31bd6c7ab1
For now, we just use glScissor and clip to the extent of the damage region, but we can do even better by clipping the repaint to the region rectangles. |
||
---|---|---|
.. | ||
.gitignore | ||
70-wayland.rules | ||
compositor-drm.c | ||
compositor-wayland.c | ||
compositor-x11.c | ||
compositor.c | ||
compositor.h | ||
drm.c | ||
evdev.c | ||
Makefile.am | ||
screenshooter.c | ||
shell.c | ||
shm.c | ||
tty.c |