client: wake-up threads on all return paths from read_events
If wl_connection_read returned EAGAIN, we must wake up sleeping threads. If we don't do this and the thread calling wl_connection_read won't call wl_display_read_events again, the sleeping threads will sleep indefinitely. Signed-off-by: Marek Chalupa <mchqwerty@gmail.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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@ -1152,8 +1152,13 @@ read_events(struct wl_display *display)
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if (display->reader_count == 0) {
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total = wl_connection_read(display->connection);
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if (total == -1) {
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if (errno == EAGAIN)
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if (errno == EAGAIN) {
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/* we must wake up threads whenever
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* the reader_count dropped to 0 */
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display_wakeup_threads(display);
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return 0;
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}
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display_fatal_error(display, errno);
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return -1;
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