01095a9ce4
There are far better ways to detect memory leaks, such as either valgrind or ASan. Having Meson makes it really easy to use these tools in our tests, and we can do that in CI as well. Having these local wrappers actually completely broke ASan usage, so remove them in favour of using the more powerful options. Signed-off-by: Daniel Stone <daniels@collabora.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
512 lines
12 KiB
C
512 lines
12 KiB
C
/*
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* Copyright (c) 2014 Red Hat, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <assert.h>
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#include <errno.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <unistd.h>
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#include <sys/time.h>
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#include <sys/socket.h>
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#include <sys/wait.h>
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#include <signal.h>
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#define WL_HIDE_DEPRECATED
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#include "test-runner.h"
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#include "test-compositor.h"
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/* --- Protocol --- */
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struct test_compositor;
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static const struct wl_message tc_requests[] = {
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/* this request serves as a barrier for synchronizing*/
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{ "stop_display", "u", NULL }
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};
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static const struct wl_message tc_events[] = {
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{ "display_resumed", "", NULL }
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};
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const struct wl_interface test_compositor_interface = {
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"test", 1,
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1, tc_requests,
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1, tc_events
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};
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struct test_compositor_interface {
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void (*stop_display)(struct wl_client *client,
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struct wl_resource *resource,
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uint32_t num);
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};
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struct test_compositor_listener {
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void (*display_resumed)(void *data, struct test_compositor *tc);
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};
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enum {
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STOP_DISPLAY = 0
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};
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enum {
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DISPLAY_RESUMED = 0
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};
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/* Since tests can run parallelly, we need unique socket names
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* for each test, otherwise the test can fail on wl_display_add_socket. */
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static const char *
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get_socket_name(void)
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{
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struct timeval tv;
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static char retval[64];
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gettimeofday(&tv, NULL);
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snprintf(retval, sizeof retval, "wayland-test-%d-%ld%ld",
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getpid(), tv.tv_sec, tv.tv_usec);
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return retval;
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}
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static void
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handle_client_destroy(void *data)
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{
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struct client_info *ci = data;
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struct display *d;
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siginfo_t status;
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d = ci->display;
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assert(waitid(P_PID, ci->pid, &status, WEXITED) != -1);
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switch (status.si_code) {
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case CLD_KILLED:
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case CLD_DUMPED:
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fprintf(stderr, "Client '%s' was killed by signal %d\n",
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ci->name, status.si_status);
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ci->exit_code = status.si_status;
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break;
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case CLD_EXITED:
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if (status.si_status != EXIT_SUCCESS)
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fprintf(stderr, "Client '%s' exited with code %d\n",
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ci->name, status.si_status);
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ci->exit_code = status.si_status;
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break;
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}
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++d->clients_terminated_no;
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if (d->clients_no == d->clients_terminated_no) {
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wl_display_terminate(d->wl_display);
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}
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/* the clients are not removed from the list, because
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* at the end of the test we check the exit codes of all
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* clients. In the case that the test would go through
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* the clients list manually, zero out the wl_client as a sign
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* that the client is not running anymore */
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}
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/**
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* Check client's state and terminate display when all clients exited
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*/
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static void
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client_destroyed(struct wl_listener *listener, void *data)
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{
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struct client_info *ci;
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struct display *d;
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struct wl_event_loop *loop;
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/* Wait for client in an idle handler to avoid blocking the actual
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* client destruction (fd close etc. */
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ci = wl_container_of(listener, ci, destroy_listener);
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d = ci->display;
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loop = wl_display_get_event_loop(d->wl_display);
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wl_event_loop_add_idle(loop, handle_client_destroy, ci);
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ci->wl_client = NULL;
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}
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static void
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run_client(void (*client_main)(void *data), void *data,
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int wayland_sock, int client_pipe)
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{
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char s[8];
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int cur_fds;
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int can_continue = 0;
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/* Wait until display signals that client can continue */
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assert(read(client_pipe, &can_continue, sizeof(int)) == sizeof(int));
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if (can_continue == 0)
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abort(); /* error in parent */
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/* for wl_display_connect() */
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snprintf(s, sizeof s, "%d", wayland_sock);
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setenv("WAYLAND_SOCKET", s, 0);
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cur_fds = count_open_fds();
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client_main(data);
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/* Clients using wl_display_connect() will end up closing the socket
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* passed in through the WAYLAND_SOCKET environment variable. When
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* doing this, it clears the environment variable, so if it's been
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* unset, then we assume the client consumed the file descriptor and
