537 lines
15 KiB
C
537 lines
15 KiB
C
/*
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* Copyright © 2008 Kristian Høgsberg
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <math.h>
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#include <time.h>
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#include <cairo.h>
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#include <glib.h>
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#include <cairo-drm.h>
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#include <linux/input.h>
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#include "wayland-client.h"
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#include "wayland-glib.h"
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#include "window.h"
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struct window {
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struct wl_display *display;
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struct wl_compositor *compositor;
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struct wl_surface *surface;
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const char *title;
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struct rectangle allocation, saved_allocation, screen_allocation;
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int minimum_width, minimum_height;
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int margin;
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int drag_x, drag_y;
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int state;
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int fullscreen;
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struct wl_input_device *grab_device;
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uint32_t name;
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cairo_drm_context_t *ctx;
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cairo_surface_t *cairo_surface;
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window_resize_handler_t resize_handler;
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window_key_handler_t key_handler;
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void *user_data;
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};
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static void
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rounded_rect(cairo_t *cr, int x0, int y0, int x1, int y1, int radius)
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{
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cairo_move_to(cr, x0, y0 + radius);
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cairo_arc(cr, x0 + radius, y0 + radius, radius, M_PI, 3 * M_PI / 2);
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cairo_line_to(cr, x1 - radius, y0);
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cairo_arc(cr, x1 - radius, y0 + radius, radius, 3 * M_PI / 2, 2 * M_PI);
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cairo_line_to(cr, x1, y1 - radius);
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cairo_arc(cr, x1 - radius, y1 - radius, radius, 0, M_PI / 2);
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cairo_line_to(cr, x0 + radius, y1);
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cairo_arc(cr, x0 + radius, y1 - radius, radius, M_PI / 2, M_PI);
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cairo_close_path(cr);
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}
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static void
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window_draw_decorations(struct window *window)
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{
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cairo_t *cr;
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int border = 2, radius = 5;
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cairo_text_extents_t extents;
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cairo_pattern_t *gradient, *outline, *bright, *dim;
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struct wl_visual *visual;
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int width, height;
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window->cairo_surface =
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cairo_drm_surface_create(window->ctx,
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CAIRO_CONTENT_COLOR_ALPHA,
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window->allocation.width,
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window->allocation.height);
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outline = cairo_pattern_create_rgb(0.1, 0.1, 0.1);
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bright = cairo_pattern_create_rgb(0.8, 0.8, 0.8);
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dim = cairo_pattern_create_rgb(0.4, 0.4, 0.4);
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cr = cairo_create(window->cairo_surface);
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width = window->allocation.width - window->margin * 2;
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height = window->allocation.height - window->margin * 2;
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cairo_translate(cr, window->margin + 7, window->margin + 5);
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cairo_set_line_width (cr, border);
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cairo_set_source_rgba(cr, 0, 0, 0, 0.7);
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rounded_rect(cr, 0, 0, width, height, radius);
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cairo_fill(cr);
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#ifdef SLOW_BUT_PWETTY
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/* FIXME: Aw, pretty drop shadows now have to fallback to sw.
