298 lines
6.9 KiB
C
298 lines
6.9 KiB
C
#include <stdio.h>
|
|
#include <string.h>
|
|
#include <stdlib.h>
|
|
#include <stdint.h>
|
|
#include <i915_drm.h>
|
|
#include <sys/ioctl.h>
|
|
#include <sys/mman.h>
|
|
#include <fcntl.h>
|
|
#include <unistd.h>
|
|
#include <linux/fb.h>
|
|
|
|
#include "wayland.h"
|
|
|
|
#include <GL/gl.h>
|
|
#include <eagle.h>
|
|
|
|
#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
|
|
|
|
struct egl_compositor {
|
|
struct wl_compositor base;
|
|
EGLDisplay display;
|
|
EGLSurface surface;
|
|
EGLContext context;
|
|
struct wl_display *wl_display;
|
|
int gem_fd;
|
|
};
|
|
|
|
struct surface_data {
|
|
uint32_t handle;
|
|
int32_t width, height, stride;
|
|
GLuint texture;
|
|
struct wl_map map;
|
|
};
|
|
|
|
static void
|
|
repaint(void *data)
|
|
{
|
|
struct egl_compositor *ec = data;
|
|
struct wl_surface_iterator *iterator;
|
|
struct wl_surface *surface;
|
|
struct surface_data *sd;
|
|
GLint vertices[12];
|
|
GLint tex_coords[8] = { 1, 0, 1, 1, 0, 0, 0, 1 };
|
|
GLuint indices[4] = { 0, 1, 2, 3 };
|
|
|
|
/* This part is where we actually copy the buffer to screen.
|
|
* Needs to be part of the repaint loop, not called from the
|
|
* notify_map handler. */
|
|
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
iterator = wl_surface_iterator_create(ec->wl_display, 0);
|
|
while (wl_surface_iterator_next(iterator, &surface)) {
|
|
sd = wl_surface_get_data(surface);
|
|
if (sd == NULL)
|
|
continue;
|
|
|
|
vertices[0] = sd->map.x;
|
|
vertices[1] = sd->map.y;
|
|
vertices[2] = 0;
|
|
|
|
vertices[3] = sd->map.x;
|
|
vertices[4] = sd->map.y + sd->map.height;
|
|
vertices[5] = 0;
|
|
|
|
vertices[6] = sd->map.x + sd->map.width;
|
|
vertices[7] = sd->map.y;
|
|
vertices[8] = 0;
|
|
|
|
vertices[9] = sd->map.x + sd->map.width;
|
|
vertices[10] = sd->map.y + sd->map.height;
|
|
vertices[11] = 0;
|
|
|
|
glBindTexture(GL_TEXTURE_2D, sd->texture);
|
|
glEnable(GL_TEXTURE_2D);
|
|
glEnable(GL_BLEND);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
|
|
glEnableClientState(GL_VERTEX_ARRAY);
|
|
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
glVertexPointer(3, GL_INT, 0, vertices);
|
|
glTexCoordPointer(2, GL_INT, 0, tex_coords);
|
|
glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, indices);
|
|
}
|
|
wl_surface_iterator_destroy(iterator);
|
|
|
|
glFlush();
|
|
|
|
eglSwapBuffers(ec->display, ec->surface);
|
|
}
|
|
|
|
static void schedule_repaint(struct egl_compositor *ec)
|
|
{
|
|
struct wl_event_loop *loop;
|
|
|
|
loop = wl_display_get_event_loop(ec->wl_display);
|
|
wl_event_loop_add_idle(loop, repaint, ec);
|
|
}
|
|
|
|
void notify_surface_create(struct wl_compositor *compositor,
|
|
struct wl_surface *surface)
|
|
{
|
|
struct surface_data *sd;
|
|
|
|
sd = malloc(sizeof *sd);
|
|
if (sd == NULL)
|
|
return;
|
|
|
|
sd->handle = 0;
|
|
wl_surface_set_data(surface, sd);
|
|
|
|
glGenTextures(1, &sd->texture);
|
|
}
|
|
|
|
void notify_surface_destroy(struct wl_compositor *compositor,
|
|
struct wl_surface *surface)
|
|
{
|
|
struct egl_compositor *ec = (struct egl_compositor *) compositor;
|
|
struct surface_data *sd;
|
|
struct drm_gem_close close_arg;
|
|
int ret;
|
|
|
|
sd = wl_surface_get_data(surface);
|
|
if (sd == NULL || sd->handle == 0)
|
|
return;
|
|
|
|
close_arg.handle = sd->handle;
|
|
ret = ioctl(ec->gem_fd, DRM_IOCTL_GEM_CLOSE, &close_arg);
|
|
if (ret != 0) {
|
|
fprintf(stderr, "failed to gem_close handle %d: %m\n", sd->handle);
|
|
}
|
|
|
|
glDeleteTextures(1, &sd->texture);
|
|
|
|
free(sd);
|
|
|
|
schedule_repaint(ec);
|
|
}
|
|
|
|
void notify_surface_attach(struct wl_compositor *compositor,
|
|
struct wl_surface *surface, uint32_t name,
|
|
uint32_t width, uint32_t height, uint32_t stride)
|
|
{
|
|
struct egl_compositor *ec = (struct egl_compositor *) compositor;
