9d37682db3
Casey did surface.enter/leave.
258 lines
10 KiB
Plaintext
258 lines
10 KiB
Plaintext
Core wayland protocol
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- scanner: wl_* prefix removal: split it out into a namespace part so
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we can call variables "surface" instead of "wl_surface"?
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- We need rotation information in the output (multiples of 90
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degress) and we'll need a way for a client to communicate that it
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has rendered it's buffer according to the output rotation. The
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goal is to be able to pageflip directly to the client buffer, and
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for that we need the client to render accordingly and the
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compositor needs to know that it did.
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- Atomicity. Currently a lot of the atomicity in Wayland relies on
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how we batch up all requests in a protocol buffer and only flushes
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in the "blockhandler" in the client. Consensus was that we need
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something more reliable and explicit. The suggestion is that we
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make surface.attach a synchronization point such that everything
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before that is batched and applied atomically when the
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surface.attach request comes in. For cases where we need atomicity
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beyond a surface.attach, we can add an atomic grouping mechanism,
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that can group together multiple surface.attach requests into a
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bigger atomic change. To be researched a bit.
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- We should make pointer sprites regular surfaces. Something like
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input_device.set_sprite(surface). This also make client side
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animated cursors simple/possible, since we now get a frame event
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that can drive the animation.
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- Maybe try to make remote wayland actually happen, to see if there
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is something in the protocol/architecute that makes it harder than
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it should be.
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- Reconsider data types for coordinates in events. double, floats or
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fixed point. Transformed and/or accelerated input generates
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sub-pixel positions. 24.8 fixed point could work. Need to think
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about the range of coordinates we need. Different from X problem,
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since we don't have sub-windows, which is where X hits the 16 bit
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limitations. Monitor and window sizes haven't yet out-grown the 16
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bit range.
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- Key events need a bit more work/thinking/redesign. As it is we need
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a mechanism to change and synchronize keymaps, repeat rates. But
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as we started talking, we decided that we needed to go back and
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research what other systems do instead of just essentially copying
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the X model. Sending out unicode events in addition to keycode
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events has a lot of benefits (OSK can send out unicode events
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instead of fake keycode events, apps become much simpler...) Move
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keymap handling and repeat to the server? Needs more research.
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- Pointer axis events need modifiers (ctrl-scroll eg), but we either
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need to send the modifier state with each axis/scroll event or send
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keys down on pointer_focus and subsequent key events... or just key
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events for modifier keys... or for the non-repeating subset?
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- Input protocol restructuring: break up events into wl_pointer
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(enter/leave/motion/button/axis events, set_pointer_surface
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request), wl_keyboard (enter/leave/key events... what
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else... unicode event, set_map request? pending kb work), and
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wl_touch (down/up/motion/cancel events) interfaces. Rename
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wl_input_device to wl_seat. wl_seat has zero or one of each, and
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will announce this at bind time. Raw devices are also tied to a
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wl_seat, but we may not do that for 1.0, we just need to make sure
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wl_seat has a forward compatible way to announce them.
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- Add timestamp to touch_cancel, add touch id to touch_cancel (?)
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- The output protocol needs to send all the ugly timing details for the modes.
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ICCCM
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- clipboard manager interface? what's needed? just notification
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that the selection has gone away. should the clipboard manager be
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able to take over the selection "seamlessly", ie, with the same
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timestamp etc? Doesn't seem like we need that, the clipboard will
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have to set a new data_source anyway, with the subset of mimetypes
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it offers (the clipboad manager may only offer a subset of the
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types offered by the original data_source)
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- mime-type guidelines for data_source (ie, both dnd and selection):
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recommended types for text or images, types that a clipboard
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manager must support, mime-types must be listed in preferred order
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- TRANSIENT_FOR handled by wl_shell_surface, WM_CLASS replaced by
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.desktop file filename (absolute path if non-standard location)
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WM_CLASS used for grouping windows in one button in a panel, for
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example. So we'll need a request to set that.
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- we need a "no kb focus please" mechanism. Or should this be
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implicit in a specific surface type?
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EWMH
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- configure should provide dx_left, dx_right, dy_top, dy_bottom, or
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dx, dy, width and height.
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- _NET_WM_NAME (shell_surface.set_title(utf8)), _NET_WM_ICON Is this
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just another wl_surface? Do we need this if we have the .desktop
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file? How to set multiple sizes?
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- move to workspace, keep on top, on all workspaces, minimize etc
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requests for implementing client side window menu? or just make a
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"show window menu" request to let the compositor display and manage
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a popup window?
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- window move and resize functionality for kb and touch.
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- dnd loose ends: self-dnd: initiate dnd with a null data-source,
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compositor will not offer to other clients, client has to know
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internally what's offered and how to transfer data. no fd passing.
