forked from luck/tmp_suning_uos_patched
c586980732
Currently io_context and cfq logics are mixed without clear boundary. Most of io_context is independent from cfq but cfq_io_context handling logic is dispersed between generic ioc code and cfq. cfq_io_context represents association between an io_context and a request_queue, which is a concept useful outside of cfq, but it also contains fields which are useful only to cfq. This patch takes out generic part and put it into io_cq (io context-queue) and the rest into cfq_io_cq (cic moniker remains the same) which contains io_cq. The following changes are made together. * cfq_ttime and cfq_io_cq now live in cfq-iosched.c. * All related fields, functions and constants are renamed accordingly. * ioc->ioc_data is now "struct io_cq *" instead of "void *" and renamed to icq_hint. This prepares for io_context API cleanup. Documentation is currently sparse. It will be added later. Changes in this patch are mechanical and don't cause functional change. Signed-off-by: Tejun Heo <tj@kernel.org> Signed-off-by: Jens Axboe <axboe@kernel.dk>
321 lines
8.5 KiB
C
321 lines
8.5 KiB
C
/*
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* Functions related to io context handling
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*/
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#include <linux/kernel.h>
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#include <linux/module.h>
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#include <linux/init.h>
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#include <linux/bio.h>
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#include <linux/blkdev.h>
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#include <linux/bootmem.h> /* for max_pfn/max_low_pfn */
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#include <linux/slab.h>
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#include "blk.h"
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/*
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* For io context allocations
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*/
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static struct kmem_cache *iocontext_cachep;
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/**
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* get_io_context - increment reference count to io_context
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* @ioc: io_context to get
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*
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* Increment reference count to @ioc.
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*/
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void get_io_context(struct io_context *ioc)
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{
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BUG_ON(atomic_long_read(&ioc->refcount) <= 0);
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atomic_long_inc(&ioc->refcount);
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}
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EXPORT_SYMBOL(get_io_context);
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/*
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* Releasing ioc may nest into another put_io_context() leading to nested
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* fast path release. As the ioc's can't be the same, this is okay but
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* makes lockdep whine. Keep track of nesting and use it as subclass.
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*/
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#ifdef CONFIG_LOCKDEP
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#define ioc_release_depth(q) ((q) ? (q)->ioc_release_depth : 0)
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#define ioc_release_depth_inc(q) (q)->ioc_release_depth++
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#define ioc_release_depth_dec(q) (q)->ioc_release_depth--
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#else
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#define ioc_release_depth(q) 0
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#define ioc_release_depth_inc(q) do { } while (0)
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#define ioc_release_depth_dec(q) do { } while (0)
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#endif
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/*
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* Slow path for ioc release in put_io_context(). Performs double-lock
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* dancing to unlink all icq's and then frees ioc.
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*/
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static void ioc_release_fn(struct work_struct *work)
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{
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struct io_context *ioc = container_of(work, struct io_context,
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release_work);
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struct request_queue *last_q = NULL;
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spin_lock_irq(&ioc->lock);
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while (!hlist_empty(&ioc->icq_list)) {
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struct io_cq *icq = hlist_entry(ioc->icq_list.first,
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struct io_cq, ioc_node);
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struct request_queue *this_q = icq->q;
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if (this_q != last_q) {
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/*
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* Need to switch to @this_q. Once we release
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* @ioc->lock, it can go away along with @cic.
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* Hold on to it.
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*/
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__blk_get_queue(this_q);
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/*
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* blk_put_queue() might sleep thanks to kobject
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* idiocy. Always release both locks, put and
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* restart.
