server: Hand code all wl_display client stubs

This commit is contained in:
Kristian Høgsberg 2011-08-19 13:40:28 -04:00
parent 3ac8757ec3
commit a7c6824328
3 changed files with 44 additions and 16 deletions

View File

@ -343,8 +343,10 @@ emit_stubs(struct wl_list *message_list, struct interface *interface)
struct arg *a, *ret;
int has_destructor, has_destroy;
/* We provide a hand written constructor for the display object */
if (strcmp(interface->name, "wl_display") != 0)
/* We provide a hand written functions for the display object */
if (strcmp(interface->name, "wl_display") == 0)
return;
printf("static inline struct %s *\n"
"%s_create(struct wl_display *display, uint32_t id, uint32_t version)\n"
"{\n"
@ -390,8 +392,7 @@ emit_stubs(struct wl_list *message_list, struct interface *interface)
exit(EXIT_FAILURE);
}
/* And we have a hand-written display destructor */
if (!has_destructor && strcmp(interface->name, "wl_display") != 0)
if (!has_destructor)
printf("static inline void\n"
"%s_destroy(struct %s *%s)\n"
"{\n"

View File

@ -524,6 +524,29 @@ wl_display_allocate_id(struct wl_display *display)
return display->id++;
}
WL_EXPORT void
wl_display_bind(struct wl_display *display,
uint32_t id, const char *interface, uint32_t version)
{
wl_proxy_marshal(&display->proxy,
WL_DISPLAY_BIND, id, interface, version);
}
WL_EXPORT struct wl_callback *
wl_display_sync(struct wl_display *display)
{
struct wl_proxy *proxy;
proxy = wl_proxy_create(&display->proxy, &wl_callback_interface);
if (!proxy)
return NULL;
wl_proxy_marshal(&display->proxy, WL_DISPLAY_SYNC, proxy);
return (struct wl_callback *) proxy;
}
WL_EXPORT void
wl_proxy_set_user_data(struct wl_proxy *proxy, void *user_data)
{

View File

@ -44,6 +44,10 @@ int wl_proxy_add_listener(struct wl_proxy *proxy,
void wl_proxy_set_user_data(struct wl_proxy *proxy, void *user_data);
void *wl_proxy_get_user_data(struct wl_proxy *proxy);
void wl_display_bind(struct wl_display *display,
uint32_t id, const char *interface, uint32_t version);
struct wl_callback *wl_display_sync(struct wl_display *display);
#include "wayland-client-protocol.h"
#define WL_DISPLAY_READABLE 0x01