93e654061b
Most of the code of the queue-test is covered by the test compositor, so we can save few lines and use the test compositor instead. I think it's also more readable. This patch removes timeout from the test. We plan to add timeout to all tests later, though. v2. rebased to master Signed-off-by: Marek Chalupa <mchqwerty@gmail.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
239 lines
6.4 KiB
C
239 lines
6.4 KiB
C
/*
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* Copyright © 2012 Jonas Ådahl
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdbool.h>
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <assert.h>
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#include "wayland-client.h"
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#include "wayland-server.h"
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#include "test-runner.h"
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#include "test-compositor.h"
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#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
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static void
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registry_handle_global(void *data, struct wl_registry *registry,
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uint32_t id, const char *interface, uint32_t version)
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{
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int *pcounter = data;
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(*pcounter)++;
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assert(*pcounter == 1);
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wl_registry_destroy(registry);
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}
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static const struct wl_registry_listener registry_listener = {
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registry_handle_global,
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NULL
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};
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/* Test that destroying a proxy object doesn't result in any more
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* callback being invoked, even though were many queued. */
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static void
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client_test_proxy_destroy(void)
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{
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struct wl_display *display;
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struct wl_registry *registry;
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int counter = 0;
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display = wl_display_connect(NULL);
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assert(display);
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registry = wl_display_get_registry(display);
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assert(registry != NULL);
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wl_registry_add_listener(registry, ®istry_listener,
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&counter);
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wl_display_roundtrip(display);
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assert(counter == 1);
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/* don't destroy the registry, we have already destroyed them
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* in the global handler */
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wl_display_disconnect(display);
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}
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struct multiple_queues_state {
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struct wl_display *display;
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struct wl_callback* callback2;
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bool done;
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};
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static void
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sync_callback(void *data, struct wl_callback *callback, uint32_t serial)
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{
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struct multiple_queues_state *state = data;
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state->done = true;
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wl_callback_destroy(callback);
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wl_display_dispatch_pending(state->display);
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wl_callback_destroy(state->callback2);
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}
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static const struct wl_callback_listener sync_listener = {
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sync_callback
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};
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/* Test that when receiving the first of two synchronization
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* callback events, destroying the second one doesn't cause any
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* errors even if the delete_id event is handled out of order. */
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static void
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client_test_multiple_queues(void)
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{
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struct wl_event_queue *queue;
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struct wl_callback *callback1;
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struct multiple_queues_state state;
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int ret = 0;
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state.display = wl_display_connect(NULL);
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assert(state.display);
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queue = wl_display_create_queue(state.display);
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assert(queue);
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state.done = false;
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callback1 = wl_display_sync(state.display);
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assert(callback1 != NULL);
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wl_callback_add_listener(callback1, &sync_listener, &state);
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wl_proxy_set_queue((struct wl_proxy *) callback1, queue);
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state.callback2 = wl_display_sync(state.display);
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assert(state.callback2 != NULL);
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wl_callback_add_listener(state.callback2, &sync_listener, NULL);
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wl_proxy_set_queue((struct wl_proxy *) state.callback2, queue);
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wl_display_flush(state.display);
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while (!state.done && !ret)
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ret = wl_display_dispatch_queue(state.display, queue);
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wl_event_queue_destroy(queue);
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wl_display_disconnect(state.display);
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exit(ret == -1 ? -1 : 0);
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}
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static void
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sync_callback_roundtrip(void *data, struct wl_callback *callback, uint32_t serial)
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{
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bool *done = data;
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*done = true;
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}
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static const struct wl_callback_listener sync_listener_roundtrip = {
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sync_callback_roundtrip
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};
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/* Test that doing a roundtrip on a queue only the events on that
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* queue get dispatched. */
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static void
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client_test_queue_roundtrip(void)
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{
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struct wl_event_queue *queue;
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struct wl_callback *callback1;
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struct wl_callback *callback2;
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struct wl_display *display;
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bool done1 = false;
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bool done2 = false;
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display = wl_display_connect(NULL);
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assert(display);
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queue = wl_display_create_queue(display);
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assert(queue);
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/* arm a callback on the default queue */
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callback1 = wl_display_sync(display);
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assert(callback1 != NULL);
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wl_callback_add_listener(callback1, &sync_listener_roundtrip, &done1);
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/* arm a callback on the other queue */
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callback2 = wl_display_sync(display);
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assert(callback2 != NULL);
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wl_callback_add_listener(callback2, &sync_listener_roundtrip, &done2);
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wl_proxy_set_queue((struct wl_proxy *) callback2, queue);
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/* roundtrip on default queue must not dispatch the other queue. */
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wl_display_roundtrip(display);
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assert(done1 == true);
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assert(done2 == false);
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/* re-arm the sync callback on the default queue, so we see that
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* wl_display_roundtrip_queue() does not dispatch the default queue. */
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wl_callback_destroy(callback1);
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done1 = false;
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callback1 = wl_display_sync(display);
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assert(callback1 != NULL);
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wl_callback_add_listener(callback1, &sync_listener_roundtrip, &done1);
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wl_display_roundtrip_queue(display, queue);
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assert(done1 == false);
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assert(done2 == true);
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wl_callback_destroy(callback1);
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wl_callback_destroy(callback2);
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wl_event_queue_destroy(queue);
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wl_display_disconnect(display);
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}
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static void
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dummy_bind(struct wl_client *client,
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void *data, uint32_t version, uint32_t id)
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{
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}
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TEST(queue)
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{
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struct display *d;
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const struct wl_interface *dummy_interfaces[] = {
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&wl_seat_interface,
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&wl_pointer_interface,
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&wl_keyboard_interface,
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&wl_surface_interface
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};
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unsigned int i;
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d = display_create();
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for (i = 0; i < ARRAY_LENGTH(dummy_interfaces); i++)
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wl_global_create(d->wl_display, dummy_interfaces[i],
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dummy_interfaces[i]->version,
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NULL, dummy_bind);
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client_create(d, client_test_proxy_destroy);
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display_run(d);
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client_create(d, client_test_multiple_queues);
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display_run(d);
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client_create(d, client_test_queue_roundtrip);
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display_run(d);
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display_destroy(d);
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}
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