347 lines
8.6 KiB
C
347 lines
8.6 KiB
C
#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <i915_drm.h>
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#include <sys/ioctl.h>
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#include <sys/poll.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <math.h>
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#include <time.h>
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#include <cairo.h>
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#include <GL/gl.h>
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#include <eagle.h>
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#include "wayland-client.h"
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#include "gears.h"
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static const char gem_device[] = "/dev/dri/card0";
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static const char socket_name[] = "\0wayland";
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static void die(const char *msg)
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{
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fprintf(stderr, "%s", msg);
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exit(EXIT_FAILURE);
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}
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static uint32_t name_cairo_surface(int fd, cairo_surface_t *surface)
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{
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struct drm_i915_gem_create create;
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struct drm_gem_flink flink;
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struct drm_i915_gem_pwrite pwrite;
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int32_t width, height, stride;
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void *data;
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width = cairo_image_surface_get_width(surface);
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height = cairo_image_surface_get_height(surface);
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stride = cairo_image_surface_get_stride(surface);
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data = cairo_image_surface_get_data(surface);
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memset(&create, 0, sizeof(create));
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create.size = height * stride;
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if (ioctl(fd, DRM_IOCTL_I915_GEM_CREATE, &create) != 0) {
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fprintf(stderr, "gem create failed: %m\n");
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return 0;
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}
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pwrite.handle = create.handle;
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pwrite.offset = 0;
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pwrite.size = height * stride;
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pwrite.data_ptr = (uint64_t) (uintptr_t) data;
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if (ioctl(fd, DRM_IOCTL_I915_GEM_PWRITE, &pwrite) < 0) {
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fprintf(stderr, "gem pwrite failed: %m\n");
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return 0;
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}
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flink.handle = create.handle;
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if (ioctl(fd, DRM_IOCTL_GEM_FLINK, &flink) != 0) {
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fprintf(stderr, "gem flink failed: %m\n");
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return 0;
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}
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#if 0
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/* We need to hold on to the handle until the server has received
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* the attach request... we probably need a confirmation event.
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* I guess the breadcrumb idea will suffice. */
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struct drm_gem_close close;
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close.handle = create.handle;
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if (ioctl(fd, DRM_IOCTL_GEM_CLOSE, &close) < 0) {
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fprintf(stderr, "gem close failed: %m\n");
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return 0;
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}
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#endif
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return flink.name;
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}
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struct window {
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struct wl_surface *surface;
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int x, y, width, height, stride;
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int drag_x, drag_y, last_x, last_y;
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int state;
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uint32_t name;
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int fd;
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int need_redraw;
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EGLDisplay display;
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EGLContext context;
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EGLConfig config;
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EGLSurface egl_surface;
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};
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static void *
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draw_window(struct window *window)
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{
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cairo_surface_t *surface;
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cairo_t *cr;
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int border = 2, radius = 5, h;
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int margin = (border + 1) / 2;
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cairo_text_extents_t extents;
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const static char title[] = "Wayland First Post";
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surface = cairo_image_surface_create(CAIRO_FORMAT_RGB24,
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window->width,
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window->height);
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cr = cairo_create(surface);
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cairo_set_line_width (cr, border);
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cairo_move_to(cr, margin, margin + radius);
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cairo_arc(cr, margin + radius, margin + radius, radius,
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M_PI, 3 * M_PI / 2);
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cairo_line_to(cr, window->width - radius - margin, margin);
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cairo_arc(cr, window->width - margin - radius, margin + radius, radius,
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3 * M_PI / 2, 2 * M_PI);
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cairo_line_to(cr, window->width - margin,
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window->height - margin);
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cairo_line_to(cr, margin, window->height - margin);
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cairo_close_path(cr);
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cairo_set_source_rgba(cr, 0.2, 0.2, 0.2, 0.9);
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cairo_fill_preserve(cr);
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cairo_set_source_rgba(cr, 0, 0, 0, 1);
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cairo_set_font_size(cr, 14);
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cairo_text_extents(cr, title, &extents);
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h = margin + radius + extents.height + 10;
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cairo_move_to(cr, margin, h);
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cairo_line_to(cr, margin + window->width, h);
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cairo_stroke(cr);
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cairo_move_to(cr, (window->width - extents.width) / 2, 10 - extents.y_bearing);
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cairo_show_text(cr, title);
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cairo_destroy(cr);
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window->stride = cairo_image_surface_get_stride(surface);
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window->name = name_cairo_surface(window->fd, surface);
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cairo_surface_destroy(surface);
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wl_surface_attach(window->surface, window->name,
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window->width, window->height, window->stride);
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wl_surface_map(window->surface,
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window->x, window->y,
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window->width, window->height);
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if (window->egl_surface != EGL_NO_SURFACE)
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eglDestroySurface(window->display, window->egl_surface);
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/* FIXME: We need to get the stride right here in a chipset
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* independent way. Maybe do it in name_cairo_surface(). */
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window->egl_surface = eglCreatePixmapForName(window->display,
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window->config, window->name,
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window->width, window->height,
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window->stride, NULL);
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if (surface == NULL)
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die("failed to create surface\n");
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if (!eglMakeCurrent(window->display,
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window->egl_surface, window->egl_surface, window->context))
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die("failed to make context current\n");
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glViewport(border, window->height - h - margin - 300, 300, 300);
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return surface;
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}
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static int
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connection_update(struct wl_connection *connection,
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uint32_t mask, void *data)
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{
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struct pollfd *p = data;
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p->events = 0;
