wayland/TODO
Kristian Høgsberg 9d37682db3 Update TODO
Casey did surface.enter/leave.
2012-04-20 13:43:08 -04:00

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Core wayland protocol
- scanner: wl_* prefix removal: split it out into a namespace part so
we can call variables "surface" instead of "wl_surface"?
- We need rotation information in the output (multiples of 90
degress) and we'll need a way for a client to communicate that it
has rendered it's buffer according to the output rotation. The
goal is to be able to pageflip directly to the client buffer, and
for that we need the client to render accordingly and the
compositor needs to know that it did.
- Atomicity. Currently a lot of the atomicity in Wayland relies on
how we batch up all requests in a protocol buffer and only flushes
in the "blockhandler" in the client. Consensus was that we need
something more reliable and explicit. The suggestion is that we
make surface.attach a synchronization point such that everything
before that is batched and applied atomically when the
surface.attach request comes in. For cases where we need atomicity
beyond a surface.attach, we can add an atomic grouping mechanism,
that can group together multiple surface.attach requests into a
bigger atomic change. To be researched a bit.
- We should make pointer sprites regular surfaces. Something like
input_device.set_sprite(surface). This also make client side
animated cursors simple/possible, since we now get a frame event
that can drive the animation.
- Maybe try to make remote wayland actually happen, to see if there
is something in the protocol/architecute that makes it harder than
it should be.
- Reconsider data types for coordinates in events. double, floats or
fixed point. Transformed and/or accelerated input generates
sub-pixel positions. 24.8 fixed point could work. Need to think
about the range of coordinates we need. Different from X problem,
since we don't have sub-windows, which is where X hits the 16 bit
limitations. Monitor and window sizes haven't yet out-grown the 16
bit range.
- Key events need a bit more work/thinking/redesign. As it is we need
a mechanism to change and synchronize keymaps, repeat rates. But
as we started talking, we decided that we needed to go back and
research what other systems do instead of just essentially copying
the X model. Sending out unicode events in addition to keycode
events has a lot of benefits (OSK can send out unicode events
instead of fake keycode events, apps become much simpler...) Move
keymap handling and repeat to the server? Needs more research.
- Pointer axis events need modifiers (ctrl-scroll eg), but we either
need to send the modifier state with each axis/scroll event or send
keys down on pointer_focus and subsequent key events... or just key
events for modifier keys... or for the non-repeating subset?
- Input protocol restructuring: break up events into wl_pointer
(enter/leave/motion/button/axis events, set_pointer_surface
request), wl_keyboard (enter/leave/key events... what
else... unicode event, set_map request? pending kb work), and
wl_touch (down/up/motion/cancel events) interfaces. Rename
wl_input_device to wl_seat. wl_seat has zero or one of each, and
will announce this at bind time. Raw devices are also tied to a
wl_seat, but we may not do that for 1.0, we just need to make sure
wl_seat has a forward compatible way to announce them.
- Add timestamp to touch_cancel, add touch id to touch_cancel (?)
- The output protocol needs to send all the ugly timing details for the modes.
ICCCM
- clipboard manager interface? what's needed? just notification
that the selection has gone away. should the clipboard manager be
able to take over the selection "seamlessly", ie, with the same
timestamp etc? Doesn't seem like we need that, the clipboard will
have to set a new data_source anyway, with the subset of mimetypes
it offers (the clipboad manager may only offer a subset of the
types offered by the original data_source)
- mime-type guidelines for data_source (ie, both dnd and selection):
recommended types for text or images, types that a clipboard
manager must support, mime-types must be listed in preferred order
- TRANSIENT_FOR handled by wl_shell_surface, WM_CLASS replaced by
.desktop file filename (absolute path if non-standard location)
WM_CLASS used for grouping windows in one button in a panel, for
example. So we'll need a request to set that.
- we need a "no kb focus please" mechanism. Or should this be
implicit in a specific surface type?
EWMH
- configure should provide dx_left, dx_right, dy_top, dy_bottom, or
dx, dy, width and height.
- _NET_WM_NAME (shell_surface.set_title(utf8)), _NET_WM_ICON Is this
just another wl_surface? Do we need this if we have the .desktop
file? How to set multiple sizes?
- move to workspace, keep on top, on all workspaces, minimize etc
requests for implementing client side window menu? or just make a
"show window menu" request to let the compositor display and manage
a popup window?
- window move and resize functionality for kb and touch.
- dnd loose ends: self-dnd: initiate dnd with a null data-source,
compositor will not offer to other clients, client has to know
internally what's offered and how to transfer data. no fd passing.
