoints asynchronously now, it's better to trigger the stop of both data and sync endpoints and wait for pending stopping operations, instead of the sequential trigger-and-wait procedure. So the wait argument in snd_usb_endpoint_stop() is dropped, and it's expected that the caller synchronizes explicitly by calling snd_usb_endpoint_sync_pending_stop(). (Actually there is only one place calling this, so it was safe to change.) Signed-off-by: Takashi Iwai <tiwai@suse.de>
34 lines
1.2 KiB
C
34 lines
1.2 KiB
C
#ifndef __USBAUDIO_ENDPOINT_H
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#define __USBAUDIO_ENDPOINT_H
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#define SND_USB_ENDPOINT_TYPE_DATA 0
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#define SND_USB_ENDPOINT_TYPE_SYNC 1
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struct snd_usb_endpoint *snd_usb_add_endpoint(struct snd_usb_audio *chip,
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struct usb_host_interface *alts,
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int ep_num, int direction, int type);
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int snd_usb_endpoint_set_params(struct snd_usb_endpoint *ep,
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snd_pcm_format_t pcm_format,
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unsigned int channels,
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unsigned int period_bytes,
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unsigned int rate,
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struct audioformat *fmt,
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struct snd_usb_endpoint *sync_ep);
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int snd_usb_endpoint_start(struct snd_usb_endpoint *ep, bool can_sleep);
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void snd_usb_endpoint_stop(struct snd_usb_endpoint *ep);
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void snd_usb_endpoint_sync_pending_stop(struct snd_usb_endpoint *ep);
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int snd_usb_endpoint_activate(struct snd_usb_endpoint *ep);
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int snd_usb_endpoint_deactivate(struct snd_usb_endpoint *ep);
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void snd_usb_endpoint_free(struct list_head *head);
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int snd_usb_endpoint_implict_feedback_sink(struct snd_usb_endpoint *ep);
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int snd_usb_endpoint_next_packet_size(struct snd_usb_endpoint *ep);
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void snd_usb_handle_sync_urb(struct snd_usb_endpoint *ep,
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struct snd_usb_endpoint *sender,
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const struct urb *urb);
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#endif /* __USBAUDIO_ENDPOINT_H */
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