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- Protocol for specifying title bar rectangle (for moving
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unresponsive apps). Rectangle for close button, so we can popup
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force-close dialog if application doesn't respond to ping event
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when user clicks there. We could use the region mechanism here
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too.
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- popup placement protocol logic.
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- subsurface mechanism. we need this for cases where we would use an
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X subwindow for gl or video other different visual type.
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EGL/gbm
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- Don't wl_display_iterate in eglSwapBuffer, send an eventfd fd?
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- Land Robert Braggs EGL extensions: frame age, swap with damage
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- Make it possible to share buffers from compositor to clients.
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Tricky part here is how to indicate to EGL on the server side that
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it should make an EGLImage available to a client. We'll need a
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"create a wl_buffer for this EGLImage for this client" kind of
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entry point.
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- Protocol for arbitrating access to scanout buffers (physically
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contiguous memory). When a client goes fullscreen (or ideally as
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the compositor starts the animation that will make it fullscreen)
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we send a "give up your scanout buffer" to the current fullscreen
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client (if any) and when the client acks that we send a "try to
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allocate a scanout buffer now" event to the fullscreen-to-be
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client.
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Misc
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- glyph cache
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- Needs a mechanism to pass buffers to client.
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buffer = drm.create_buffer(); /* buffer with stuff in it */
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cache.upload(buffer, x, y, width, height, int hash)
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drm.buffer: id, name, stride etc /* event to announce cache buffer */
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cache.image: hash, buffer, x, y, stride /* event to announce
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* location in cache */
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cache.reject: hash /* no upload for you! */
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cache.retire: buffer /* cache has stopped using buffer, please
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* reupload whatever you had in that buffer */
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- A "please suspend" event from the compositor, to indicate to an
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application that it's no longer visible/active. Or maybe discard
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buffer, as in "wayland discarded your buffer, it's no longer
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visible, you can stop updating it now.", reattach, as in "oh hey,
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I'm about to show your buffer that I threw away, what was it
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again?". for wayland system compositor vt switcing, for example,
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to be able to throw away the surfaces in the session we're
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switching away from. for minimized windows that we don't want live
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thumb nails for. etc.
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libxkbcommon
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- pull in actions logic from xserver
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- pull in keycode to keysym logic from libX11
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- expose alloc functions in libxkbcommon, drop xserver funcs?
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- pull the logic to write the xkb file from xkb_desc and names into
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libxkbcommon and just build up the new xkb_desc instead of
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dump+parse? (XkbWriteXKBKeymapForNames followed by
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xkb_compile_keymap_from_string in XkbDDXLoadKeymapByNames)
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- pull in keysym defs as XKB_KEY_BackSpace
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- figure out what other X headers we can get rid of, make it not
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need X at all (except when we gen the keysyms).
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- Sort out namespace pollution (XkbFoo macros, atom funcs etc).
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- Sort out 32 bit vmods and serialization
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Clients and ports
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- port gtk+
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- draw window decorations in gtkwindow.c
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- Details about pointer grabs. wayland doesn't have active grabs,
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menus will behave subtly different. Under X, clicking a menu
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open grabs the pointer and clicking outside the window pops down
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the menu and swallows the click. without active grabs we can't
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swallow the click. I'm sure there much more...
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- dnd, copy-paste
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- Investigate DirectFB on Wayland (or is that Wayland on DirectFB?)
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- SDL port, bnf has work in progress here:
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http://cgit.freedesktop.org/~bnf/sdl-wayland/
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- libva + eglimage + kms integration
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Ideas
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- A wayland settings protocol to tell clients about themes (icons,
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cursors, widget themes), fonts details (family, hinting
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preferences) etc. Just send all settings at connect time, send
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updates when a setting change. Getting a little close to gconf
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here, but could be pretty simple:
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interface "settings":
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event int_value(string name, int value)
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event string_value(string name, string value)
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but maybe it's better to just require that clients get that from
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somewhere else (gconf/dbus).
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Crazy ideas
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- AF_WAYLAND - A new socket type. Eliminate compositor context
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switch by making kernel understand enough of wayland that it can
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forward input events as wayland events and do page flipping in
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response to surface_attach requests:
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- ioctl(wayland_fd, "surface_attach to object 5 should do a kms page
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flip on ctrc 2");
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- what about multiple crtcs? what about frame event for other
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clients?
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- forward these input devices to the client
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- "scancode 124 pressed or released with scan codes 18,22 and 30
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held down gives control back to userspace wayland.
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- what about maintaining cursor position? what about pointer
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acceleration? maybe this only works in "client cursor mode",
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where wayland hides the cursor and only sends relative events?
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Solves the composited cursor problem. How does X show its
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cursor then?
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- Probably not worth it.
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