Re-init link when removing animation.
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1febe01084
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@ -673,6 +673,7 @@ surface_destroy(struct wl_client *client,
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struct wlsc_compositor *ec = es->compositor;
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wl_list_remove(&es->link);
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wl_list_remove(&es->animate.link);
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wlsc_surface_destroy(es, ec);
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schedule_repaint(ec);
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@ -804,10 +805,12 @@ animate_surface(struct wlsc_animate *animate,
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tmp = s->current;
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wlsc_vector_subtract(&tmp, &s->target);
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if (tmp.x * tmp.x + tmp.y * tmp.y + tmp.z * tmp.z > 0.001)
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if (tmp.x * tmp.x + tmp.y * tmp.y + tmp.z * tmp.z > 0.001) {
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schedule_repaint(compositor);
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else
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} else {
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wl_list_remove(&s->animate.link);
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wl_list_init(&s->animate.link);
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}
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}
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static void
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