Delete a few duplicate TODO items
This commit is contained in:
parent
43788b13df
commit
eba6f0d32b
18
TODO
18
TODO
|
@ -1,6 +1,6 @@
|
|||
Core wayland protocol
|
||||
|
||||
- implement glyph cache and dnd
|
||||
- glyph cache
|
||||
|
||||
- dnd, figure out large object transfer: through wayland protocol or
|
||||
pass an fd through the compositor to the other client and let them
|
||||
|
@ -29,14 +29,6 @@ Core wayland protocol
|
|||
switching away from. for minimized windows that we don't want live
|
||||
thumb nails for. etc.
|
||||
|
||||
- Move/resize protocols? In the style of the dnd protocol, if a
|
||||
surface has grabbed an input, it can request a resize (top/bottom |
|
||||
left/right) or a move. Goes on for duration of grab or until
|
||||
surface cancels. Surface gets resize(w,h) during resize events and
|
||||
must reallocate buffer and redraw.
|
||||
|
||||
- Initial surface placement issue.
|
||||
|
||||
- Consolidate drm buffer upload with a create_buffer request, returns
|
||||
buffer object we can use in surface.attach, cache.upload and
|
||||
input.attach? Will increase object id usage significantly, each
|
||||
|
@ -95,6 +87,8 @@ Core wayland protocol
|
|||
|
||||
- multi touch?
|
||||
|
||||
- synaptics, 3-button emulation, scim
|
||||
|
||||
- sparse/gcc plugin based idl compiler
|
||||
|
||||
- crack?
|
||||
|
@ -131,12 +125,6 @@ Core wayland protocol
|
|||
|
||||
- multi gpu, needs queue and seqno to wait on in requests
|
||||
|
||||
- synaptics, 3-button emulation, scim
|
||||
|
||||
- what to do when protocol out buffer fills up? Just block on write
|
||||
would work I guess. Clients are supposed to throttle using the
|
||||
bread crumb events, so we shouldn't get into this situation.
|
||||
|
||||
Clients and ports
|
||||
|
||||
- port gtk+
|
||||
|
|
Loading…
Reference in New Issue
Block a user