kernel_optimize_test/include/video/udlfb.h
Paul Mundt b9f03a3cd0 video: udlfb: Kill off some magic constants for EDID sizing.
The edid length is fixed, so use the standard definition consistently.

Signed-off-by: Paul Mundt <lethal@linux-sh.org>
2011-01-06 18:04:02 +09:00

112 lines
3.3 KiB
C

#ifndef UDLFB_H
#define UDLFB_H
/*
* TODO: Propose standard fb.h ioctl for reporting damage,
* using _IOWR() and one of the existing area structs from fb.h
* Consider these ioctls deprecated, but they're still used by the
* DisplayLink X server as yet - need both to be modified in tandem
* when new ioctl(s) are ready.
*/
#define DLFB_IOCTL_RETURN_EDID 0xAD
#define DLFB_IOCTL_REPORT_DAMAGE 0xAA
struct dloarea {
int x, y;
int w, h;
int x2, y2;
};
struct urb_node {
struct list_head entry;
struct dlfb_data *dev;
struct delayed_work release_urb_work;
struct urb *urb;
};
struct urb_list {
struct list_head list;
spinlock_t lock;
struct semaphore limit_sem;
int available;
int count;
size_t size;
};
struct dlfb_data {
struct usb_device *udev;
struct device *gdev; /* &udev->dev */
struct fb_info *info;
struct urb_list urbs;
struct kref kref;
char *backing_buffer;
int fb_count;
bool virtualized; /* true when physical usb device not present */
struct delayed_work free_framebuffer_work;
atomic_t usb_active; /* 0 = update virtual buffer, but no usb traffic */
atomic_t lost_pixels; /* 1 = a render op failed. Need screen refresh */
char *edid; /* null until we read edid from hw or get from sysfs */
size_t edid_size;
int sku_pixel_limit;
int base16;
int base8;
u32 pseudo_palette[256];
/* blit-only rendering path metrics, exposed through sysfs */
atomic_t bytes_rendered; /* raw pixel-bytes driver asked to render */
atomic_t bytes_identical; /* saved effort with backbuffer comparison */
atomic_t bytes_sent; /* to usb, after compression including overhead */
atomic_t cpu_kcycles_used; /* transpired during pixel processing */
};
#define NR_USB_REQUEST_I2C_SUB_IO 0x02
#define NR_USB_REQUEST_CHANNEL 0x12
/* -BULK_SIZE as per usb-skeleton. Can we get full page and avoid overhead? */
#define BULK_SIZE 512
#define MAX_TRANSFER (PAGE_SIZE*16 - BULK_SIZE)
#define WRITES_IN_FLIGHT (4)
#define MAX_VENDOR_DESCRIPTOR_SIZE 256
#define GET_URB_TIMEOUT HZ
#define FREE_URB_TIMEOUT (HZ*2)
#define BPP 2
#define MAX_CMD_PIXELS 255
#define RLX_HEADER_BYTES 7
#define MIN_RLX_PIX_BYTES 4
#define MIN_RLX_CMD_BYTES (RLX_HEADER_BYTES + MIN_RLX_PIX_BYTES)
#define RLE_HEADER_BYTES 6
#define MIN_RLE_PIX_BYTES 3
#define MIN_RLE_CMD_BYTES (RLE_HEADER_BYTES + MIN_RLE_PIX_BYTES)
#define RAW_HEADER_BYTES 6
#define MIN_RAW_PIX_BYTES 2
#define MIN_RAW_CMD_BYTES (RAW_HEADER_BYTES + MIN_RAW_PIX_BYTES)
#define DL_DEFIO_WRITE_DELAY 5 /* fb_deferred_io.delay in jiffies */
#define DL_DEFIO_WRITE_DISABLE (HZ*60) /* "disable" with long delay */
/* remove these once align.h patch is taken into kernel */
#define DL_ALIGN_UP(x, a) ALIGN(x, a)
#define DL_ALIGN_DOWN(x, a) ALIGN(x-(a-1), a)
/*
* udlfb is both a usb device, and a framebuffer device.
* They may exist at the same time, but during various stages
* inactivity, teardown, or "virtual" operation, only one or the
* other will exist (one will outlive the other). So we can't
* call the dev_*() macros, because we don't have a stable dev object.
*/
#define dl_err(format, arg...) \
pr_err("udlfb: " format, ## arg)
#define dl_warn(format, arg...) \
pr_warning("udlfb: " format, ## arg)
#define dl_notice(format, arg...) \
pr_notice("udlfb: " format, ## arg)
#define dl_info(format, arg...) \
pr_info("udlfb: " format, ## arg)
#endif