server: stop wl_display_run() on dispatch error
If wl_event_loop_dispatch() fails, we could enter an infinite loop, repeatedly calling a failing wl_event_loop_dispatch() forever. Signed-off-by: Simon Ser <contact@emersion.fr>
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@ -1490,7 +1490,9 @@ wl_display_run(struct wl_display *display)
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while (display->run) {
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while (display->run) {
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wl_display_flush_clients(display);
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wl_display_flush_clients(display);
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wl_event_loop_dispatch(display->loop, -1);
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if (wl_event_loop_dispatch(display->loop, -1) < 0) {
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break;
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}
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}
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}
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}
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}
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