/* * Copyright (c) 2014 Red Hat, Inc. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include "wayland-server.h" #include "wayland-client.h" /* info about a client on server side */ struct client_info { struct display *display; struct wl_client *wl_client; struct wl_listener destroy_listener; const char *name; /* for debugging */ int pipe; pid_t pid; int exit_code; struct wl_list link; void *data; /* for arbitrary use */ }; struct display { struct wl_display *wl_display; struct wl_list clients; uint32_t clients_no; uint32_t clients_terminated_no; /* list of clients waiting for display_resumed event */ struct wl_list waiting_for_resume; uint32_t wfr_num; }; /* This is a helper structure for clients. * Instead of calling wl_display_connect() and all the other stuff, * client can use client_connect and it will return this structure * filled. */ struct client { struct wl_display *wl_display; struct test_compositor *tc; int display_stopped; }; struct client *client_connect(void); void client_disconnect(struct client *); int stop_display(struct client *, int); /** * Usual workflow: * * d = display_create(); * * wl_global_create(d->wl_display, ...); * ... other setups ... * * client_create(d, client_main, data); * client_create(d, client_main2, data); * * display_run(d); * display_destroy(d); */ struct display *display_create(void); void display_destroy(struct display *d); void display_run(struct display *d); /* After n clients called stop_display(..., n), the display * is stopped and can process the code after display_run(). * This function rerun the display again and send display_resumed * event to waiting clients, so the clients will stop waiting and continue */ void display_resume(struct display *d); struct client_info *client_create_with_name(struct display *d, void (*client_main)(void *data), void *data, const char *name); #define client_create(d, c, data) client_create_with_name((d), (c), data, (#c)) #define client_create_noarg(d, c) \ client_create_with_name((d), (void(*)(void *)) (c), NULL, (#c))