- Protocol for specifying title bar rectangle (for moving
unresponsive apps). Rectangle for close button, so we can popup
force-close dialog if application doesn't respond to ping event
when user clicks there. We could use the region mechanism here
too.
- popup placement protocol logic.
- subsurface mechanism. we need this for cases where we would use an
X subwindow for gl or video other different visual type.
EGL/gbm
- Don't wl_display_iterate in eglSwapBuffer, send an eventfd fd?
- Land Robert Braggs EGL extensions: frame age, swap with damage
- Make it possible to share buffers from compositor to clients.
Tricky part here is how to indicate to EGL on the server side that
it should make an EGLImage available to a client. We'll need a
"create a wl_buffer for this EGLImage for this client" kind of
entry point.
- Protocol for arbitrating access to scanout buffers (physically
contiguous memory). When a client goes fullscreen (or ideally as
the compositor starts the animation that will make it fullscreen)
we send a "give up your scanout buffer" to the current fullscreen
client (if any) and when the client acks that we send a "try to
allocate a scanout buffer now" event to the fullscreen-to-be
client.
Misc
- glyph cache
- Needs a mechanism to pass buffers to client.
buffer = drm.create_buffer(); /* buffer with stuff in it */
cache.upload(buffer, x, y, width, height, int hash)
drm.buffer: id, name, stride etc /* event to announce cache buffer */
cache.image: hash, buffer, x, y, stride /* event to announce
* location in cache */
cache.reject: hash /* no upload for you! */
cache.retire: buffer /* cache has stopped using buffer, please
* reupload whatever you had in that buffer */
- A "please suspend" event from the compositor, to indicate to an
application that it's no longer visible/active. Or maybe discard
buffer, as in "wayland discarded your buffer, it's no longer
visible, you can stop updating it now.", reattach, as in "oh hey,
I'm about to show your buffer that I threw away, what was it
again?". for wayland system compositor vt switcing, for example,
to be able to throw away the surfaces in the session we're
switching away from. for minimized windows that we don't want live
thumb nails for. etc.
libxkbcommon
- pull in actions logic from xserver
- pull in keycode to keysym logic from libX11
- expose alloc functions in libxkbcommon, drop xserver funcs?
- pull the logic to write the xkb file from xkb_desc and names into
libxkbcommon and just build up the new xkb_desc instead of
dump+parse? (XkbWriteXKBKeymapForNames followed by
xkb_compile_keymap_from_string in XkbDDXLoadKeymapByNames)
- pull in keysym defs as XKB_KEY_BackSpace
- figure out what other X headers we can get rid of, make it not
need X at all (except when we gen the keysyms).
- Sort out namespace pollution (XkbFoo macros, atom funcs etc).
- Sort out 32 bit vmods and serialization
Clients and ports
- port gtk+
- draw window decorations in gtkwindow.c
- Details about pointer grabs. wayland doesn't have active grabs,
menus will behave subtly different. Under X, clicking a menu
open grabs the pointer and clicking outside the window pops down
the menu and swallows the click. without active grabs we can't
swallow the click. I'm sure there much more...
- dnd, copy-paste
- Investigate DirectFB on Wayland (or is that Wayland on DirectFB?)
- SDL port, bnf has work in progress here:
http://cgit.freedesktop.org/~bnf/sdl-wayland/
- libva + eglimage + kms integration
Ideas
- A wayland settings protocol to tell clients about themes (icons,
cursors, widget themes), fonts details (family, hinting
preferences) etc. Just send all settings at connect time, send
updates when a setting change. Getting a little close to gconf
here, but could be pretty simple:
interface "settings":
event int_value(string name, int value)
event string_value(string name, string value)
but maybe it's better to just require that clients get that from
somewhere else (gconf/dbus).
Crazy ideas
- AF_WAYLAND - A new socket type. Eliminate compositor context
switch by making kernel understand enough of wayland that it can
forward input events as wayland events and do page flipping in
response to surface_attach requests:
- ioctl(wayland_fd, "surface_attach to object 5 should do a kms page
flip on ctrc 2");
- what about multiple crtcs? what about frame event for other
clients?
- forward these input devices to the client
- "scancode 124 pressed or released with scan codes 18,22 and 30
held down gives control back to userspace wayland.
- what about maintaining cursor position? what about pointer
acceleration? maybe this only works in "client cursor mode",
where wayland hides the cursor and only sends relative events?
Solves the composited cursor problem. How does X show its
cursor then?
- Probably not worth it.