With the work to add wl_resource accessors and port weston to use them,
we're ready to make wl_resource and wl_object opaque structs. We keep
wl_buffer in the header for EGL stacks to use, but don't expose it by
default. In time we'll remove it completely, but for now it provides a
transition paths for code that still uses wl_buffer.
Reviewed-by: Jason Ekstrand<jason@jlekstrand.net>
It was failing with missing include files.
While here, destroy the ugly "../src/..." include
paths used in the tests that was just hacking around
this problem in the Makefile:
sed -i s/..\\/src\\/// tests/*.c