llvm-project/lldb/utils/TableGen/LLDBPropertyDefEmitter.cpp
Jonas Devlieghere 09c8845adf [lldb]/Tablegen] Use ElementType instead of DefaultValueUnsinged
The fourth field in the property struct is the default unsigned or enum
value for all types, except for Array and Dictionary types. For those,
it is the element type. During the tablegen conversion, this was
incorrectly translated to DefaultValueUnsigned with a value
corresponding to the OptionValue: enum type. So for
OptionValue::eTypeString this became DefaultUnsignedValue<16>. This
patch extends the tablegen backend to understand ElementType to express
this as ElementType<"String">.

Differential revision: https://reviews.llvm.org/D76535
2020-03-20 18:35:13 -07:00

190 lines
6.9 KiB
C++

//===- LLDBPropertyDefEmitter.cpp -----------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// These tablegen backends emits LLDB's PropertyDefinition values.
//
//===----------------------------------------------------------------------===//
#include "LLDBTableGenBackends.h"
#include "LLDBTableGenUtils.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/TableGen/Record.h"
#include "llvm/TableGen/StringMatcher.h"
#include "llvm/TableGen/TableGenBackend.h"
#include <vector>
using namespace llvm;
using namespace lldb_private;
static void emitPropertyEnum(Record *Property, raw_ostream &OS) {
OS << "eProperty";
OS << Property->getName();
OS << ",\n";
}
static void emitProperty(Record *Property, raw_ostream &OS) {
OS << " {";
// Emit the property name.
OS << "\"" << Property->getValueAsString("Name") << "\"";
OS << ", ";
// Emit the property type.
llvm::StringRef type = Property->getValueAsString("Type");
OS << "OptionValue::eType";
OS << type;
OS << ", ";
// Emit the property's global value.
OS << (Property->getValue("Global") ? "true" : "false");
OS << ", ";
bool hasDefaultUnsignedValue = Property->getValue("HasDefaultUnsignedValue");
bool hasDefaultEnumValue = Property->getValue("HasDefaultEnumValue");
bool hasDefaultStringValue = Property->getValue("HasDefaultStringValue");
bool hasElementType = Property->getValue("HasElementType");
// Guarantee that every property has a default value.
assert((hasDefaultUnsignedValue || hasDefaultEnumValue ||
hasDefaultStringValue || hasElementType) &&
"Property must have a default value or an element type");
// Guarantee that no property has both a default unsigned value and a default
// enum value, since they're bothed stored in the same field.
assert(!(hasDefaultUnsignedValue && hasDefaultEnumValue) &&
"Property cannot have both a unsigned and enum default value.");
// Guarantee that every boolean property has a boolean default value.
assert(!(Property->getValueAsString("Type") == "Boolean" &&
!Property->getValue("HasDefaultBooleanValue")) &&
"Boolean property must have a boolean default value.");
// Guarantee that every string property has a string default value.
assert(!(Property->getValueAsString("Type") == "String" &&
!hasDefaultStringValue) &&
"String property must have a string default value.");
// Guarantee that every enum property has an enum default value.
assert(
!(Property->getValueAsString("Type") == "Enum" && !hasDefaultEnumValue) &&
"Enum property must have a enum default value.");
// Guarantee that only arrays and dictionaries have an element type;
assert(((type != "Array" && type != "Dictionary") || hasElementType) &&
"Only dictionaries and arrays can have an element type.");
// Emit the default uint value.
if (hasDefaultUnsignedValue) {
OS << std::to_string(Property->getValueAsInt("DefaultUnsignedValue"));
} else if (hasDefaultEnumValue) {
OS << Property->getValueAsString("DefaultEnumValue");
} else if (hasElementType) {
OS << "OptionValue::eType";
OS << Property->getValueAsString("ElementType");
} else {
OS << "0";
}
OS << ", ";
// Emit the default string value.
if (hasDefaultStringValue) {
if (auto D = Property->getValue("DefaultStringValue")) {
OS << "\"";
OS << D->getValue()->getAsUnquotedString();
OS << "\"";
} else {
OS << "\"\"";
}
} else {
OS << "nullptr";
}
OS << ", ";
// Emit the enum values value.
if (Property->getValue("EnumValues"))
OS << Property->getValueAsString("EnumValues");
else
OS << "{}";
OS << ", ";
// Emit the property description.
if (auto D = Property->getValue("Description")) {
OS << "\"";
OS << D->getValue()->getAsUnquotedString();
OS << "\"";
} else {
OS << "\"\"";
}
OS << "},\n";
}
/// Emits all property initializers to the raw_ostream.
static void emityProperties(std::string PropertyName,
std::vector<Record *> PropertyRecords,
raw_ostream &OS) {
// Generate the macro that the user needs to define before including the
// *.inc file.
std::string NeededMacro = "LLDB_PROPERTIES_" + PropertyName;
std::replace(NeededMacro.begin(), NeededMacro.end(), ' ', '_');
// All options are in one file, so we need put them behind macros and ask the
// user to define the macro for the options that are needed.
OS << "// Property definitions for " << PropertyName << "\n";
OS << "#ifdef " << NeededMacro << "\n";
OS << "static constexpr PropertyDefinition g_" << PropertyName
<< "_properties[] = {\n";
for (Record *R : PropertyRecords)
emitProperty(R, OS);
OS << "};\n";
// We undefine the macro for the user like Clang's include files are doing it.
OS << "#undef " << NeededMacro << "\n";
OS << "#endif // " << PropertyName << " Property\n\n";
}
/// Emits all property initializers to the raw_ostream.
static void emitPropertyEnum(std::string PropertyName,
std::vector<Record *> PropertyRecords,
raw_ostream &OS) {
// Generate the macro that the user needs to define before including the
// *.inc file.
std::string NeededMacro = "LLDB_PROPERTIES_" + PropertyName;
std::replace(NeededMacro.begin(), NeededMacro.end(), ' ', '_');
// All options are in one file, so we need put them behind macros and ask the
// user to define the macro for the options that are needed.
OS << "// Property enum cases for " << PropertyName << "\n";
OS << "#ifdef " << NeededMacro << "\n";
for (Record *R : PropertyRecords)
emitPropertyEnum(R, OS);
// We undefine the macro for the user like Clang's include files are doing it.
OS << "#undef " << NeededMacro << "\n";
OS << "#endif // " << PropertyName << " Property\n\n";
}
void lldb_private::EmitPropertyDefs(RecordKeeper &Records, raw_ostream &OS) {
emitSourceFileHeader("Property definitions for LLDB.", OS);
std::vector<Record *> Properties =
Records.getAllDerivedDefinitions("Property");
for (auto &PropertyRecordPair : getRecordsByName(Properties, "Definition")) {
emityProperties(PropertyRecordPair.first, PropertyRecordPair.second, OS);
}
}
void lldb_private::EmitPropertyEnumDefs(RecordKeeper &Records,
raw_ostream &OS) {
emitSourceFileHeader("Property definition enum for LLDB.", OS);
std::vector<Record *> Properties =
Records.getAllDerivedDefinitions("Property");
for (auto &PropertyRecordPair : getRecordsByName(Properties, "Definition")) {
emitPropertyEnum(PropertyRecordPair.first, PropertyRecordPair.second, OS);
}
}