6d33346571
Wayland debug logs resemble email addresses. This is a problem when anonymizing logs from users. For example: [2512874.343] xdg_surface@700.configure(333) In the above log line, the substring "surface@700.config" can be mistaken for an email address and redacted during anonymization. Signed-off-by: Alex Yang <aycyang@google.com>
600 lines
15 KiB
C
600 lines
15 KiB
C
/*
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* Copyright © 2012 Jonas Ådahl
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#define _GNU_SOURCE /* For memrchr */
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#include <stdlib.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdbool.h>
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#include <string.h>
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#include <unistd.h>
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#include <sys/mman.h>
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <assert.h>
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#include <signal.h>
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#include "wayland-client.h"
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#include "wayland-server.h"
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#include "test-runner.h"
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#include "test-compositor.h"
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#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
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static void
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registry_handle_global(void *data, struct wl_registry *registry,
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uint32_t id, const char *interface, uint32_t version)
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{
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int *pcounter = data;
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(*pcounter)++;
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assert(*pcounter == 1);
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wl_registry_destroy(registry);
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}
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static const struct wl_registry_listener registry_listener = {
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registry_handle_global,
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NULL
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};
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/* Test that destroying a proxy object doesn't result in any more
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* callback being invoked, even though were many queued. */
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static void
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client_test_proxy_destroy(void)
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{
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struct wl_display *display;
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struct wl_registry *registry;
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int counter = 0;
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display = wl_display_connect(NULL);
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assert(display);
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registry = wl_display_get_registry(display);
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assert(registry != NULL);
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wl_registry_add_listener(registry, ®istry_listener,
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&counter);
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assert(wl_display_roundtrip(display) != -1);
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assert(counter == 1);
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/* don't destroy the registry, we have already destroyed them
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* in the global handler */
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wl_display_disconnect(display);
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}
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struct multiple_queues_state {
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struct wl_display *display;
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struct wl_callback* callback2;
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bool done;
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};
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static void
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sync_callback(void *data, struct wl_callback *callback, uint32_t serial)
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{
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struct multiple_queues_state *state = data;
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state->done = true;
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wl_callback_destroy(callback);
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wl_display_dispatch_pending(state->display);
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wl_callback_destroy(state->callback2);
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}
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static const struct wl_callback_listener sync_listener = {
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sync_callback
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};
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/* Test that when receiving the first of two synchronization
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* callback events, destroying the second one doesn't cause any
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* errors even if the delete_id event is handled out of order. */
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static void
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client_test_multiple_queues(void)
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{
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struct wl_event_queue *queue;
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struct wl_callback *callback1;
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struct multiple_queues_state state;
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int ret = 0;
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state.display = wl_display_connect(NULL);
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assert(state.display);
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queue = wl_display_create_queue(state.display);
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assert(queue);
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state.done = false;
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callback1 = wl_display_sync(state.display);
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assert(callback1 != NULL);
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wl_callback_add_listener(callback1, &sync_listener, &state);
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wl_proxy_set_queue((struct wl_proxy *) callback1, queue);
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state.callback2 = wl_display_sync(state.display);
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assert(state.callback2 != NULL);
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wl_callback_add_listener(state.callback2, &sync_listener, NULL);
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wl_proxy_set_queue((struct wl_proxy *) state.callback2, queue);
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wl_display_flush(state.display);
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while (!state.done && !ret)
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ret = wl_display_dispatch_queue(state.display, queue);
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wl_event_queue_destroy(queue);
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wl_display_disconnect(state.display);
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exit(ret == -1 ? -1 : 0);
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}
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static void
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sync_callback_roundtrip(void *data, struct wl_callback *callback, uint32_t serial)
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{
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bool *done = data;
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*done = true;
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}
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static const struct wl_callback_listener sync_listener_roundtrip = {
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sync_callback_roundtrip
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};
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/* Test that doing a roundtrip on a queue only the events on that
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* queue get dispatched. */
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static void
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client_test_queue_roundtrip(void)
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{
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struct wl_event_queue *queue;
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struct wl_callback *callback1;
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struct wl_callback *callback2;
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struct wl_display *display;
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bool done1 = false;
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bool done2 = false;
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display = wl_display_connect(NULL);
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assert(display);
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queue = wl_display_create_queue(display);
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assert(queue);
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/* arm a callback on the default queue */
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callback1 = wl_display_sync(display);
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assert(callback1 != NULL);
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wl_callback_add_listener(callback1, &sync_listener_roundtrip, &done1);
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/* arm a callback on the other queue */
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callback2 = wl_display_sync(display);
