forked from luck/tmp_suning_uos_patched
b54a134a7d
Fix the way enum values are translated into strings in AF_RXRPC tracepoints. The problem with just doing a lookup in a normal flat array of strings or chars is that external tracing infrastructure can't find it. Rather, TRACE_DEFINE_ENUM must be used. Also sort the enums and string tables to make it easier to keep them in order so that a future patch to __print_symbolic() can be optimised to try a direct lookup into the table first before iterating over it. A couple of _proto() macro calls are removed because they refered to tables that got moved to the tracing infrastructure. The relevant data can be found by way of tracing. Signed-off-by: David Howells <dhowells@redhat.com>
91 lines
2.7 KiB
C
91 lines
2.7 KiB
C
/* Miscellaneous bits
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*
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* Copyright (C) 2016 Red Hat, Inc. All Rights Reserved.
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* Written by David Howells (dhowells@redhat.com)
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public Licence
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* as published by the Free Software Foundation; either version
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* 2 of the Licence, or (at your option) any later version.
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*/
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#include <linux/kernel.h>
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#include <net/sock.h>
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#include <net/af_rxrpc.h>
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#include "ar-internal.h"
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/*
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* The maximum listening backlog queue size that may be set on a socket by
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* listen().
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*/
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unsigned int rxrpc_max_backlog __read_mostly = 10;
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/*
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* Maximum lifetime of a call (in mx).
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*/
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unsigned int rxrpc_max_call_lifetime = 60 * 1000;
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/*
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* How long to wait before scheduling ACK generation after seeing a
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* packet with RXRPC_REQUEST_ACK set (in ms).
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*/
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unsigned int rxrpc_requested_ack_delay = 1;
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/*
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* How long to wait before scheduling an ACK with subtype DELAY (in ms).
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*
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* We use this when we've received new data packets. If those packets aren't
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* all consumed within this time we will send a DELAY ACK if an ACK was not
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* requested to let the sender know it doesn't need to resend.
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*/
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unsigned int rxrpc_soft_ack_delay = 1 * 1000;
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/*
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* How long to wait before scheduling an ACK with subtype IDLE (in ms).
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*
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* We use this when we've consumed some previously soft-ACK'd packets when
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* further packets aren't immediately received to decide when to send an IDLE
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* ACK let the other end know that it can free up its Tx buffer space.
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*/
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unsigned int rxrpc_idle_ack_delay = 0.5 * 1000;
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/*
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* Receive window size in packets. This indicates the maximum number of
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* unconsumed received packets we're willing to retain in memory. Once this
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* limit is hit, we should generate an EXCEEDS_WINDOW ACK and discard further
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* packets.
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*/
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unsigned int rxrpc_rx_window_size = RXRPC_INIT_RX_WINDOW_SIZE;
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#if (RXRPC_RXTX_BUFF_SIZE - 1) < RXRPC_INIT_RX_WINDOW_SIZE
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#error Need to reduce RXRPC_INIT_RX_WINDOW_SIZE
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#endif
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/*
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* Maximum Rx MTU size. This indicates to the sender the size of jumbo packet
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* made by gluing normal packets together that we're willing to handle.
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*/
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unsigned int rxrpc_rx_mtu = 5692;
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/*
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* The maximum number of fragments in a received jumbo packet that we tell the
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* sender that we're willing to handle.
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*/
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unsigned int rxrpc_rx_jumbo_max = 4;
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/*
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* Time till packet resend (in milliseconds).
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*/
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unsigned int rxrpc_resend_timeout = 4 * 1000;
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const s8 rxrpc_ack_priority[] = {
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[0] = 0,
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[RXRPC_ACK_DELAY] = 1,
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[RXRPC_ACK_REQUESTED] = 2,
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[RXRPC_ACK_IDLE] = 3,
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[RXRPC_ACK_DUPLICATE] = 4,
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[RXRPC_ACK_OUT_OF_SEQUENCE] = 5,
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[RXRPC_ACK_EXCEEDS_WINDOW] = 6,
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[RXRPC_ACK_NOSPACE] = 7,
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[RXRPC_ACK_PING_RESPONSE] = 8,
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};
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