591f5ee3b1
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
329 lines
8.2 KiB
C
329 lines
8.2 KiB
C
/*
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* Copyright © 2012 Intel Corporation
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* Copyright © 2012 Jason Ekstrand
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#include <stdlib.h>
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#include <assert.h>
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#include <unistd.h>
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#include <signal.h>
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#include <sys/time.h>
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#include "wayland-private.h"
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#include "wayland-server.h"
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#include "test-runner.h"
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static int
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fd_dispatch(int fd, uint32_t mask, void *data)
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{
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int *p = data;
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assert(mask == 0);
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*p = 1;
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return 0;
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}
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TEST(event_loop_post_dispatch_check)
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{
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struct wl_event_loop *loop = wl_event_loop_create();
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struct wl_event_source *source;
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int dispatch_ran = 0;
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int p[2];
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assert(loop);
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assert(pipe(p) == 0);
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source = wl_event_loop_add_fd(loop, p[0], WL_EVENT_READABLE,
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fd_dispatch, &dispatch_ran);
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assert(source);
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wl_event_source_check(source);
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wl_event_loop_dispatch(loop, 0);
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assert(dispatch_ran);
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assert(close(p[0]) == 0);
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assert(close(p[1]) == 0);
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wl_event_source_remove(source);
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wl_event_loop_destroy(loop);
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}
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struct free_source_context {
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struct wl_event_source *source1, *source2;
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int p1[2], p2[2];
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int count;
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};
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static int
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free_source_callback(int fd, uint32_t mask, void *data)
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{
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struct free_source_context *context = data;
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context->count++;
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/* Remove other source */
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if (fd == context->p1[0]) {
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wl_event_source_remove(context->source2);
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context->source2 = NULL;
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} else if (fd == context->p2[0]) {
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wl_event_source_remove(context->source1);
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context->source1 = NULL;
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} else {
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assert(0);
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}
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return 1;
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}
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TEST(event_loop_free_source_with_data)
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{
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struct wl_event_loop *loop = wl_event_loop_create();
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struct free_source_context context;
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int data;
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/* This test is a little tricky to get right, since we don't
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* have any guarantee from the event loop (ie epoll) on the
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* order of which it reports events. We want to have one
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* source free the other, but we don't know which one is going
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* to run first. So we add two fd sources with a callback
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* that frees the other source and check that only one of them
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* run (and that we don't crash, of course).
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*/
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assert(loop);
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context.count = 0;
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assert(pipe(context.p1) == 0);
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assert(pipe(context.p2) == 0);
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context.source1 =
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wl_event_loop_add_fd(loop, context.p1[0], WL_EVENT_READABLE,
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free_source_callback, &context);
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assert(context.source1);
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context.source2 =
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wl_event_loop_add_fd(loop, context.p2[0], WL_EVENT_READABLE,
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free_source_callback, &context);
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assert(context.source2);
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data = 5;
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assert(write(context.p1[1], &data, sizeof data) == sizeof data);
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assert(write(context.p2[1], &data, sizeof data) == sizeof data);
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wl_event_loop_dispatch(loop, 0);
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assert(context.count == 1);
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if (context.source1)
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wl_event_source_remove(context.source1);
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if (context.source2)
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wl_event_source_remove(context.source2);
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wl_event_loop_destroy(loop);
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assert(close(context.p1[0]) == 0);
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assert(close(context.p1[1]) == 0);
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assert(close(context.p2[0]) == 0);
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assert(close(context.p2[1]) == 0);
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}
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static int
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signal_callback(int signal_number, void *data)
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{
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int *got_it = data;
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assert(signal_number == SIGUSR1);
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*got_it = 1;
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return 1;
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}
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TEST(event_loop_signal)
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{
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struct wl_event_loop *loop = wl_event_loop_create();
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struct wl_event_source *source;
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int got_it = 0;
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source = wl_event_loop_add_signal(loop, SIGUSR1,
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signal_callback, &got_it);
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wl_event_loop_dispatch(loop, 0);
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assert(!got_it);
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kill(getpid(), SIGUSR1);
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wl_event_loop_dispatch(loop, 0);
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assert(got_it);
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wl_event_source_remove(source);
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wl_event_loop_destroy(loop);
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}
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static int