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assert(callback2 != NULL);
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wl_callback_add_listener(callback2, &sync_listener_roundtrip, &done2);
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wl_proxy_set_queue((struct wl_proxy *) callback2, queue);
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/* roundtrip on default queue must not dispatch the other queue. */
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wl_display_roundtrip(display);
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assert(done1 == true);
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assert(done2 == false);
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/* re-arm the sync callback on the default queue, so we see that
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* wl_display_roundtrip_queue() does not dispatch the default queue. */
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wl_callback_destroy(callback1);
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done1 = false;
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callback1 = wl_display_sync(display);
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assert(callback1 != NULL);
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wl_callback_add_listener(callback1, &sync_listener_roundtrip, &done1);
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wl_display_roundtrip_queue(display, queue);
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assert(done1 == false);
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assert(done2 == true);
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wl_callback_destroy(callback1);
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wl_callback_destroy(callback2);
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wl_event_queue_destroy(queue);
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wl_display_disconnect(display);
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}
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static void
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client_test_queue_proxy_wrapper(void)
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{
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struct wl_event_queue *queue;
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struct wl_display *display;
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struct wl_display *display_wrapper;
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struct wl_callback *callback;
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bool done = false;
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/*
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* For an illustration of what usage would normally fail without using
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* proxy wrappers, see the `client_test_queue_set_queue_race' test case.
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*/
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display = wl_display_connect(NULL);
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assert(display);
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/* Pretend we are in a separate thread where a thread-local queue is
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* used. */
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queue = wl_display_create_queue(display);
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assert(queue);
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display_wrapper = wl_proxy_create_wrapper(display);
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assert(display_wrapper);
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wl_proxy_set_queue((struct wl_proxy *) display_wrapper, queue);
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callback = wl_display_sync(display_wrapper);
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wl_proxy_wrapper_destroy(display_wrapper);
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assert(callback != NULL);
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/* Pretend we are now another thread and dispatch the dispatch the main
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* queue while also knowing our callback is read and queued. */
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wl_display_roundtrip(display);
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/* Make sure that the pretend-to-be main thread didn't dispatch our
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* callback, behind our back. */
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wl_callback_add_listener(callback, &sync_listener_roundtrip, &done);
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wl_display_flush(display);
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assert(!done);
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/* Make sure that we eventually end up dispatching our callback. */
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while (!done)
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assert(wl_display_dispatch_queue(display, queue) != -1);
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wl_callback_destroy(callback);
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wl_event_queue_destroy(queue);
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wl_display_disconnect(display);
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}
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static void
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client_test_queue_set_queue_race(void)
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{
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struct wl_event_queue *queue;
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struct wl_display *display;
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struct wl_callback *callback;
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bool done = false;
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/*
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* This test illustrates the multi threading scenario which would fail
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* without doing what is done in the `client_test_queue_proxy_wrapper'
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* test.
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*/
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display = wl_display_connect(NULL);
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assert(display);
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/* Pretend we are in a separate thread where a thread-local queue is
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* used. */
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queue = wl_display_create_queue(display);
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assert(queue);
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callback = wl_display_sync(display);
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assert(callback != NULL);
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/* Pretend we are now another thread and dispatch the dispatch the main
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* queue while also knowing our callback is read, queued on the wrong
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* queue, and dispatched. */
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wl_display_roundtrip(display);
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/* Pretend we are back in the separate thread, and continue with setting
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* up our callback. */
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wl_callback_add_listener(callback, &sync_listener_roundtrip, &done);
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wl_proxy_set_queue((struct wl_proxy *) callback, queue);
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/* Roundtrip our separate thread queue to make sure any events are
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* dispatched. */
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wl_display_roundtrip_queue(display, queue);
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/* Verify that the callback has indeed been dropped. */
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assert(!done);
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wl_callback_destroy(callback);
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wl_event_queue_destroy(queue);
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wl_display_disconnect(display);
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}
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static char *
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maybe_map_file(int fd, size_t *len)
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{
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char *data;
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*len = lseek(fd, 0, SEEK_END);
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data = mmap(0, *len, PROT_READ, MAP_PRIVATE, fd, 0);
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return data;
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}
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static char *
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map_file(int fd, size_t *len)
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{
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char *data;
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data = maybe_map_file(fd, len);
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assert(data != MAP_FAILED && "Failed to mmap file");
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return data;
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}
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static char *
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last_line_of(char *s)
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{
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size_t len = strlen(s);
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char *last;
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last = memrchr(s, '\n', len);
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/* If we found a newline at end of string, find the previous one. */
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if (last && last[1] == 0)
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last = memrchr(s, '\n', len - 1);
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/* If we have a newline, the last line starts after the newline.
