wayland/window.c
Kristian Høgsberg 5ee1a60f1a Rewrite input event delivery path.
Instead of having the input driver push the events into the core server,
only to have the server call back out to the compositor hooks, the driver now
just calls the compositor directly.  The input drivers are always dependent on
the type of compositor anyway so there was no point in passing the events
through the server.  Now the server is only involved when it's time to actually
send the events to the clients.
2008-12-11 23:18:45 -05:00

400 lines
11 KiB
C

/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
#include <unistd.h>
#include <math.h>
#include <time.h>
#include <cairo.h>
#include <glib.h>
#include <linux/input.h>
#include "wayland-client.h"
#include "wayland-glib.h"
#include "cairo-util.h"
#include "window.h"
struct window {
struct wl_display *display;
struct wl_surface *surface;
const char *title;
int x, y, width, height;
int minimum_width, minimum_height;
int margin;
int drag_x, drag_y, last_x, last_y;
int state;
uint32_t name;
int fd;
struct buffer *buffer;
window_resize_handler_t resize_handler;
window_frame_handler_t frame_handler;
window_acknowledge_handler_t acknowledge_handler;
window_key_handler_t key_handler;
void *user_data;
};
static void
rounded_rect(cairo_t *cr, int x0, int y0, int x1, int y1, int radius)
{
cairo_move_to(cr, x0, y0 + radius);
cairo_arc(cr, x0 + radius, y0 + radius, radius, M_PI, 3 * M_PI / 2);
cairo_line_to(cr, x1 - radius, y0);
cairo_arc(cr, x1 - radius, y0 + radius, radius, 3 * M_PI / 2, 2 * M_PI);
cairo_line_to(cr, x1, y1 - radius);
cairo_arc(cr, x1 - radius, y1 - radius, radius, 0, M_PI / 2);
cairo_line_to(cr, x0 + radius, y1);
cairo_arc(cr, x0 + radius, y1 - radius, radius, M_PI / 2, M_PI);
cairo_close_path(cr);
}
void
window_draw(struct window *window)
{
cairo_surface_t *surface;
cairo_t *cr;
int border = 2, radius = 5;
cairo_text_extents_t extents;
cairo_pattern_t *gradient, *outline, *bright, *dim;
surface = cairo_image_surface_create(CAIRO_FORMAT_RGB24,
window->width + window->margin * 2,
window->height + window->margin * 2);
outline = cairo_pattern_create_rgb(0.1, 0.1, 0.1);
bright = cairo_pattern_create_rgb(0.8, 0.8, 0.8);
dim = cairo_pattern_create_rgb(0.4, 0.4, 0.4);
cr = cairo_create(surface);
cairo_translate(cr, window->margin + 7, window->margin + 5);
cairo_set_line_width (cr, border);
cairo_set_source_rgba(cr, 0, 0, 0, 0.7);
rounded_rect(cr, 0, 0, window->width, window->height, radius);
cairo_fill(cr);
blur_surface(surface, 24 + radius);
cairo_translate(cr, -7, -5);
cairo_set_line_width (cr, border);
rounded_rect(cr, 1, 1, window->width - 1, window->height - 1, radius);
cairo_set_source(cr, outline);
cairo_stroke(cr);
rounded_rect(cr, 2, 2, window->width - 2, window->height - 2, radius - 1);
cairo_set_source(cr, bright);
cairo_stroke(cr);
rounded_rect(cr, 3, 3, window->width - 2, window->height - 2, radius - 1);
cairo_set_source(cr, dim);
cairo_stroke(cr);
rounded_rect(cr, 2, 2, window->width - 2, window->height - 2, radius - 1);
gradient = cairo_pattern_create_linear (0, 0, 0, 100);
cairo_pattern_add_color_stop_rgb(gradient, 0, 0.6, 0.6, 0.4);
cairo_pattern_add_color_stop_rgb(gradient, 1, 0.8, 0.8, 0.7);
cairo_set_source(cr, gradient);
cairo_fill(cr);
cairo_pattern_destroy(gradient);
cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
cairo_move_to(cr, 10, 50);
cairo_line_to(cr, window->width - 10, 50);