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* Ideally we should have convolution filters in cairo, but we
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* can also fallback to compositing the shadow image a bunch
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* of times according to the blur kernel. */
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{
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cairo_surface_t *map;
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map = cairo_drm_surface_map(window->cairo_surface);
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blur_surface(map);
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cairo_drm_surface_unmap(window->cairo_surface, map);
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}
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#endif
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cairo_translate(cr, -7, -5);
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cairo_set_line_width (cr, border);
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rounded_rect(cr, 1, 1, width - 1, height - 1, radius);
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cairo_set_source(cr, outline);
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cairo_stroke(cr);
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rounded_rect(cr, 2, 2, width - 2, height - 2, radius - 1);
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cairo_set_source(cr, bright);
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cairo_stroke(cr);
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rounded_rect(cr, 3, 3, width - 2, height - 2, radius - 1);
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cairo_set_source(cr, dim);
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cairo_stroke(cr);
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rounded_rect(cr, 2, 2, width - 2, height - 2, radius - 1);
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gradient = cairo_pattern_create_linear (0, 0, 0, 100);
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cairo_pattern_add_color_stop_rgb(gradient, 0, 0.6, 0.6, 0.4);
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cairo_pattern_add_color_stop_rgb(gradient, 1, 0.8, 0.8, 0.7);
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cairo_set_source(cr, gradient);
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cairo_fill(cr);
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cairo_pattern_destroy(gradient);
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cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
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cairo_move_to(cr, 10, 50);
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cairo_line_to(cr, width - 10, 50);
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cairo_line_to(cr, width - 10, height - 10);
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cairo_line_to(cr, 10, height - 10);
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cairo_close_path(cr);
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cairo_set_source(cr, dim);
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cairo_stroke(cr);
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cairo_move_to(cr, 11, 51);
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cairo_line_to(cr, width - 10, 51);
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cairo_line_to(cr, width - 10, height - 10);
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cairo_line_to(cr, 11, height - 10);
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cairo_close_path(cr);
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cairo_set_source(cr, bright);
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cairo_stroke(cr);
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cairo_set_operator(cr, CAIRO_OPERATOR_OVER);
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cairo_set_font_size(cr, 14);
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cairo_text_extents(cr, window->title, &extents);
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cairo_move_to(cr, (width - extents.width) / 2, 10 - extents.y_bearing);
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cairo_set_line_cap (cr, CAIRO_LINE_CAP_ROUND);
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cairo_set_line_join (cr, CAIRO_LINE_JOIN_ROUND);
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cairo_set_line_width (cr, 4);
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cairo_text_path(cr, window->title);
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cairo_set_source_rgb(cr, 0.1, 0.1, 0.1);
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cairo_stroke_preserve(cr);
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cairo_set_source_rgb(cr, 1, 1, 1);
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cairo_fill(cr);
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cairo_destroy(cr);
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visual = wl_display_get_premultiplied_argb_visual(window->display);
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wl_surface_attach(window->surface,
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cairo_drm_surface_get_name(window->cairo_surface),
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window->allocation.width,
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window->allocation.height,
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cairo_drm_surface_get_stride(window->cairo_surface),
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visual);
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wl_surface_map(window->surface,
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window->allocation.x - window->margin,
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window->allocation.y - window->margin,
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window->allocation.width,
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window->allocation.height);
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}
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static void
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window_draw_fullscreen(struct window *window)
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{
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struct wl_visual *visual;
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window->cairo_surface =
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cairo_drm_surface_create(window->ctx,
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CAIRO_CONTENT_COLOR_ALPHA,
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window->allocation.width,
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window->allocation.height);
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visual = wl_display_get_premultiplied_argb_visual(window->display);
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wl_surface_attach(window->surface,
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cairo_drm_surface_get_name(window->cairo_surface),
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window->allocation.width,
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window->allocation.height,
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cairo_drm_surface_get_stride(window->cairo_surface),
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visual);
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wl_surface_map(window->surface,
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window->allocation.x,
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window->allocation.y,
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window->allocation.width,
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window->allocation.height);
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}
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void
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window_draw(struct window *window)
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{
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if (window->fullscreen)
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window_draw_fullscreen(window);
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else
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window_draw_decorations(window);
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}
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static void
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window_handle_acknowledge(void *data,
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struct wl_compositor *compositor,
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uint32_t key, uint32_t frame)
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{
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struct window *window = data;
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/* The acknowledge event means that the server
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* processed our last commit request and we can now
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* safely free the old window buffer if we resized and
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* render the next frame into our back buffer.. */
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if (key == 0 && window->cairo_surface != NULL) {
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cairo_surface_destroy(window->cairo_surface);
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window->cairo_surface = NULL;
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}
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}
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static void
