wayland/wayland-client.h

149 lines
5.3 KiB
C

/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#ifndef _WAYLAND_CLIENT_H
#define _WAYLAND_CLIENT_H
struct wl_object;
struct wl_display;
struct wl_surface;
struct wl_visual;
#define WL_DISPLAY_READABLE 0x01
#define WL_DISPLAY_WRITABLE 0x02
int
wl_object_implements(struct wl_object *object,
const char *interface, int version);
typedef int (*wl_display_update_func_t)(uint32_t mask, void *data);
struct wl_display *wl_display_create(const char *name, size_t name_size);
void wl_display_destroy(struct wl_display *display);
int wl_display_get_fd(struct wl_display *display,
wl_display_update_func_t update, void *data);
void wl_display_iterate(struct wl_display *display, uint32_t mask);
struct wl_global_listener;
typedef void (*wl_display_global_func_t)(struct wl_display *display,
struct wl_object *object,
void *data);
void
wl_display_remove_global_listener(struct wl_display *display,
struct wl_global_listener *listener);
struct wl_global_listener *
wl_display_add_global_listener(struct wl_display *display,
wl_display_global_func_t handler, void *data);
struct wl_compositor *
wl_display_get_compositor(struct wl_display *display);
struct wl_visual *
wl_display_get_argb_visual(struct wl_display *display);
struct wl_visual *
wl_display_get_premultiplied_argb_visual(struct wl_display *display);
struct wl_visual *
wl_display_get_rgb_visual(struct wl_display *display);
struct wl_compositor_listener {
void (*acknowledge)(void *data,
struct wl_compositor *compositor,
uint32_t key, uint32_t frame);
void (*frame)(void *data,
struct wl_compositor *compositor,
uint32_t frame, uint32_t timestamp);
};
struct wl_surface *
wl_compositor_create_surface(struct wl_compositor *compositor);
void
wl_compositor_commit(struct wl_compositor *compositor, uint32_t key);
int
wl_compositor_add_listener(struct wl_compositor *compostior,
const struct wl_compositor_listener *listener,
void *data);
void wl_surface_destroy(struct wl_surface *surface);
void wl_surface_attach(struct wl_surface *surface, uint32_t name,
int32_t width, int32_t height, uint32_t stride,
struct wl_visual *visual);
void wl_surface_map(struct wl_surface *surface,
int32_t x, int32_t y, int32_t width, int32_t height);
void wl_surface_copy(struct wl_surface *surface, int32_t dst_x, int32_t dst_y,
uint32_t name, uint32_t stride,
int32_t x, int32_t y, int32_t width, int32_t height);
void wl_surface_damage(struct wl_surface *surface,
int32_t x, int32_t y, int32_t width, int32_t height);
struct wl_output;
struct wl_output_listener {
void (*geometry)(void *data,
struct wl_output *output,
int32_t width, int32_t height);
};
int
wl_output_add_listener(struct wl_output *output,
const struct wl_output_listener *listener,
void *data);
struct wl_input_device;
struct wl_input_device_listener {
void (*motion)(void *data,
struct wl_input_device *input_device,
int32_t x, int32_t y, int32_t sx, int32_t sy);
void (*button)(void *data,
struct wl_input_device *input_device,
uint32_t button, uint32_t state,
int32_t x, int32_t y, int32_t sx, int32_t sy);
void (*key)(void *data,
struct wl_input_device *input_device,
uint32_t button, uint32_t state);
void (*pointer_focus)(void *data,
struct wl_input_device *input_device,
struct wl_surface *surface);
void (*keyboard_focus)(void *data,
struct wl_input_device *input_device,
struct wl_surface *surface,
struct wl_array *keys);
};
int
wl_input_device_add_listener(struct wl_input_device *input_device,
const struct wl_input_device_listener *listener,
void *data);
/* These entry points are for client side implementation of custom
* objects. */
uint32_t wl_display_get_object_id(struct wl_display *display,
const char *interface, uint32_t version);
uint32_t wl_display_allocate_id(struct wl_display *display);
void wl_display_write(struct wl_display *display,
const void *data,
size_t count);
void wl_display_advertise_global(struct wl_display *display,
struct wl_object *object);
#endif