cairo_line_to(cr, window->width - 10, window->height - 10);
cairo_line_to(cr, 10, window->height - 10);
cairo_close_path(cr);
cairo_set_source(cr, dim);
cairo_stroke(cr);
cairo_move_to(cr, 11, 51);
cairo_line_to(cr, window->width - 10, 51);
cairo_line_to(cr, window->width - 10, window->height - 10);
cairo_line_to(cr, 11, window->height - 10);
cairo_close_path(cr);
cairo_set_source(cr, bright);
cairo_stroke(cr);
cairo_set_operator(cr, CAIRO_OPERATOR_OVER);
cairo_set_font_size(cr, 14);
cairo_text_extents(cr, window->title, &extents);
cairo_move_to(cr, (window->width - extents.width) / 2, 10 - extents.y_bearing);
cairo_set_line_cap (cr, CAIRO_LINE_CAP_ROUND);
cairo_set_line_join (cr, CAIRO_LINE_JOIN_ROUND);
cairo_set_line_width (cr, 4);
cairo_text_path(cr, window->title);
cairo_set_source_rgb(cr, 0.1, 0.1, 0.1);
cairo_stroke_preserve(cr);
cairo_set_source_rgb(cr, 1, 1, 1);
cairo_fill(cr);
cairo_destroy(cr);
window->buffer = buffer_create_from_cairo_surface(window->fd, surface);
cairo_surface_destroy(surface);
wl_surface_attach(window->surface,
window->buffer->name,
window->buffer->width,
window->buffer->height,
window->buffer->stride);
wl_surface_map(window->surface,
window->x - window->margin,
window->y - window->margin,
window->width + 2 * window->margin,
window->height + 2 * window->margin);
}
enum window_state {
WINDOW_STABLE,
WINDOW_MOVING,
WINDOW_RESIZING_UPPER_LEFT,
WINDOW_RESIZING_UPPER_RIGHT,
WINDOW_RESIZING_LOWER_LEFT,
WINDOW_RESIZING_LOWER_RIGHT
};
enum location {
LOCATION_INTERIOR,
LOCATION_UPPER_LEFT,
LOCATION_UPPER_RIGHT,
LOCATION_LOWER_LEFT,
LOCATION_LOWER_RIGHT,
LOCATION_OUTSIDE
};
static void
event_handler(struct wl_display *display,
uint32_t object, uint32_t opcode,
uint32_t size, uint32_t *p, void *data)
{
struct window *window = data;
struct rectangle rectangle;
int location;
int grip_size = 16;
/* FIXME: Object ID 1 is the display, for anything else we
* assume it's an input device. */
if (object == 1 && opcode == 3) {
uint32_t key = p[0];
/* Ignore acknowledge events for window move requests. */
if (key != 0)
return;
/* The acknowledge event means that the server
* processed our last commit request and we can now
* safely free the old window buffer if we resized and
* render the next frame into our back buffer.. */
if (window->buffer != NULL) {
buffer_destroy(window->buffer, window->fd);
window->buffer = NULL;
}
if (window->acknowledge_handler)
(*window->acknowledge_handler)(window, key,
window->user_data);
} else if (object == 1 && opcode == 4) {
/* The frame event means that the previous frame was
* composited, and we can now send the request to copy
* the frame we've rendered in the mean time into the
* servers surface buffer. */
if (window->frame_handler)
(*window->frame_handler)(window, p[0], p[1],
window->user_data);
} else if (object == 1) {
fprintf(stderr, "unexpected event from display: %d\n",
opcode);
exit(-1);
} else if (opcode == 0) {
int x = p[0], y = p[1];
window->last_x = x;
window->last_y = y;
switch (window->state) {
case WINDOW_MOVING:
window->x = window->drag_x + x;
window->y = window->drag_y + y;
wl_surface_map(window->surface,
window->x - window->margin,
window->y - window->margin,
window->width + 2 * window->margin,
window->height + 2 * window->margin);
wl_display_commit(window->display, 1);
break;
case WINDOW_RESIZING_LOWER_RIGHT:
window->width = window->drag_x + x;
window->height = window->drag_y + y;