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*/
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if (last_q) {
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spin_unlock(last_q->queue_lock);
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spin_unlock_irq(&ioc->lock);
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blk_put_queue(last_q);
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} else {
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spin_unlock_irq(&ioc->lock);
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}
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last_q = this_q;
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spin_lock_irq(this_q->queue_lock);
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spin_lock(&ioc->lock);
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continue;
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}
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ioc_release_depth_inc(this_q);
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icq->exit(icq);
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icq->release(icq);
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ioc_release_depth_dec(this_q);
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}
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if (last_q) {
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spin_unlock(last_q->queue_lock);
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spin_unlock_irq(&ioc->lock);
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blk_put_queue(last_q);
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} else {
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spin_unlock_irq(&ioc->lock);
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}
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kmem_cache_free(iocontext_cachep, ioc);
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}
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/**
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* put_io_context - put a reference of io_context
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* @ioc: io_context to put
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* @locked_q: request_queue the caller is holding queue_lock of (hint)
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*
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* Decrement reference count of @ioc and release it if the count reaches
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* zero. If the caller is holding queue_lock of a queue, it can indicate
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* that with @locked_q. This is an optimization hint and the caller is
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* allowed to pass in %NULL even when it's holding a queue_lock.
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*/
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void put_io_context(struct io_context *ioc, struct request_queue *locked_q)
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{
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struct request_queue *last_q = locked_q;
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unsigned long flags;
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if (ioc == NULL)
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return;
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BUG_ON(atomic_long_read(&ioc->refcount) <= 0);
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if (locked_q)
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lockdep_assert_held(locked_q->queue_lock);
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if (!atomic_long_dec_and_test(&ioc->refcount))
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return;
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/*
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* Destroy @ioc. This is a bit messy because icq's are chained
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* from both ioc and queue, and ioc->lock nests inside queue_lock.
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* The inner ioc->lock should be held to walk our icq_list and then
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* for each icq the outer matching queue_lock should be grabbed.
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* ie. We need to do reverse-order double lock dancing.
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*
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* Another twist is that we are often called with one of the
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* matching queue_locks held as indicated by @locked_q, which
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* prevents performing double-lock dance for other queues.
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*
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* So, we do it in two stages. The fast path uses the queue_lock
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* the caller is holding and, if other queues need to be accessed,
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* uses trylock to avoid introducing locking dependency. This can
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* handle most cases, especially if @ioc was performing IO on only
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* single device.
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*
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* If trylock doesn't cut it, we defer to @ioc->release_work which
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* can do all the double-locking dancing.
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*/
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spin_lock_irqsave_nested(&ioc->lock, flags,
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ioc_release_depth(locked_q));
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while (!hlist_empty(&ioc->icq_list)) {
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struct io_cq *icq = hlist_entry(ioc->icq_list.first,
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struct io_cq, ioc_node);
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struct request_queue *this_q = icq->q;
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if (this_q != last_q) {
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if (last_q && last_q != locked_q)
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spin_unlock(last_q->queue_lock);
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last_q = NULL;
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if (!spin_trylock(this_q->queue_lock))
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break;
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last_q = this_q;
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continue;
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}
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ioc_release_depth_inc(this_q);
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icq->exit(icq);
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icq->release(icq);
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ioc_release_depth_dec(this_q);
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}
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if (last_q && last_q != locked_q)
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spin_unlock(last_q->queue_lock);
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spin_unlock_irqrestore(&ioc->lock, flags);
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/* if no icq is left, we're done; otherwise, kick release_work */
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if (hlist_empty(&ioc->icq_list))
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kmem_cache_free(iocontext_cachep, ioc);
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else
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schedule_work(&ioc->release_work);
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}
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EXPORT_SYMBOL(put_io_context);
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/* Called by the exiting task */
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void exit_io_context(struct task_struct *task)
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{
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struct io_context *ioc;
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/* PF_EXITING prevents new io_context from being attached to @task */
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WARN_ON_ONCE(!(current->flags & PF_EXITING));
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task_lock(task);
