llvm-project/lld/wasm/InputChunks.h
2023-01-02 18:29:04 -08:00

356 lines
12 KiB
C++

//===- InputChunks.h --------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// An InputChunks represents an indivisible opaque region of a input wasm file.
// i.e. a single wasm data segment or a single wasm function.
//
// They are written directly to the mmap'd output file after which relocations
// are applied. Because each Chunk is independent they can be written in
// parallel.
//
// Chunks are also unit on which garbage collection (--gc-sections) operates.
//
//===----------------------------------------------------------------------===//
#ifndef LLD_WASM_INPUT_CHUNKS_H
#define LLD_WASM_INPUT_CHUNKS_H
#include "Config.h"
#include "InputFiles.h"
#include "lld/Common/ErrorHandler.h"
#include "lld/Common/LLVM.h"
#include "llvm/ADT/CachedHashString.h"
#include "llvm/MC/StringTableBuilder.h"
#include "llvm/Object/Wasm.h"
#include <optional>
namespace lld {
namespace wasm {
class ObjFile;
class OutputSegment;
class OutputSection;
class InputChunk {
public:
enum Kind {
DataSegment,
Merge,
MergedChunk,
Function,
SyntheticFunction,
Section,
};
StringRef name;
StringRef debugName;
Kind kind() const { return (Kind)sectionKind; }
uint32_t getSize() const;
uint32_t getInputSize() const;
void writeTo(uint8_t *buf) const;
void relocate(uint8_t *buf) const;
ArrayRef<WasmRelocation> getRelocations() const { return relocations; }
void setRelocations(ArrayRef<WasmRelocation> rs) { relocations = rs; }
// Translate an offset into the input chunk to an offset in the output
// section.
uint64_t getOffset(uint64_t offset) const;
// Translate an offset into the input chunk into an offset into the output
// chunk. For data segments (InputSegment) this will return and offset into
// the output segment. For MergeInputChunk, this will return an offset into
// the parent merged chunk. For other chunk types this is no-op and we just
// return unmodified offset.
uint64_t getChunkOffset(uint64_t offset) const;
uint64_t getVA(uint64_t offset = 0) const;
uint32_t getComdat() const { return comdat; }
StringRef getComdatName() const;
uint32_t getInputSectionOffset() const { return inputSectionOffset; }
size_t getNumRelocations() const { return relocations.size(); }
void writeRelocations(llvm::raw_ostream &os) const;
void generateRelocationCode(raw_ostream &os) const;
bool isTLS() const { return flags & llvm::wasm::WASM_SEG_FLAG_TLS; }
ObjFile *file;
OutputSection *outputSec = nullptr;
uint32_t comdat = UINT32_MAX;
uint32_t inputSectionOffset = 0;
uint32_t alignment;
uint32_t flags;
// Only applies to data segments.
uint32_t outputSegmentOffset = 0;
const OutputSegment *outputSeg = nullptr;
// After assignAddresses is called, this represents the offset from
// the beginning of the output section this chunk was assigned to.
int32_t outSecOff = 0;
uint8_t sectionKind : 3;
// Signals that the section is part of the output. The garbage collector,
// and COMDAT handling can set a sections' Live bit.
// If GC is disabled, all sections start out as live by default.
unsigned live : 1;
// Signals the chunk was discarded by COMDAT handling.
unsigned discarded : 1;
protected:
InputChunk(ObjFile *f, Kind k, StringRef name, uint32_t alignment = 0,
uint32_t flags = 0)
: name(name), file(f), alignment(alignment), flags(flags), sectionKind(k),
live(!config->gcSections), discarded(false) {}
ArrayRef<uint8_t> data() const { return rawData; }
uint64_t getTombstone() const;
ArrayRef<WasmRelocation> relocations;
ArrayRef<uint8_t> rawData;
};
// Represents a WebAssembly data segment which can be included as part of
// an output data segments. Note that in WebAssembly, unlike ELF and other
// formats, used the term "data segment" to refer to the continuous regions of
// memory that make on the data section. See:
// https://webassembly.github.io/spec/syntax/modules.html#syntax-data
//
// For example, by default, clang will produce a separate data section for
// each global variable.