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window_handle_frame(void *data,
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struct wl_compositor *compositor,
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uint32_t frame, uint32_t timestamp)
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{
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}
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static const struct wl_compositor_listener compositor_listener = {
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window_handle_acknowledge,
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window_handle_frame,
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};
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enum window_state {
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WINDOW_STABLE,
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WINDOW_MOVING,
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WINDOW_RESIZING_UPPER_LEFT,
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WINDOW_RESIZING_UPPER_RIGHT,
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WINDOW_RESIZING_LOWER_LEFT,
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WINDOW_RESIZING_LOWER_RIGHT
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};
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enum location {
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LOCATION_INTERIOR,
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LOCATION_UPPER_LEFT,
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LOCATION_UPPER_RIGHT,
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LOCATION_LOWER_LEFT,
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LOCATION_LOWER_RIGHT,
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LOCATION_OUTSIDE
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};
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static void
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window_handle_motion(void *data, struct wl_input_device *input_device,
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int32_t x, int32_t y, int32_t sx, int32_t sy)
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{
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struct window *window = data;
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switch (window->state) {
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case WINDOW_MOVING:
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if (window->fullscreen)
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break;
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if (window->grab_device != input_device)
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break;
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window->allocation.x = window->drag_x + x;
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window->allocation.y = window->drag_y + y;
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wl_surface_map(window->surface,
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window->allocation.x - window->margin,
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window->allocation.y - window->margin,
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window->allocation.width,
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window->allocation.height);
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wl_compositor_commit(window->compositor, 1);
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break;
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case WINDOW_RESIZING_LOWER_RIGHT:
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if (window->fullscreen)
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break;
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if (window->grab_device != input_device)
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break;
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window->allocation.width = window->drag_x + x;
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window->allocation.height = window->drag_y + y;
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if (window->resize_handler)
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(*window->resize_handler)(window,
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window->user_data);
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break;
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}
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}
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static void window_handle_button(void *data, struct wl_input_device *input_device,
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uint32_t button, uint32_t state,
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int32_t x, int32_t y, int32_t sx, int32_t sy)
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{
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struct window *window = data;
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int32_t left = window->allocation.x;
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int32_t right = window->allocation.x +
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window->allocation.width - window->margin * 2;
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int32_t top = window->allocation.y;
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int32_t bottom = window->allocation.y +
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window->allocation.height - window->margin * 2;
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int grip_size = 16, location;
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if (right - grip_size <= x && x < right &&
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bottom - grip_size <= y && y < bottom) {
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location = LOCATION_LOWER_RIGHT;
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} else if (left <= x && x < right && top <= y && y < bottom) {
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location = LOCATION_INTERIOR;
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} else {
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location = LOCATION_OUTSIDE;
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}
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if (button == BTN_LEFT && state == 1) {
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switch (location) {
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case LOCATION_INTERIOR:
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window->drag_x = window->allocation.x - x;
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window->drag_y = window->allocation.y - y;
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window->state = WINDOW_MOVING;
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window->grab_device = input_device;
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break;
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case LOCATION_LOWER_RIGHT:
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window->drag_x = window->allocation.width - x;
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window->drag_y = window->allocation.height - y;
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window->state = WINDOW_RESIZING_LOWER_RIGHT;
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window->grab_device = input_device;
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break;
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default:
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window->state = WINDOW_STABLE;
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break;
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}
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} else if (button == BTN_LEFT &&
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state == 0 && window->grab_device == input_device) {
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window->state = WINDOW_STABLE;
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}
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}
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static void
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window_handle_key(void *data, struct wl_input_device *input_device,
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uint32_t button, uint32_t state)
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{
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struct window *window = data;
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if (window->key_handler)
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(*window->key_handler)(window, button, state,
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window->user_data);
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}
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static const struct wl_input_device_listener input_device_listener = {
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window_handle_motion,
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window_handle_button,
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window_handle_key,
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};
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void
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window_get_child_rectangle(struct window *window,
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struct rectangle *rectangle)
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{
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if (window->fullscreen) {
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*rectangle = window->allocation;
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} else {
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rectangle->x = window->margin + 10;