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ioc = task->io_context;
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task->io_context = NULL;
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task_unlock(task);
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atomic_dec(&ioc->nr_tasks);
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put_io_context(ioc, NULL);
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}
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void create_io_context_slowpath(struct task_struct *task, gfp_t gfp_flags,
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int node)
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{
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struct io_context *ioc;
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ioc = kmem_cache_alloc_node(iocontext_cachep, gfp_flags | __GFP_ZERO,
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node);
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if (unlikely(!ioc))
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return;
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/* initialize */
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atomic_long_set(&ioc->refcount, 1);
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atomic_set(&ioc->nr_tasks, 1);
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spin_lock_init(&ioc->lock);
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INIT_RADIX_TREE(&ioc->icq_tree, GFP_ATOMIC | __GFP_HIGH);
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INIT_HLIST_HEAD(&ioc->icq_list);
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INIT_WORK(&ioc->release_work, ioc_release_fn);
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/* try to install, somebody might already have beaten us to it */
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task_lock(task);
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if (!task->io_context && !(task->flags & PF_EXITING))
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task->io_context = ioc;
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else
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kmem_cache_free(iocontext_cachep, ioc);
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task_unlock(task);
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}
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EXPORT_SYMBOL(create_io_context_slowpath);
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/**
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* get_task_io_context - get io_context of a task
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* @task: task of interest
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* @gfp_flags: allocation flags, used if allocation is necessary
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* @node: allocation node, used if allocation is necessary
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*
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* Return io_context of @task. If it doesn't exist, it is created with
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* @gfp_flags and @node. The returned io_context has its reference count
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* incremented.
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*
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* This function always goes through task_lock() and it's better to use
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* %current->io_context + get_io_context() for %current.
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*/
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struct io_context *get_task_io_context(struct task_struct *task,
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gfp_t gfp_flags, int node)
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{
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struct io_context *ioc;
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might_sleep_if(gfp_flags & __GFP_WAIT);
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do {
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task_lock(task);
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ioc = task->io_context;
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if (likely(ioc)) {
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get_io_context(ioc);
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task_unlock(task);
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return ioc;
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}
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task_unlock(task);
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} while (create_io_context(task, gfp_flags, node));
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return NULL;
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}
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EXPORT_SYMBOL(get_task_io_context);
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void ioc_set_changed(struct io_context *ioc, int which)
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{
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struct io_cq *icq;
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struct hlist_node *n;
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hlist_for_each_entry(icq, n, &ioc->icq_list, ioc_node)
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set_bit(which, &icq->changed);
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}
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/**
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* ioc_ioprio_changed - notify ioprio change
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* @ioc: io_context of interest
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* @ioprio: new ioprio
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*
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* @ioc's ioprio has changed to @ioprio. Set %ICQ_IOPRIO_CHANGED for all
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* icq's. iosched is responsible for checking the bit and applying it on
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* request issue path.
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*/
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void ioc_ioprio_changed(struct io_context *ioc, int ioprio)
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{
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unsigned long flags;
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spin_lock_irqsave(&ioc->lock, flags);
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ioc->ioprio = ioprio;
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ioc_set_changed(ioc, ICQ_IOPRIO_CHANGED);
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spin_unlock_irqrestore(&ioc->lock, flags);
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}
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/**
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* ioc_cgroup_changed - notify cgroup change
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* @ioc: io_context of interest
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*
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* @ioc's cgroup has changed. Set %ICQ_CGROUP_CHANGED for all icq's.
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* iosched is responsible for checking the bit and applying it on request
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* issue path.
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*/
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void ioc_cgroup_changed(struct io_context *ioc)
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{
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unsigned long flags;
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spin_lock_irqsave(&ioc->lock, flags);
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ioc_set_changed(ioc, ICQ_CGROUP_CHANGED);
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spin_unlock_irqrestore(&ioc->lock, flags);
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}
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static int __init blk_ioc_init(void)
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{
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iocontext_cachep = kmem_cache_create("blkdev_ioc",
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sizeof(struct io_context), 0, SLAB_PANIC, NULL);
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return 0;
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}
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subsys_initcall(blk_ioc_init);
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