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* Otherwise, the whole string is the last line. */
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if (last)
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last += 1;
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else
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last = s;
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return last;
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}
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static void
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client_test_queue_destroy_with_attached_proxies(void)
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{
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struct wl_event_queue *queue;
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struct wl_display *display;
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struct wl_display *display_wrapper;
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struct wl_callback *callback;
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char *log;
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size_t log_len;
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char callback_name[24];
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int ret;
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display = wl_display_connect(NULL);
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assert(display);
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/* Pretend we are in a separate thread where a thread-local queue is
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* used. */
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queue = wl_display_create_queue(display);
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assert(queue);
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/* Create a sync dispatching events on the thread-local queue. */
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display_wrapper = wl_proxy_create_wrapper(display);
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assert(display_wrapper);
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wl_proxy_set_queue((struct wl_proxy *) display_wrapper, queue);
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callback = wl_display_sync(display_wrapper);
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wl_proxy_wrapper_destroy(display_wrapper);
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assert(callback != NULL);
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/* Destroy the queue before the attached object. */
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wl_event_queue_destroy(queue);
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/* Check that the log contains some information about the attached
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* wl_callback proxy. */
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log = map_file(client_log_fd, &log_len);
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ret = snprintf(callback_name, sizeof(callback_name), "wl_callback#%u",
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wl_proxy_get_id((struct wl_proxy *) callback));
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assert(ret > 0 && ret < (int)sizeof(callback_name) &&
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"callback name creation failed (possibly truncated)");
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assert(strstr(last_line_of(log), callback_name));
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munmap(log, log_len);
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wl_callback_destroy(callback);
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wl_display_disconnect(display);
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}
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static void
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client_test_queue_proxy_event_to_destroyed_queue(void)
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{
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struct wl_event_queue *queue;
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struct wl_display *display;
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struct wl_display *display_wrapper;
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struct wl_callback *callback;
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display = wl_display_connect(NULL);
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assert(display);
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/* Pretend we are in a separate thread where a thread-local queue is
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* used. */
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queue = wl_display_create_queue(display);
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assert(queue);
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/* Create a sync dispatching events on the thread-local queue. */
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display_wrapper = wl_proxy_create_wrapper(display);
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assert(display_wrapper);
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wl_proxy_set_queue((struct wl_proxy *) display_wrapper, queue);
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callback = wl_display_sync(display_wrapper);
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wl_proxy_wrapper_destroy(display_wrapper);
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assert(callback != NULL);
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wl_display_flush(display);
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/* Destroy the queue before the attached object. */
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wl_event_queue_destroy(queue);
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/* During this roundtrip we should receive the done event on 'callback',
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* try to queue it to the destroyed queue, and abort. */
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wl_display_roundtrip(display);
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wl_callback_destroy(callback);
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wl_display_disconnect(display);
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}
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static void
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client_test_queue_destroy_default_with_attached_proxies(void)
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{
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struct wl_display *display;
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struct wl_callback *callback;
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char *log;
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size_t log_len;
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char callback_name[24];
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int ret;
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display = wl_display_connect(NULL);
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assert(display);
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/* Create a sync dispatching events on the default queue. */