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if (mask & WL_CONNECTION_READABLE)
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p->events |= POLLIN;
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if (mask & WL_CONNECTION_WRITABLE)
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p->events |= POLLOUT;
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return 0;
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}
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enum window_state {
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WINDOW_STABLE,
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WINDOW_MOVING,
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WINDOW_RESIZING_UPPER_LEFT,
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WINDOW_RESIZING_UPPER_RIGHT,
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WINDOW_RESIZING_LOWER_LEFT,
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WINDOW_RESIZING_LOWER_RIGHT
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};
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enum location {
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LOCATION_INTERIOR,
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LOCATION_UPPER_LEFT,
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LOCATION_UPPER_RIGHT,
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LOCATION_LOWER_LEFT,
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LOCATION_LOWER_RIGHT,
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LOCATION_OUTSIDE
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};
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void event_handler(struct wl_display *display,
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uint32_t opcode,
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uint32_t arg1, uint32_t arg2, void *data)
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{
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struct window *window = data;
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int location, border = 4;
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int grip_size = 16;
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if (opcode == 0) {
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window->last_x = arg1;
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window->last_y = arg2;
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switch (window->state) {
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case WINDOW_MOVING:
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window->x = window->drag_x + arg1;
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window->y = window->drag_y + arg2;
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wl_surface_map(window->surface, window->x, window->y,
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window->width, window->height);
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break;
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case WINDOW_RESIZING_LOWER_RIGHT:
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window->width = window->drag_x + arg1;
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window->height = window->drag_y + arg2;
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window->need_redraw = 1;
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break;
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}
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}
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if (window->x + border <= window->last_x &&
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window->last_x < window->x + window->width - border &&
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window->y + border <= window->last_y &&
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window->last_y < window->y + window->height - border) {
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location = LOCATION_INTERIOR;
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} else if (window->x + window->width - grip_size <= window->last_x &&
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window->last_x < window->x + window->width &&
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window->y + window->height - grip_size <= window->last_y &&
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window->last_y < window->y + window->height) {
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location = LOCATION_LOWER_RIGHT;
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} else {
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location = LOCATION_OUTSIDE;
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}
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if (opcode == 1 && arg1 == 0 && arg2 == 1) {
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switch (location) {
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case LOCATION_INTERIOR:
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window->drag_x = window->x - window->last_x;
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window->drag_y = window->y - window->last_y;
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window->state = WINDOW_MOVING;
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break;
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case LOCATION_LOWER_RIGHT:
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window->drag_x = window->width - window->last_x;
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window->drag_y = window->height - window->last_y;
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window->state = WINDOW_RESIZING_LOWER_RIGHT;
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break;
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default:
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window->state = WINDOW_STABLE;
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break;
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}
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} else if (opcode == 1 && arg1 == 0 && arg2 == 0) {
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window->state = WINDOW_STABLE;
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}
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}
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static void
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init_egl(struct window *window)
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{
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EGLint major, minor, count;
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EGLConfig configs[64];
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window->display = eglCreateDisplayNative("/dev/dri/card0", "i965");
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if (window->display == NULL)
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die("failed to create display\n");
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if (!eglInitialize(window->display, &major, &minor))
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die("failed to initialize display\n");
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if (!eglGetConfigs(window->display, configs, 64, &count))
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die("failed to get configs\n");
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window->config = configs[24];
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window->context = eglCreateContext(window->display, window->config, NULL, NULL);
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if (window->context == NULL)
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die("failed to create context\n");
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window->egl_surface = EGL_NO_SURFACE;
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}
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int main(int argc, char *argv[])
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{
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struct wl_display *display;
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int fd, ret;
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uint32_t mask;
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cairo_surface_t *s;
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struct pollfd p[1];
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struct window window;
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struct gears *gears;
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GLfloat angle = 0.0;
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fd = open(gem_device, O_RDWR);
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if (fd < 0) {
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fprintf(stderr, "drm open failed: %m\n");
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return -1;
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}
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display = wl_display_create(socket_name,
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connection_update, &p[0]);
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if (display == NULL) {
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fprintf(stderr, "failed to create display: %m\n");
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return -1;
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}
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p[0].fd = wl_display_get_fd(display);
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window.surface = wl_display_create_surface(display);
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window.x = 200;
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window.y = 200;
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window.width = 450;
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window.height = 500;
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window.state = WINDOW_STABLE;
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window.fd = fd;
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init_egl(&window);
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s = draw_window(&window);
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wl_display_set_event_handler(display, event_handler, &window);
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gears = gears_create();
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while (ret = poll(p, 1, 20), ret >= 0) {
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mask = 0;
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gears_draw(gears, angle);
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angle += 1;
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if (p[0].revents & POLLIN)
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mask |= WL_CONNECTION_READABLE;
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if (p[0].revents & POLLOUT)
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mask |= WL_CONNECTION_WRITABLE;
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if (mask)
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wl_display_iterate(display, mask);
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if (window.need_redraw) {
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draw_window(&window);
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window.need_redraw = 0;
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}
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}
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return 0;
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}
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