Commit Graph

2 Commits

Author SHA1 Message Date
Kristian Høgsberg
d94a8722cb server: Make wl_object and wl_resource opaque structs
With the work to add wl_resource accessors and port weston to use them,
we're ready to make wl_resource and wl_object opaque structs.  We keep
wl_buffer in the header for EGL stacks to use, but don't expose it by
default.  In time we'll remove it completely, but for now it provides a
transition paths for code that still uses wl_buffer.

Reviewed-by: Jason Ekstrand<jason@jlekstrand.net>
2013-07-02 15:52:47 -04:00
Jason Ekstrand
31511d0ea0 Added a destroy signal to the wl_display object.
Added a destroy signal to the wl_display object.
2013-01-11 15:52:39 -05:00