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callback = wl_display_sync(display);
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assert(callback != NULL);
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/* Destroy the default queue (by disconnecting) before the attached
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* object. */
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wl_display_disconnect(display);
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/* Check that the log does not contain any warning about the attached
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* wl_callback proxy. */
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log = maybe_map_file(client_log_fd, &log_len);
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ret = snprintf(callback_name, sizeof(callback_name), "wl_callback#%u",
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wl_proxy_get_id((struct wl_proxy *) callback));
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assert(ret > 0 && ret < (int)sizeof(callback_name) &&
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"callback name creation failed (possibly truncated)");
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assert(log == MAP_FAILED || strstr(log, callback_name) == NULL);
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if (log != MAP_FAILED)
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munmap(log, log_len);
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/* HACK: Directly free the memory of the wl_callback proxy to appease
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* ASan. We would normally use wl_callback_destroy(), but since we have
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* destroyed the associated wl_display, using this function would lead
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* to memory errors. */
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free(callback);
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}
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static void
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dummy_bind(struct wl_client *client,
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void *data, uint32_t version, uint32_t id)
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{
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}
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TEST(queue_proxy_destroy)
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{
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struct display *d;
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const struct wl_interface *dummy_interfaces[] = {
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&wl_seat_interface,
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&wl_pointer_interface,
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&wl_keyboard_interface,
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&wl_surface_interface
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};
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unsigned int i;
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d = display_create();
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for (i = 0; i < ARRAY_LENGTH(dummy_interfaces); i++)
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wl_global_create(d->wl_display, dummy_interfaces[i],
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dummy_interfaces[i]->version,
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NULL, dummy_bind);
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test_set_timeout(2);
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client_create_noarg(d, client_test_proxy_destroy);
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display_run(d);
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display_destroy(d);
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}
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TEST(queue_multiple_queues)
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{
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struct display *d = display_create();
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test_set_timeout(2);
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client_create_noarg(d, client_test_multiple_queues);
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display_run(d);
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display_destroy(d);
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}
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TEST(queue_roundtrip)
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{
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struct display *d = display_create();
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test_set_timeout(2);
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client_create_noarg(d, client_test_queue_roundtrip);
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display_run(d);
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display_destroy(d);
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}
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TEST(queue_set_queue_proxy_wrapper)
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{
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struct display *d = display_create();
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test_set_timeout(2);
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client_create_noarg(d, client_test_queue_proxy_wrapper);
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display_run(d);
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display_destroy(d);
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}
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TEST(queue_set_queue_race)
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{
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struct display *d = display_create();
|
|
|
|
test_set_timeout(2);
|
|
|
|
client_create_noarg(d, client_test_queue_set_queue_race);
|
|
display_run(d);
|
|
|
|
display_destroy(d);
|
|
}
|
|
|
|
TEST(queue_destroy_with_attached_proxies)
|
|
{
|
|
struct display *d = display_create();
|
|
|
|
test_set_timeout(2);
|
|
|
|
client_create_noarg(d, client_test_queue_destroy_with_attached_proxies);
|
|
display_run(d);
|
|
|
|
display_destroy(d);
|
|
}
|
|
|
|
TEST(queue_proxy_event_to_destroyed_queue)
|
|
{
|
|
struct display *d = display_create();
|
|
struct client_info *ci;
|
|
char *client_log;
|
|
size_t client_log_len;
|
|
|
|
test_set_timeout(2);
|
|
|
|
ci = client_create_noarg(d, client_test_queue_proxy_event_to_destroyed_queue);
|
|
display_run(d);
|
|
|
|
/* Check that the final line in the log mentions the expected reason
|
|
* for the abort. */
|
|
client_log = map_file(ci->log_fd, &client_log_len);
|
|
assert(!strcmp(last_line_of(client_log),
|
|
"Tried to add event to destroyed queue\n"));
|
|
munmap(client_log, client_log_len);
|
|
|
|
/* Check that the client aborted. */
|
|
display_destroy_expect_signal(d, SIGABRT);
|
|
}
|
|
|
|
TEST(queue_destroy_default_with_attached_proxies)
|
|
{
|
|
struct display *d = display_create();
|
|
|
|
test_set_timeout(2);
|
|
|
|
client_create_noarg(d, client_test_queue_destroy_default_with_attached_proxies);
|
|
display_run(d);
|
|
|
|
display_destroy(d);
|
|
}
|