f7c5c0d87b
This reverts commit 6911114d8c
.
Broke the QEMU sanitizer bots due to a missing header dependency. This
actually needs to be fixed on the bot-side, but for now reverting this
patch until I can fix up the bot.
70 lines
1.9 KiB
C
70 lines
1.9 KiB
C
// RUN: %clang_scudo %s -O2 -o %t
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// RUN: %env_scudo_opts="QuarantineChunksUpToSize=0" %run %t 2>&1
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// This test attempts to reproduce a race condition in the deallocation path
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// when bypassing the Quarantine. The old behavior was to zero-out the chunk
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// header after checking its checksum, state & various other things, but that
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// left a window during which 2 (or more) threads could deallocate the same
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// chunk, with a net result of having said chunk present in those distinct
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// thread caches.
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// A passing test means all the children died with an error. The failing
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// scenario involves winning a race, so repro can be scarce.
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#include <pthread.h>
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#include <stdlib.h>
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <unistd.h>
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const int kNumThreads = 2;
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pthread_t tid[kNumThreads];
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pthread_cond_t cond = PTHREAD_COND_INITIALIZER;
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pthread_mutex_t mutex = PTHREAD_MUTEX_INITIALIZER;
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char go = 0;
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// Frees the pointer passed when signaled to.
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void *thread_free(void *p) {
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pthread_mutex_lock(&mutex);
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while (!go)
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pthread_cond_wait(&cond, &mutex);
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pthread_mutex_unlock(&mutex);
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free(p);
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return 0;
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}
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// Allocates a chunk, and attempts to free it "simultaneously" by 2 threads.
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void child(void) {
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void *p = malloc(16);
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for (int i = 0; i < kNumThreads; i++)
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pthread_create(&tid[i], 0, thread_free, p);
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pthread_mutex_lock(&mutex);
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go = 1;
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pthread_cond_broadcast(&cond);
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pthread_mutex_unlock(&mutex);
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for (int i = 0; i < kNumThreads; i++)
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pthread_join(tid[i], 0);
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}
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int main(int argc, char **argv) {
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const int kChildren = 40;
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pid_t pid;
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for (int i = 0; i < kChildren; ++i) {
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pid = fork();
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if (pid < 0) {
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exit(1);
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} else if (pid == 0) {
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child();
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exit(0);
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} else {
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int status;
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wait(&status);
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// A 0 status means the child didn't die with an error. The race was won.
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if (status == 0)
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exit(1);
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}
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}
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return 0;
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}
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