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* do not count it towards leak checking. */
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if (!getenv("WAYLAND_SOCKET"))
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cur_fds--;
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check_fd_leaks(cur_fds);
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}
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static struct client_info *
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display_create_client(struct display *d,
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void (*client_main)(void *data),
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void *data,
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const char *name)
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{
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int pipe_cli[2];
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int sock_wayl[2];
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pid_t pid;
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int can_continue = 0;
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struct client_info *cl;
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assert(pipe(pipe_cli) == 0 && "Failed creating pipe");
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assert(socketpair(AF_UNIX, SOCK_STREAM, 0, sock_wayl) == 0
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&& "Failed creating socket pair");
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pid = fork();
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assert(pid != -1 && "Fork failed");
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if (pid == 0) {
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close(sock_wayl[1]);
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close(pipe_cli[1]);
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run_client(client_main, data, sock_wayl[0], pipe_cli[0]);
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close(sock_wayl[0]);
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close(pipe_cli[0]);
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exit(0);
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}
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close(sock_wayl[0]);
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close(pipe_cli[0]);
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cl = calloc(1, sizeof(struct client_info));
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assert(cl && "Out of memory");
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wl_list_insert(&d->clients, &cl->link);
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cl->display = d;
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cl->name = name;
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cl->pid = pid;
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cl->pipe = pipe_cli[1];
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cl->destroy_listener.notify = &client_destroyed;
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cl->wl_client = wl_client_create(d->wl_display, sock_wayl[1]);
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if (!cl->wl_client) {
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int ret;
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/* abort the client */
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ret = write(cl->pipe, &can_continue, sizeof(int));
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assert(ret == sizeof(int) && "aborting the client failed");
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assert(0 && "Couldn't create wayland client");
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}
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wl_client_add_destroy_listener(cl->wl_client,
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&cl->destroy_listener);
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++d->clients_no;
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return cl;
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}
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struct client_info *
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client_create_with_name(struct display *d,
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void (*client_main)(void *data), void *data,
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const char *name)
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{
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int can_continue = 1;
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struct client_info *cl = display_create_client(d,
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client_main, data,
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name);
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/* let the show begin! */
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assert(write(cl->pipe, &can_continue, sizeof(int)) == sizeof(int));
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return cl;
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}
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/* wfr = waiting for resume */
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struct wfr {
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struct wl_resource *resource;
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struct wl_list link;
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};
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static void
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handle_stop_display(struct wl_client *client,
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struct wl_resource *resource, uint32_t num)
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{
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struct display *d = wl_resource_get_user_data(resource);
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struct wfr *wfr;
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assert(d->wfr_num < num
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&& "test error: Too many clients sent stop_display request");
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++d->wfr_num;
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wfr = malloc(sizeof *wfr);
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if (!wfr) {
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wl_client_post_no_memory(client);
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assert(0 && "Out of memory");
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}
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wfr->resource = resource;
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wl_list_insert(&d->waiting_for_resume, &wfr->link);
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if (d->wfr_num == num)
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wl_display_terminate(d->wl_display);
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}
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static const struct test_compositor_interface tc_implementation = {
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handle_stop_display
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};
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static void
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tc_bind(struct wl_client *client, void *data,
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uint32_t ver, uint32_t id)
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{
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struct wl_resource *res;
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res = wl_resource_create(client, &test_compositor_interface, ver, id);
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if (!res) {
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wl_client_post_no_memory(client);
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assert(0 && "Out of memory");
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}
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wl_resource_set_implementation(res, &tc_implementation, data, NULL);
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}
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struct display *
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display_create(void)
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{
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struct display *d = NULL;
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struct wl_global *g;
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const char *socket_name;
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int stat = 0;
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d = calloc(1, sizeof *d);
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assert(d && "Out of memory");
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d->wl_display = wl_display_create();
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assert(d->wl_display && "Creating display failed");
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/* hope the path won't be longer than 108 ... */
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socket_name = get_socket_name();
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stat = wl_display_add_socket(d->wl_display, socket_name);
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assert(stat == 0 && "Failed adding socket");
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wl_list_init(&d->clients);
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d->clients_no = d->clients_terminated_no = 0;
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wl_list_init(&d->waiting_for_resume);
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d->wfr_num = 0;
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g = wl_global_create(d->wl_display, &test_compositor_interface,
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1, d, tc_bind);
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assert(g && "Creating test global failed");
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return d;
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}
