wayland/wayland.h
Kristian Høgsberg d2412e2c2e Redesign the compositor / server interface.
This lets the compositor directly provide the implementation of the RMI
objects for the surface object and a new compositor object.  We avoid the
manual forwarding of requests into the compositor and the clumsy compositor
interface struct.
2008-12-15 20:35:24 -05:00

183 lines
5.4 KiB
C

/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#ifndef WAYLAND_H
#define WAYLAND_H
#include <stdint.h>
#include "wayland-util.h"
enum {
WL_EVENT_READABLE = 0x01,
WL_EVENT_WRITEABLE = 0x02
};
struct wl_event_loop;
struct wl_event_source;
typedef void (*wl_event_loop_fd_func_t)(int fd, uint32_t mask, void *data);
typedef void (*wl_event_loop_timer_func_t)(void *data);
typedef void (*wl_event_loop_idle_func_t)(void *data);
struct wl_event_loop *wl_event_loop_create(void);
void wl_event_loop_destroy(struct wl_event_loop *loop);
struct wl_event_source *wl_event_loop_add_fd(struct wl_event_loop *loop,
int fd, uint32_t mask,
wl_event_loop_fd_func_t func,
void *data);
int wl_event_source_fd_update(struct wl_event_source *source, uint32_t mask);
struct wl_event_source *wl_event_loop_add_timer(struct wl_event_loop *loop,
wl_event_loop_timer_func_t func,
void *data);
int wl_event_source_timer_update(struct wl_event_source *source,
int ms_delay);
int wl_event_source_remove(struct wl_event_source *source);
int wl_event_loop_wait(struct wl_event_loop *loop);
struct wl_event_source *wl_event_loop_add_idle(struct wl_event_loop *loop,
wl_event_loop_idle_func_t func,
void *data);
struct wl_client;
enum {
WL_ARGUMENT_UINT32,
WL_ARGUMENT_STRING,
WL_ARGUMENT_OBJECT,
WL_ARGUMENT_NEW_ID
};
struct wl_argument {
uint32_t type;
void *data;
};
struct wl_method {
const char *name;
const char *signature;
const void **types;
};
struct wl_event {
const char *name;
const char *signature;
};
struct wl_interface {
const char *name;
int version;
int method_count;
const struct wl_method *methods;
int event_count;
const struct wl_event *events;
};
struct wl_object {
const struct wl_interface *interface;
void (**implementation)(void);
uint32_t id;
};
struct wl_display;
struct wl_input_device;
struct wl_map {
int32_t x, y, width, height;
};
struct wl_display *wl_display_create(void);
struct wl_event_loop *wl_display_get_event_loop(struct wl_display *display);
int wl_display_add_socket(struct wl_display *display, const char *name, size_t name_size);
void wl_display_run(struct wl_display *display);
void
wl_display_add_object(struct wl_display *display, struct wl_object *object);
int
wl_display_add_global(struct wl_display *display, struct wl_object *object);
const struct wl_interface *
wl_input_device_get_interface(void);
#define WL_INPUT_MOTION 0
#define WL_INPUT_BUTTON 1
#define WL_INPUT_KEY 2
struct wl_compositor {
struct wl_object base;
};
struct wl_surface {
struct wl_object base;
struct wl_client *client;
};
struct wl_compositor_interface {
void (*create_surface)(struct wl_client *client,
struct wl_compositor *compositor, uint32_t id);
void (*commit)(struct wl_client *client,
struct wl_compositor *compositor, uint32_t key);
};
struct wl_surface_interface {
void (*destroy)(struct wl_client *client,
struct wl_surface *surface);
void (*attach)(struct wl_client *client,
struct wl_surface *surface, uint32_t name,
uint32_t width, uint32_t height, uint32_t stride);
void (*map)(struct wl_client *client,
struct wl_surface *surface,
int32_t x, int32_t y, int32_t width, int32_t height);
void (*copy)(struct wl_client *client, struct wl_surface *surface,
int32_t dst_x, int32_t dst_y, uint32_t name, uint32_t stride,
int32_t x, int32_t y, int32_t width, int32_t height);
void (*damage)(struct wl_client *client, struct wl_surface *surface,
int32_t x, int32_t y, int32_t width, int32_t height);
};
void
wl_surface_post_event(struct wl_surface *surface,
struct wl_object *sender,
uint32_t event, ...);
int
wl_display_set_compositor(struct wl_display *display,
struct wl_compositor *compositor,
const struct wl_compositor_interface *implementation);
int
wl_client_add_surface(struct wl_client *client,
struct wl_surface *surface,
const struct wl_surface_interface *implementation,
uint32_t id);
void
wl_client_send_acknowledge(struct wl_client *client,
struct wl_compositor *compositor,
uint32_t key, uint32_t frame);
void
wl_display_post_frame(struct wl_display *display,
struct wl_compositor *compositor,
uint32_t frame, uint32_t msecs);
#endif