It may happen that there's some time between the first and the other timer expire.
If epoll_wait is called after the first timer expired and
the other not, it returns only one source to dispatch and therefore
the test fails. To fix that, sleep a while before
wl_event_loop_dispatch() to make sure both timers expired.
To be 100% sure, we could use poll() before calling
wl_event_loop_dispatch(), but that would need modification in libwayland
(need to get the source's fd somehow)
https://bugs.freedesktop.org/show_bug.cgi?id=80594
Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Make sure the wl_event_source_timer_update suceeded. Also, fix weird
indentation.
Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Test if when we get a signal, all signal sources for that signal
get dispatched.
Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Check value set in handler against an explicit value instead of:
assert(value);
also add one assert() for non-NULL value.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
I've noticed a blocking problem in Wayland's event-loop code when updating
timer event sources. The problem occurs if you update the timer at a point
after is has expired, but before it has been dispatched, i.e. from an event
callback that happens during the same epoll wakeup.
When the timer is subsequently dispatched, wl_event_source_timer_dispatch
blocks for the duration of the new timeout in its call to read() from the
timer fd (which is the expected behaviour according to the man page for
timerfd_settime).
This isn't too uncommon a scenario - for example, a socket with an associated
timeout timer. You'd typically want to update the timer when reading from the
socket. This is how I noticed the issue, since I was setting a timeout of
1 minute, and saw my server blocking for this duration!
The following patch adds a (currently failing) test case to Wayland's
event-loop-test.c. It demonstrates the problem using two timers, which are
set to expire at the same time. The first timer to receive its expiry
callback updates the other timer with a much larger timeout, which then
causes the test to block for this timeout before calling the second timer's
callback.
As for a fix, I'm not so sure (which is why I thought I'd post the failing
test case first to show what I mean). I notice that it doesn't actually do
anything with the value read from the timerfd socket, which gives the number
of times the timer expired since the last read, or when the timer was last
updated (which blocks if the timer hasn't yet expired). I believe this value
should always read as 1 anyway, since we don't use periodic timers.
A simple fix would be to use the TFD_NONBLOCK option when creating the
timerfd, ensuring that the read call won't block. We'd then have to ignore
the case when the read returns EAGAIN.
With the work to add wl_resource accessors and port weston to use them,
we're ready to make wl_resource and wl_object opaque structs. We keep
wl_buffer in the header for EGL stacks to use, but don't expose it by
default. In time we'll remove it completely, but for now it provides a
transition paths for code that still uses wl_buffer.
Reviewed-by: Jason Ekstrand<jason@jlekstrand.net>
It was failing with missing include files.
While here, destroy the ugly "../src/..." include
paths used in the tests that was just hacking around
this problem in the Makefile:
sed -i s/..\\/src\\/// tests/*.c