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void
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display_run(struct display *d)
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{
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assert(d->wfr_num == 0
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&& "test error: Have waiting clients. Use display_resume.");
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wl_display_run(d->wl_display);
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}
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void
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display_resume(struct display *d)
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{
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struct wfr *wfr, *next;
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assert(d->wfr_num > 0 && "test error: No clients waiting.");
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wl_list_for_each_safe(wfr, next, &d->waiting_for_resume, link) {
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wl_resource_post_event(wfr->resource, DISPLAY_RESUMED);
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wl_list_remove(&wfr->link);
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free(wfr);
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}
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assert(wl_list_empty(&d->waiting_for_resume));
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d->wfr_num = 0;
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wl_display_run(d->wl_display);
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}
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void
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display_destroy(struct display *d)
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{
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struct client_info *cl, *next;
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int failed = 0;
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assert(d->wfr_num == 0
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&& "test error: Didn't you forget to call display_resume?");
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wl_list_for_each_safe(cl, next, &d->clients, link) {
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assert(cl->wl_client == NULL);
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if (cl->exit_code != 0) {
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++failed;
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fprintf(stderr, "Client '%s' failed\n", cl->name);
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}
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close(cl->pipe);
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free(cl);
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}
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wl_display_destroy(d->wl_display);
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free(d);
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if (failed) {
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fprintf(stderr, "%d child(ren) failed\n", failed);
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abort();
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}
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}
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/*
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* --- Client helper functions ---
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*/
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static void
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handle_display_resumed(void *data, struct test_compositor *tc)
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{
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struct client *c = data;
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c->display_stopped = 0;
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}
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static const struct test_compositor_listener tc_listener = {
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handle_display_resumed
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};
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static void
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registry_handle_globals(void *data, struct wl_registry *registry,
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uint32_t id, const char *intf, uint32_t ver)
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{
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struct client *c = data;
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if (strcmp(intf, "test") != 0)
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return;
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c->tc = wl_registry_bind(registry, id, &test_compositor_interface, ver);
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assert(c->tc && "Failed binding to registry");
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wl_proxy_add_listener((struct wl_proxy *) c->tc,
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(void *) &tc_listener, c);
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}
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static const struct wl_registry_listener registry_listener =
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{
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registry_handle_globals,
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NULL
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};
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struct client *client_connect()
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{
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struct wl_registry *reg;
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struct client *c = calloc(1, sizeof *c);
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assert(c && "Out of memory");
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c->wl_display = wl_display_connect(NULL);
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assert(c->wl_display && "Failed connecting to display");
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/* create test_compositor proxy. Do it with temporary
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* registry so that client can define it's own listener later */
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reg = wl_display_get_registry(c->wl_display);
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assert(reg);
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wl_registry_add_listener(reg, ®istry_listener, c);
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wl_display_roundtrip(c->wl_display);
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assert(c->tc);
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wl_registry_destroy(reg);
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return c;
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}
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static void
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check_error(struct wl_display *display)
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{
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uint32_t ec, id;
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const struct wl_interface *intf;
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int err;
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err = wl_display_get_error(display);
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/* write out message about protocol error */
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if (err == EPROTO) {
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ec = wl_display_get_protocol_error(display, &intf, &id);
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fprintf(stderr, "Client: Got protocol error %u on interface %s"
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" (object %u)\n", ec, intf->name, id);
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}
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if (err) {
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fprintf(stderr, "Client error: %s\n", strerror(err));
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abort();
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}
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}
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void
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client_disconnect(struct client *c)
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{
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/* check for errors */
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check_error(c->wl_display);
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wl_proxy_destroy((struct wl_proxy *) c->tc);
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wl_display_disconnect(c->wl_display);
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free(c);
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}
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/* num is number of clients that requests to stop display.
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* Display is stopped after it receives num STOP_DISPLAY requests */
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int
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stop_display(struct client *c, int num)
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{
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int n = 0;
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c->display_stopped = 1;
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wl_proxy_marshal((struct wl_proxy *) c->tc, STOP_DISPLAY, num);
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while (c->display_stopped && n >= 0) {
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n = wl_display_dispatch(c->wl_display);
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}
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return n;
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}
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