Destroy client resource by walking client hash table
All resources are now in the client hash table and we can clean up just by walking the hash.
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@ -58,7 +58,6 @@ struct wl_client {
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struct wl_event_source *source;
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struct wl_display *display;
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struct wl_resource *display_resource;
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struct wl_list resource_list;
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uint32_t id_count;
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uint32_t mask;
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struct wl_list link;
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@ -286,9 +285,6 @@ wl_client_create(struct wl_display *display, int fd)
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wl_list_insert(display->client_list.prev, &client->link);
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wl_list_init(&client->resource_list);
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return client;
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}
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@ -303,9 +299,7 @@ wl_client_add_resource(struct wl_client *client,
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resource->client = client;
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wl_list_init(&resource->destroy_listener_list);
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wl_hash_table_insert(client->objects, resource->object.id, resource);
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wl_list_insert(client->resource_list.prev, &resource->link);
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}
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WL_EXPORT void
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@ -315,31 +309,37 @@ wl_client_post_no_memory(struct wl_client *client)
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WL_DISPLAY_ERROR_NO_MEMORY, "no memory");
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}
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static void
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destroy_resource(void *element, void *data)
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{
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struct wl_resource *resource = element;
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struct wl_listener *l, *next;
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uint32_t *time = data;
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wl_list_for_each_safe(l, next, &resource->destroy_listener_list, link)
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l->func(l, resource, *time);
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if (resource->destroy)
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resource->destroy(resource);
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}
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WL_EXPORT void
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wl_resource_destroy(struct wl_resource *resource, uint32_t time)
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{
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struct wl_client *client = resource->client;
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struct wl_listener *l, *next;
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wl_list_for_each_safe(l, next, &resource->destroy_listener_list, link)
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l->func(l, resource, time);
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wl_list_remove(&resource->link);
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if (resource->object.id > 0)
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wl_hash_table_remove(client->objects, resource->object.id);
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resource->destroy(resource);
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destroy_resource(resource, &time);
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wl_hash_table_remove(client->objects, resource->object.id);
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}
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WL_EXPORT void
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wl_client_destroy(struct wl_client *client)
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{
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struct wl_resource *resource, *tmp;
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uint32_t time = 0;
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printf("disconnect from client %p\n", client);
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wl_list_for_each_safe(resource, tmp, &client->resource_list, link)
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wl_resource_destroy(resource, 0);
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wl_hash_table_for_each(client->objects, destroy_resource, &time);
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wl_hash_table_destroy(client->objects);
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wl_event_source_remove(client->source);
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wl_connection_destroy(client->connection);
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@ -886,8 +886,6 @@ compositor_bind(struct wl_client *client,
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WL_COMPOSITOR_TOKEN_VISUAL,
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compositor->rgb_visual.name,
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WL_COMPOSITOR_VISUAL_XRGB32);
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wl_list_insert(client->resource_list.prev, &resource->link);
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}
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static void
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