wayland/tests/test-compositor.h
Yong Bakos 2b1c1b2d66 (multiple): Include stdint.h
Some headers and source files have been using types such as uint32_t
without explicitly including stdint.h.

Explicitly include stdint.h where appropriate.

Signed-off-by: Yong Bakos <ybakos@humanoriented.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
2016-07-25 18:39:32 -07:00

105 lines
3.2 KiB
C

/*
* Copyright (c) 2014 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdint.h>
#include <unistd.h>
#include "wayland-server.h"
#include "wayland-client.h"
/* info about a client on server side */
struct client_info {
struct display *display;
struct wl_client *wl_client;
struct wl_listener destroy_listener;
const char *name; /* for debugging */
int pipe;
pid_t pid;
int exit_code;
struct wl_list link;
void *data; /* for arbitrary use */
};
struct display {
struct wl_display *wl_display;
struct wl_list clients;
uint32_t clients_no;
uint32_t clients_terminated_no;
/* list of clients waiting for display_resumed event */
struct wl_list waiting_for_resume;
uint32_t wfr_num;
};
/* This is a helper structure for clients.
* Instead of calling wl_display_connect() and all the other stuff,
* client can use client_connect and it will return this structure
* filled. */
struct client {
struct wl_display *wl_display;
struct test_compositor *tc;
int display_stopped;
};
struct client *client_connect(void);
void client_disconnect(struct client *);
int stop_display(struct client *, int);
/**
* Usual workflow:
*
* d = display_create();
*
* wl_global_create(d->wl_display, ...);
* ... other setups ...
*
* client_create(d, client_main, data);
* client_create(d, client_main2, data);
*
* display_run(d);
* display_destroy(d);
*/
struct display *display_create(void);
void display_destroy(struct display *d);
void display_run(struct display *d);
/* After n clients called stop_display(..., n), the display
* is stopped and can process the code after display_run().
* This function rerun the display again and send display_resumed
* event to waiting clients, so the clients will stop waiting and continue */
void display_resume(struct display *d);
struct client_info *client_create_with_name(struct display *d,
void (*client_main)(void *data),
void *data,
const char *name);
#define client_create(d, c, data) client_create_with_name((d), (c), data, (#c))
#define client_create_noarg(d, c) \
client_create_with_name((d), (void(*)(void *)) (c), NULL, (#c))