b3131d9268
This also consolidates the marshalling code in connection.c and uses the same functions in the server and client for marshalling.
59 lines
2.4 KiB
C
59 lines
2.4 KiB
C
/*
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* Copyright © 2008 Kristian Høgsberg
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#ifndef _CONNECTION_H_
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#define _CONNECTION_H_
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#include <stdarg.h>
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#include "wayland-util.h"
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struct wl_connection;
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#define WL_CONNECTION_READABLE 0x01
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#define WL_CONNECTION_WRITABLE 0x02
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typedef int (*wl_connection_update_func_t)(struct wl_connection *connection,
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uint32_t mask, void *data);
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struct wl_connection *wl_connection_create(int fd,
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wl_connection_update_func_t update,
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void *data);
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void wl_connection_destroy(struct wl_connection *connection);
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void wl_connection_copy(struct wl_connection *connection, void *data, size_t size);
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void wl_connection_consume(struct wl_connection *connection, size_t size);
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int wl_connection_data(struct wl_connection *connection, uint32_t mask);
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void wl_connection_write(struct wl_connection *connection, const void *data, size_t count);
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void wl_connection_vmarshal(struct wl_connection *connection,
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struct wl_object *sender,
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uint32_t opcode, va_list ap,
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const struct wl_message *message);
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void wl_connection_demarshal(struct wl_connection *connection,
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uint32_t size,
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struct wl_hash *objects,
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void (*func)(void),
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void *data, struct wl_object *target,
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const struct wl_message *message);
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#endif
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