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timer_callback(void *data)
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{
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int *got_it = data;
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*got_it = 1;
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return 1;
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}
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TEST(event_loop_timer)
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{
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struct wl_event_loop *loop = wl_event_loop_create();
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struct wl_event_source *source;
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int got_it = 0;
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source = wl_event_loop_add_timer(loop, timer_callback, &got_it);
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assert(source);
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wl_event_source_timer_update(source, 10);
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wl_event_loop_dispatch(loop, 0);
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assert(!got_it);
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wl_event_loop_dispatch(loop, 20);
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assert(got_it);
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wl_event_source_remove(source);
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wl_event_loop_destroy(loop);
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}
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struct timer_update_context {
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struct wl_event_source *source1, *source2;
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int count;
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};
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static int
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timer_update_callback_1(void *data)
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{
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struct timer_update_context *context = data;
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context->count++;
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wl_event_source_timer_update(context->source2, 1000);
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return 1;
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}
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static int
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timer_update_callback_2(void *data)
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{
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struct timer_update_context *context = data;
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context->count++;
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wl_event_source_timer_update(context->source1, 1000);
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return 1;
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}
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TEST(event_loop_timer_updates)
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{
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struct wl_event_loop *loop = wl_event_loop_create();
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struct timer_update_context context;
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struct timeval start_time, end_time, interval;
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/* Create two timers that should expire at the same time (after 10ms).
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* The first timer to receive its expiry callback updates the other timer
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* with a much larger timeout (1s). This highlights a bug where
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* wl_event_source_timer_dispatch would block for this larger timeout
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* when reading from the timer fd, before calling the second timer's
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* callback.
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*/
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context.source1 = wl_event_loop_add_timer(loop, timer_update_callback_1,
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&context);
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assert(context.source1);
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wl_event_source_timer_update(context.source1, 10);
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context.source2 = wl_event_loop_add_timer(loop, timer_update_callback_2,
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&context);
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assert(context.source2);
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wl_event_source_timer_update(context.source2, 10);
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context.count = 0;
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gettimeofday(&start_time, NULL);
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wl_event_loop_dispatch(loop, 20);
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gettimeofday(&end_time, NULL);
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assert(context.count == 2);
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/* Dispatching the events should not have taken much more than 20ms,
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* since this is the timeout passed to wl_event_loop_dispatch. If it
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* blocked, then it will have taken over 1s.
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* Of course, it could take over 1s anyway on a very slow or heavily
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* loaded system, so this test isn't 100% perfect.
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*/
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timersub(&end_time, &start_time, &interval);
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assert(interval.tv_sec < 1);
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wl_event_source_remove(context.source1);
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wl_event_source_remove(context.source2);
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wl_event_loop_destroy(loop);
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}
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struct event_loop_destroy_listener {
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struct wl_listener listener;
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int done;
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};
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static void
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event_loop_destroy_notify(struct wl_listener *l, void *data)
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{
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struct event_loop_destroy_listener *listener =
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container_of(l, struct event_loop_destroy_listener, listener);
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listener->done = 1;
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}
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TEST(event_loop_destroy)
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{
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struct wl_event_loop *loop;
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struct wl_display * display;
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struct event_loop_destroy_listener a, b;
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loop = wl_event_loop_create();
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assert(loop);
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a.listener.notify = &event_loop_destroy_notify;
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a.done = 0;
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wl_event_loop_add_destroy_listener(loop, &a.listener);
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assert(wl_event_loop_get_destroy_listener(loop,
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event_loop_destroy_notify) == &a.listener);
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b.listener.notify = &event_loop_destroy_notify;
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b.done = 0;
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wl_event_loop_add_destroy_listener(loop, &b.listener);
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wl_list_remove(&a.listener.link);
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wl_event_loop_destroy(loop);
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assert(!a.done);
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assert(b.done);
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/* Test to make sure it gets fired on display destruction */
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display = wl_display_create();
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assert(display);
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loop = wl_display_get_event_loop(display);
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assert(loop);
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a.done = 0;
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wl_event_loop_add_destroy_listener(loop, &a.listener);
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wl_display_destroy(display);
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assert(a.done);
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}
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