class InputSegment : public InputChunk {
public:
InputSegment(const WasmSegment &seg, ObjFile *f)
: InputChunk(f, InputChunk::DataSegment, seg.Data.Name,
seg.Data.Alignment, seg.Data.LinkingFlags),
segment(seg) {
rawData = segment.Data.Content;
comdat = segment.Data.Comdat;
inputSectionOffset = segment.SectionOffset;
}
static bool classof(const InputChunk *c) { return c->kind() == DataSegment; }
protected:
const WasmSegment &segment;
};
class SyntheticMergedChunk;
// Merge segment handling copied from lld/ELF/InputSection.h. Keep in sync
// where possible.
// SectionPiece represents a piece of splittable segment contents.
// We allocate a lot of these and binary search on them. This means that they
// have to be as compact as possible, which is why we don't store the size (can
// be found by looking at the next one).
struct SectionPiece {
SectionPiece(size_t off, uint32_t hash, bool live)
: inputOff(off), live(live || !config->gcSections), hash(hash >> 1) {}
uint32_t inputOff;
uint32_t live : 1;
uint32_t hash : 31;
uint64_t outputOff = 0;
};
static_assert(sizeof(SectionPiece) == 16, "SectionPiece is too big");
// This corresponds segments marked as WASM_SEG_FLAG_STRINGS.
class MergeInputChunk : public InputChunk {
public:
MergeInputChunk(const WasmSegment &seg, ObjFile *f)
: InputChunk(f, Merge, seg.Data.Name, seg.Data.Alignment,
seg.Data.LinkingFlags) {
rawData = seg.Data.Content;
comdat = seg.Data.Comdat;
inputSectionOffset = seg.SectionOffset;
}
MergeInputChunk(const WasmSection &s, ObjFile *f)
: InputChunk(f, Merge, s.Name, 0, llvm::wasm::WASM_SEG_FLAG_STRINGS) {
assert(s.Type == llvm::wasm::WASM_SEC_CUSTOM);
comdat = s.Comdat;
rawData = s.Content;
}
static bool classof(const InputChunk *s) { return s->kind() == Merge; }
void splitIntoPieces();
// Translate an offset in the input section to an offset in the parent
// MergeSyntheticSection.
uint64_t getParentOffset(uint64_t offset) const;
// Splittable sections are handled as a sequence of data
// rather than a single large blob of data.
std::vector<SectionPiece> pieces;
// Returns I'th piece's data. This function is very hot when
// string merging is enabled, so we want to inline.
LLVM_ATTRIBUTE_ALWAYS_INLINE
llvm::CachedHashStringRef getData(size_t i) const {
size_t begin = pieces[i].inputOff;
size_t end =
(pieces.size() - 1 == i) ? data().size() : pieces[i + 1].inputOff;
return {toStringRef(data().slice(begin, end - begin)), pieces[i].hash};
}
// Returns the SectionPiece at a given input section offset.
SectionPiece *getSectionPiece(uint64_t offset);
const SectionPiece *getSectionPiece(uint64_t offset) const {
return const_cast<MergeInputChunk *>(this)->getSectionPiece(offset);
}
SyntheticMergedChunk *parent = nullptr;
private:
void splitStrings(ArrayRef<uint8_t> a);
};
// SyntheticMergedChunk is a class that allows us to put mergeable
// sections with different attributes in a single output sections. To do that we
// put them into SyntheticMergedChunk synthetic input sections which are
// attached to regular output sections.
