forked from luck/tmp_suning_uos_patched
f41ced8f10
Several subsystem open handlers dereference the fops_get() return value without checking it for nullness. This opens a race condition between the open handler and module unloading. A module can be marked as being unloaded (MODULE_STATE_GOING) before its exit function is called and gets the chance to unregister the driver. During that window open handlers can still be called, and fops_get() will fail in try_module_get() and return a NULL pointer. This change checks the fops_get() return value and returns -ENODEV if NULL. Reported-by: Alan Jenkins <alan-jenkins@tuffmail.co.uk> Signed-off-by: Laurent Pinchart <laurent.pinchart@skynet.be> Acked-by: Takashi Iwai <tiwai@suse.de> Cc: Al Viro <viro@zeniv.linux.org.uk> Cc: Dave Airlie <airlied@linux.ie> Acked-by: Mauro Carvalho Chehab <mchehab@infradead.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org> |
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i810 | ||
i830 | ||
i915 | ||
mga | ||
r128 | ||
radeon | ||
savage | ||
sis | ||
tdfx | ||
via | ||
ati_pcigart.c | ||
drm_agpsupport.c | ||
drm_auth.c | ||
drm_bufs.c | ||
drm_cache.c | ||
drm_context.c | ||
drm_crtc_helper.c | ||
drm_crtc.c | ||
drm_dma.c | ||
drm_drawable.c | ||
drm_drv.c | ||
drm_edid.c | ||
drm_fops.c | ||
drm_gem.c | ||
drm_hashtab.c | ||
drm_ioc32.c | ||
drm_ioctl.c | ||
drm_irq.c | ||
drm_lock.c | ||
drm_memory.c | ||
drm_mm.c | ||
drm_modes.c | ||
drm_pci.c | ||
drm_proc.c | ||
drm_scatter.c | ||
drm_sman.c | ||
drm_stub.c | ||
drm_sysfs.c | ||
drm_vm.c | ||
Kconfig | ||
Makefile | ||
README.drm |
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html