/* * Copyright (c) 2014 Red Hat, Inc. * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #include #include "wayland-server.h" #include "wayland-client.h" /* info about a client on server side */ struct client_info { struct display *display; struct wl_client *wl_client; struct wl_listener destroy_listener; const char *name; /* for debugging */ int pipe; pid_t pid; int exit_code; struct wl_list link; void *data; /* for arbitrary use */ }; struct display { struct wl_display *wl_display; struct wl_list clients; uint32_t clients_no; uint32_t clients_terminated_no; /* list of clients waiting for display_resumed event */ struct wl_list waiting_for_resume; uint32_t wfr_num; }; /* This is a helper structure for clients. * Instead of calling wl_display_connect() and all the other stuff, * client can use client_connect and it will return this structure * filled. */ struct client { struct wl_display *wl_display; struct test_compositor *tc; int display_stopped; }; struct client *client_connect(void); void client_disconnect(struct client *); int stop_display(struct client *, int); /** * Usual workflow: * * d = display_create(); * * wl_global_create(d->wl_display, ...); * ... other setups ... * * client_create(d, client_main); * client_create(d, client_main2); * * display_run(d); * display_destroy(d); */ struct display *display_create(void); void display_destroy(struct display *d); void display_run(struct display *d); /* After n clients called stop_display(..., n), the display * is stopped and can process the code after display_run(). * This function rerun the display again and send display_resumed * event to waiting clients, so the clients will stop waiting and continue */ void display_resume(struct display *d); struct client_info *client_create_with_name(struct display *d, void (*client_main)(void), const char *name); #define client_create(d, c) client_create_with_name((d), (c), (#c))