class SyntheticMergedChunk : public InputChunk {
public:
SyntheticMergedChunk(StringRef name, uint32_t alignment, uint32_t flags)
: InputChunk(nullptr, InputChunk::MergedChunk, name, alignment, flags),
builder(llvm::StringTableBuilder::RAW, llvm::Align(1ULL << alignment)) {
}
static bool classof(const InputChunk *c) {
return c->kind() == InputChunk::MergedChunk;
}
void addMergeChunk(MergeInputChunk *ms) {
comdat = ms->getComdat();
ms->parent = this;
chunks.push_back(ms);
}
void finalizeContents();
llvm::StringTableBuilder builder;
protected:
std::vector<MergeInputChunk *> chunks;
};
// Represents a single wasm function within and input file. These are
// combined to create the final output CODE section.
class InputFunction : public InputChunk {
public:
InputFunction(const WasmSignature &s, const WasmFunction *func, ObjFile *f)
: InputChunk(f, InputChunk::Function, func->SymbolName), signature(s),
function(func),
exportName(func && func->ExportName ? (*func->ExportName).str()
: std::optional<std::string>()) {
inputSectionOffset = function->CodeSectionOffset;
rawData =
file->codeSection->Content.slice(inputSectionOffset, function->Size);
debugName = function->DebugName;
comdat = function->Comdat;
}
InputFunction(StringRef name, const WasmSignature &s)
: InputChunk(nullptr, InputChunk::Function, name), signature(s) {}
static bool classof(const InputChunk *c) {
return c->kind() == InputChunk::Function ||
c->kind() == InputChunk::SyntheticFunction;
}
std::optional<StringRef> getExportName() const {
return exportName ? std::optional<StringRef>(*exportName)
: std::optional<StringRef>();
}
void setExportName(std::string exportName) { this->exportName = exportName; }
uint32_t getFunctionInputOffset() const { return getInputSectionOffset(); }
uint32_t getFunctionCodeOffset() const { return function->CodeOffset; }
uint32_t getFunctionIndex() const { return *functionIndex; }
bool hasFunctionIndex() const { return functionIndex.has_value(); }
void setFunctionIndex(uint32_t index);
uint32_t getTableIndex() const { return *tableIndex; }
bool hasTableIndex() const { return tableIndex.has_value(); }
void setTableIndex(uint32_t index);
void writeCompressed(uint8_t *buf) const;
// The size of a given input function can depend on the values of the
// LEB relocations within it. This finalizeContents method is called after
// all the symbol values have be calculated but before getSize() is ever
// called.
void calculateSize();
const WasmSignature &signature;
uint32_t getCompressedSize() const {
assert(compressedSize);
return compressedSize;
}
const WasmFunction *function;
protected:
std::optional<std::string> exportName;
std::optional<uint32_t> functionIndex;
std::optional<uint32_t> tableIndex;
uint32_t compressedFuncSize = 0;
uint32_t compressedSize = 0;
};
class SyntheticFunction : public InputFunction {
public:
SyntheticFunction(const WasmSignature &s, StringRef name,
StringRef debugName = {})
: InputFunction(name, s) {
sectionKind = InputChunk::SyntheticFunction;
this->debugName = debugName;
}
static bool classof(const InputChunk *c) {
return c->kind() == InputChunk::SyntheticFunction;
}
void setBody(ArrayRef<uint8_t> body) { rawData = body; }
};
// Represents a single Wasm Section within an input file.
class InputSection : public InputChunk {
public:
InputSection(const WasmSection &s, ObjFile *f)
: InputChunk(f, InputChunk::Section, s.Name),
tombstoneValue(getTombstoneForSection(s.Name)), section(s) {
assert(section.Type == llvm::wasm::WASM_SEC_CUSTOM);
comdat = section.Comdat;
rawData = section.Content;
}
static bool classof(const InputChunk *c) {
return c->kind() == InputChunk::Section;
}
const uint64_t tombstoneValue;
protected:
static uint64_t getTombstoneForSection(StringRef name);
const WasmSection &section;
};
} // namespace wasm
std::string toString(const wasm::InputChunk *);
StringRef relocTypeToString(uint8_t relocType);
} // namespace lld
#endif // LLD_WASM_INPUT_CHUNKS_H