client: Don't inappropriatly close fds for zombie objects
commit 239ba39331
which was intended
to stop leaking fds in events for zombie objects didn't notice that
passing 0 to wl_connection_close_fds_in() would still close fds.
Test the fd count before calling.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
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@ -1359,7 +1359,7 @@ queue_event(struct wl_display *display, int len)
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if (!proxy || wl_object_is_zombie(&display->objects, id)) {
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struct wl_zombie *zombie = wl_map_lookup(&display->objects, id);
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if (zombie)
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if (zombie && zombie->fd_count[opcode]) {
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wl_connection_close_fds_in(display->connection,
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zombie->fd_count[opcode]);
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