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rectangle->y = window->margin + 50;
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rectangle->width = window->allocation.width - 20 - window->margin * 2;
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rectangle->height = window->allocation.height - 60 - window->margin * 2;
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}
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}
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void
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window_set_child_size(struct window *window,
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struct rectangle *rectangle)
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{
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if (!window->fullscreen) {
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window->allocation.width = rectangle->width + 20 + window->margin * 2;
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window->allocation.height = rectangle->height + 60 + window->margin * 2;
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}
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}
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cairo_surface_t *
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window_create_surface(struct window *window,
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struct rectangle *rectangle)
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{
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return cairo_drm_surface_create(window->ctx,
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CAIRO_CONTENT_COLOR_ALPHA,
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rectangle->width,
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rectangle->height);
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}
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void
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window_copy(struct window *window,
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struct rectangle *rectangle,
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uint32_t name, uint32_t stride)
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{
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wl_surface_copy(window->surface,
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rectangle->x,
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rectangle->y,
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name, stride,
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0, 0,
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rectangle->width,
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rectangle->height);
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}
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void
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window_copy_surface(struct window *window,
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struct rectangle *rectangle,
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cairo_surface_t *surface)
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{
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wl_surface_copy(window->surface,
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rectangle->x,
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rectangle->y,
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cairo_drm_surface_get_name(surface),
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cairo_drm_surface_get_stride(surface),
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0, 0,
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rectangle->width,
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rectangle->height);
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}
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void
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window_set_fullscreen(struct window *window, int fullscreen)
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{
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window->fullscreen = fullscreen;
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if (window->fullscreen) {
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window->saved_allocation = window->allocation;
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window->allocation = window->screen_allocation;
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} else {
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window->allocation = window->saved_allocation;
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}
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}
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void
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window_set_resize_handler(struct window *window,
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window_resize_handler_t handler, void *data)
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{
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window->resize_handler = handler;
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window->user_data = data;
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}
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void
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window_set_key_handler(struct window *window,
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window_key_handler_t handler, void *data)
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{
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window->key_handler = handler;
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window->user_data = data;
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}
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static void
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window_handle_geometry(void *data,
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struct wl_output *output,
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int32_t width, int32_t height)
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{
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struct window *window = data;
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window->screen_allocation.x = 0;
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window->screen_allocation.y = 0;
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window->screen_allocation.width = width;
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window->screen_allocation.height = height;
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}
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static const struct wl_output_listener output_listener = {
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window_handle_geometry,
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};
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static void
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window_handle_global(struct wl_display *display,
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struct wl_object *object, void *data)
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{
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struct window *window = data;
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if (wl_object_implements(object, "compositor", 1)) {
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window->compositor = (struct wl_compositor *) object;
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wl_compositor_add_listener(window->compositor,
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&compositor_listener, window);
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} else if (wl_object_implements(object, "output", 1)) {
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struct wl_output *output = (struct wl_output *) object;
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wl_output_add_listener(output,
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&output_listener, window);
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} else if (wl_object_implements(object, "input_device", 1)) {
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struct wl_input_device *input_device =
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(struct wl_input_device *) object;
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wl_input_device_add_listener(input_device,
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&input_device_listener, window);
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}
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}
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struct window *
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window_create(struct wl_display *display, int fd,
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const char *title,
|
|
int32_t x, int32_t y, int32_t width, int32_t height)
|
|
{
|
|
struct window *window;
|
|
|
|
window = malloc(sizeof *window);
|
|
if (window == NULL)
|
|
return NULL;
|
|
|
|
memset(window, 0, sizeof *window);
|
|
window->display = display;
|
|
window->title = strdup(title);
|
|
window->compositor = wl_display_get_compositor(display);
|
|
window->surface = wl_compositor_create_surface(window->compositor);
|
|
window->allocation.x = x;
|
|
window->allocation.y = y;
|
|
window->allocation.width = width;
|
|
window->allocation.height = height;
|
|
window->saved_allocation = window->allocation;
|
|
window->margin = 16;
|
|
window->state = WINDOW_STABLE;
|
|
window->ctx = cairo_drm_context_get_for_fd(fd);
|
|
if (window->ctx == NULL) {
|
|
fprintf(stderr, "failed to get cairo drm context\n");
|
|
return NULL;
|
|
}
|
|
|
|
wl_display_add_global_listener(display,
|
|
window_handle_global, window);
|
|
|
|
return window;
|
|
}
|