window_get_child_rectangle(window, &rectangle);
if (window->resize_handler)
(*window->resize_handler)(window,
window->user_data);
break;
}
} else if (opcode == 1) {
int button = p[0], state = p[1];
if (window->x + window->width - grip_size <= window->last_x &&
window->last_x < window->x + window->width &&
window->y + window->height - grip_size <= window->last_y &&
window->last_y < window->y + window->height) {
location = LOCATION_LOWER_RIGHT;
} else if (window->x <= window->last_x &&
window->last_x < window->x + window->width &&
window->y <= window->last_y &&
window->last_y < window->y + window->height) {
location = LOCATION_INTERIOR;
} else {
location = LOCATION_OUTSIDE;
}
if (button == BTN_LEFT && state == 1) {
switch (location) {
case LOCATION_INTERIOR:
window->drag_x = window->x - window->last_x;
window->drag_y = window->y - window->last_y;
window->state = WINDOW_MOVING;
break;
case LOCATION_LOWER_RIGHT:
window->drag_x = window->width - window->last_x;
window->drag_y = window->height - window->last_y;
window->state = WINDOW_RESIZING_LOWER_RIGHT;
break;
default:
window->state = WINDOW_STABLE;
break;
}
} else if (button == BTN_LEFT && state == 0) {
window->state = WINDOW_STABLE;
}
} else if (opcode == 2) {
if (window->key_handler)
(*window->key_handler)(window, p[0], p[1],
window->user_data);
}
}
void
window_get_child_rectangle(struct window *window,
struct rectangle *rectangle)
{
rectangle->x = 10;
rectangle->y = 50;
rectangle->width = window->width - 20;
rectangle->height = window->height - 60;
}
void
window_set_child_size(struct window *window,
struct rectangle *rectangle)
{
window->width = rectangle->width + 20;
window->height = rectangle->height + 60;
}
void
window_copy(struct window *window,
struct rectangle *rectangle,
uint32_t name, uint32_t stride)
{
wl_surface_copy(window->surface,
window->margin + rectangle->x,
window->margin + rectangle->y,
name, stride,
0, 0, rectangle->width, rectangle->height);
}
void
window_set_resize_handler(struct window *window,
window_resize_handler_t handler, void *data)
{
window->resize_handler = handler;
window->user_data = data;
}
void
window_set_frame_handler(struct window *window,
window_frame_handler_t handler, void *data)
{
window->frame_handler = handler;
window->user_data = data;
}
void
window_set_acknowledge_handler(struct window *window,
window_acknowledge_handler_t handler, void *data)
{
window->acknowledge_handler = handler;
window->user_data = data;
}
void
window_set_key_handler(struct window *window,
window_key_handler_t handler, void *data)
{
window->key_handler = handler;
window->user_data = data;
}
void
window_set_minimum_size(struct window *window, uint32_t width, int32_t height)
{
window->minimum_width = width;
window->minimum_height = height;
}
struct window *
window_create(struct wl_display *display, int fd,
const char *title,
int32_t x, int32_t y, int32_t width, int32_t height)
{
struct window *window;
window = malloc(sizeof *window);
if (window == NULL)
return NULL;
memset(window, 0, sizeof *window);
window->display = display;
window->title = strdup(title);
window->surface = wl_display_create_surface(display);
window->x = x;
window->y = y;
window->minimum_width = 100;
window->minimum_height = 100;
window->width = width;
window->height = height;
window->margin = 16;
window->state = WINDOW_STABLE;
window->fd = fd;
wl_display_set_event_handler(display, event_handler, window);
return window;
}