wayland/connection.h
Kristian Høgsberg b3131d9268 Add client side demarshalling for events.
This also consolidates the marshalling code in connection.c and
uses the same functions in the server and client for marshalling.
2008-12-24 19:31:58 -05:00

59 lines
2.4 KiB
C

/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#ifndef _CONNECTION_H_
#define _CONNECTION_H_
#include <stdarg.h>
#include "wayland-util.h"
struct wl_connection;
#define WL_CONNECTION_READABLE 0x01
#define WL_CONNECTION_WRITABLE 0x02
typedef int (*wl_connection_update_func_t)(struct wl_connection *connection,
uint32_t mask, void *data);
struct wl_connection *wl_connection_create(int fd,
wl_connection_update_func_t update,
void *data);
void wl_connection_destroy(struct wl_connection *connection);
void wl_connection_copy(struct wl_connection *connection, void *data, size_t size);
void wl_connection_consume(struct wl_connection *connection, size_t size);
int wl_connection_data(struct wl_connection *connection, uint32_t mask);
void wl_connection_write(struct wl_connection *connection, const void *data, size_t count);
void wl_connection_vmarshal(struct wl_connection *connection,
struct wl_object *sender,
uint32_t opcode, va_list ap,
const struct wl_message *message);
void wl_connection_demarshal(struct wl_connection *connection,
uint32_t size,
struct wl_hash *objects,
void (*func)(void),
void *data, struct wl_object *target,
const struct wl_message *message);
#endif