|
|
struct surface_data *sd;
|
|
struct drm_gem_open open_arg;
|
|
struct drm_gem_close close_arg;
|
|
struct drm_i915_gem_pread pread;
|
|
void *data;
|
|
uint32_t size;
|
|
int ret;
|
|
|
|
sd = wl_surface_get_data(surface);
|
|
if (sd == NULL)
|
|
return;
|
|
|
|
if (sd->handle != 0) {
|
|
close_arg.handle = sd->handle;
|
|
ret = ioctl(ec->gem_fd, DRM_IOCTL_GEM_CLOSE, &close_arg);
|
|
if (ret != 0) {
|
|
fprintf(stderr, "failed to gem_close name %d: %m\n", name);
|
|
}
|
|
}
|
|
|
|
open_arg.name = name;
|
|
ret = ioctl(ec->gem_fd, DRM_IOCTL_GEM_OPEN, &open_arg);
|
|
if (ret != 0) {
|
|
fprintf(stderr, "failed to gem_open name %d, fd=%d: %m\n", name, ec->gem_fd);
|
|
return;
|
|
}
|
|
|
|
sd->handle = open_arg.handle;
|
|
sd->width = width;
|
|
sd->height = height;
|
|
sd->stride = stride;
|
|
|
|
size = sd->height * sd->stride;
|
|
data = malloc(size);
|
|
if (data == NULL) {
|
|
fprintf(stderr, "swap buffers malloc failed\n");
|
|
return;
|
|
}
|
|
|
|
pread.handle = sd->handle;
|
|
pread.pad = 0;
|
|
pread.offset = 0;
|
|
pread.size = size;
|
|
pread.data_ptr = (long) data;
|
|
|
|
if (ioctl(ec->gem_fd, DRM_IOCTL_I915_GEM_PREAD, &pread)) {
|
|
fprintf(stderr, "gem pread failed\n");
|
|
return;
|
|
}
|
|
|
|
glBindTexture(GL_TEXTURE_2D, sd->texture);
|
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
|
|
GL_BGRA, GL_UNSIGNED_BYTE, data);
|
|
|
|
free(data);
|
|
|
|
schedule_repaint(ec);
|
|
}
|
|
|
|
void notify_surface_map(struct wl_compositor *compositor,
|
|
struct wl_surface *surface, struct wl_map *map)
|
|
{
|
|
struct egl_compositor *ec = (struct egl_compositor *) compositor;
|
|
struct surface_data *sd;
|
|
|
|
sd = wl_surface_get_data(surface);
|
|
if (sd == NULL)
|
|
return;
|
|
|
|
sd->map = *map;
|
|
|
|
schedule_repaint(ec);
|
|
}
|
|
|
|
struct wl_compositor_interface interface = {
|
|
notify_surface_create,
|
|
notify_surface_destroy,
|
|
notify_surface_attach,
|
|
notify_surface_map
|
|
};
|
|
|
|
static const char gem_device[] = "/dev/dri/card0";
|
|
|
|
struct wl_compositor *
|
|
wl_compositor_create(struct wl_display *display)
|
|
{
|
|
EGLConfig configs[64];
|
|
EGLint major, minor, count;
|
|
struct egl_compositor *ec;
|
|
const int width = 1024, height = 768;
|
|
|
|
ec = malloc(sizeof *ec);
|
|
if (ec == NULL)
|
|
return NULL;
|
|
|
|
ec->base.interface = &interface;
|
|
ec->wl_display = display;
|
|
|
|
ec->display = eglCreateDisplayNative(gem_device, "i965");
|
|
if (ec->display == NULL) {
|
|
fprintf(stderr, "failed to create display\n");
|
|
return NULL;
|
|
}
|
|
|
|
if (!eglInitialize(ec->display, &major, &minor)) {
|
|
fprintf(stderr, "failed to initialize display\n");
|
|
return NULL;
|
|
}
|
|
|
|
if (!eglGetConfigs(ec->display, configs, ARRAY_LENGTH(configs), &count)) {
|
|
fprintf(stderr, "failed to get configs\n");
|
|
return NULL;
|
|
}
|
|
|
|
ec->surface = eglCreateSurfaceNative(ec->display, configs[24],
|
|
0, 0, width, height);
|
|
if (ec->surface == NULL) {
|
|
fprintf(stderr, "failed to create surface\n");
|
|
return NULL;
|
|
}
|
|
|
|
ec->context = eglCreateContext(ec->display, configs[24], NULL, NULL);
|
|
if (ec->context == NULL) {
|
|
fprintf(stderr, "failed to create context\n");
|
|
return NULL;
|
|
}
|
|
|
|
if (!eglMakeCurrent(ec->display, ec->surface, ec->surface, ec->context)) {
|
|
fprintf(stderr, "failed to make context current\n");
|
|
return NULL;
|
|
}
|
|
|
|
glViewport(0, 0, width, height);
|
|
glMatrixMode(GL_PROJECTION);
|
|
glLoadIdentity();
|
|
glOrtho(0, width, height, 0, 0, 1000.0);
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glClearColor(0.0, 0.05, 0.2, 0.0);
|
|
|
|
ec->gem_fd = open(gem_device, O_RDWR);
|
|
if (ec->gem_fd < 0) {
|
|
fprintf(stderr, "failed to open drm device\n");
|
|
return NULL;
|
|
}
|
|
|
|
schedule_repaint(ec);
|
|
|
|
return &ec->base;
|
|
}
|