mirror of
https://github.com/go-sylixos/elvish.git
synced 2024-12-05 03:17:50 +08:00
27eec7c8ee
* Move client, spawning and activation code into pkg/daemon/client. * Move API types into pkg/daemon/daemondefs.
528 lines
14 KiB
Go
528 lines
14 KiB
Go
// Package eval handles evaluation of parsed Elvish code and provides runtime
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// facilities.
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package eval
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import (
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"fmt"
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"io"
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"os"
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"strconv"
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"sync"
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"src.elv.sh/pkg/daemon/daemondefs"
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"src.elv.sh/pkg/diag"
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"src.elv.sh/pkg/env"
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"src.elv.sh/pkg/eval/vals"
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"src.elv.sh/pkg/eval/vars"
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"src.elv.sh/pkg/logutil"
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"src.elv.sh/pkg/parse"
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"src.elv.sh/pkg/persistent/vector"
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)
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var logger = logutil.GetLogger("[eval] ")
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const (
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// FnSuffix is the suffix for the variable names of functions. Defining a
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// function "foo" is equivalent to setting a variable named "foo~", and vice
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// versa.
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FnSuffix = "~"
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// NsSuffix is the suffix for the variable names of namespaces. Defining a
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// namespace foo is equivalent to setting a variable named "foo:", and vice
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// versa.
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NsSuffix = ":"
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)
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const (
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defaultValuePrefix = "▶ "
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defaultNotifyBgJobSuccess = true
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initIndent = vals.NoPretty
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)
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// Evaler provides methods for evaluating code, and maintains state that is
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// persisted between evaluation of different pieces of code. An Evaler is safe
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// to use concurrently.
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type Evaler struct {
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// All mutations to Evaler should be guarded by this mutex.
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//
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// Note that this is *not* a GIL; most state mutations when executing Elvish
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// code is localized and do not need to hold this mutex.
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//
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// TODO: Actually guard all mutations by this mutex.
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mu sync.RWMutex
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global, builtin *Ns
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deprecations deprecationRegistry
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// State of the module system.
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//
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// Library directory.
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libDir string
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// Internal modules are indexed by use specs. External modules are indexed by
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// absolute paths.
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modules map[string]*Ns
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// Various states and configs exposed to Elvish code.
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//
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// The prefix to prepend to value outputs when writing them to terminal,
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// exposed as $value-out-prefix.
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valuePrefix string
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// Whether to notify the success of background jobs, exposed as
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// $notify-bg-job-sucess.
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notifyBgJobSuccess bool
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// The current number of background jobs, exposed as $num-bg-jobs.
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numBgJobs int
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// Command-line arguments, exposed as $args.
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args vals.List
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// Chdir hooks, exposed indirectly as $before-chdir and $after-chdir.
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beforeChdir, afterChdir []func(string)
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// Dependencies.
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//
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// TODO: Remove these dependency by providing more general extension points.
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daemonClient daemondefs.Client
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}
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// Editor is the interface that the line editor has to satisfy. It is needed so
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// that this package does not depend on the edit package.
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type Editor interface {
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RunAfterCommandHooks(src parse.Source, duration float64, err error)
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}
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//elvdoc:var after-chdir
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//
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// A list of functions to run after changing directory. These functions are always
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// called with directory to change it, which might be a relative path. The
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// following example also shows `$before-chdir`:
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//
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// ```elvish-transcript
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// ~> before-chdir = [[dir]{ echo "Going to change to "$dir", pwd is "$pwd }]
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// ~> after-chdir = [[dir]{ echo "Changed to "$dir", pwd is "$pwd }]
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// ~> cd /usr
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// Going to change to /usr, pwd is /Users/xiaq
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// Changed to /usr, pwd is /usr
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// /usr> cd local
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// Going to change to local, pwd is /usr
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// Changed to local, pwd is /usr/local
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// /usr/local>
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// ```
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//
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// @cf before-chdir
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//elvdoc:var before-chdir
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//
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// A list of functions to run before changing directory. These functions are always
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// called with the new working directory.
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//
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// @cf after-chdir
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//elvdoc:var num-bg-jobs
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//
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// Number of background jobs.
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//elvdoc:var notify-bg-job-success
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//
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// Whether to notify success of background jobs, defaulting to `$true`.
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//
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// Failures of background jobs are always notified.
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//elvdoc:var value-out-indicator
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//
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// A string put before value outputs (such as those of of `put`). Defaults to
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// `'▶ '`. Example:
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//
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// ```elvish-transcript
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// ~> put lorem ipsum
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// ▶ lorem
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// ▶ ipsum
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// ~> value-out-indicator = 'val> '
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// ~> put lorem ipsum
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// val> lorem
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// val> ipsum
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// ```
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//
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// Note that you almost always want some trailing whitespace for readability.
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// NewEvaler creates a new Evaler.
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func NewEvaler() *Evaler {
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builtin := builtinNs.Ns()
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beforeChdirElvish, afterChdirElvish := vector.Empty, vector.Empty
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ev := &Evaler{
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global: new(Ns),
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builtin: builtin,
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deprecations: newDeprecationRegistry(),
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modules: map[string]*Ns{"builtin": builtin},
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valuePrefix: defaultValuePrefix,
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notifyBgJobSuccess: defaultNotifyBgJobSuccess,
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numBgJobs: 0,
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args: vals.EmptyList,
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}
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ev.beforeChdir = []func(string){
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adaptChdirHook("before-chdir", ev, &beforeChdirElvish)}
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ev.afterChdir = []func(string){
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adaptChdirHook("after-chdir", ev, &afterChdirElvish)}
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moreBuiltins := NsBuilder{}.
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Add("pwd", NewPwdVar(ev)).
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Add("before-chdir", vars.FromPtr(&beforeChdirElvish)).
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Add("after-chdir", vars.FromPtr(&afterChdirElvish)).
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Add("value-out-indicator", vars.FromPtrWithMutex(
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&ev.valuePrefix, &ev.mu)).
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Add("notify-bg-job-success", vars.FromPtrWithMutex(
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&ev.notifyBgJobSuccess, &ev.mu)).
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Add("num-bg-jobs", vars.FromGet(func() interface{} {
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return strconv.Itoa(ev.getNumBgJobs())
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})).
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Add("args", vars.FromGet(func() interface{} {
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return ev.getArgs()
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})).
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Ns()
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builtin.slots = append(builtin.slots, moreBuiltins.slots...)
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builtin.names = append(builtin.names, moreBuiltins.names...)
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builtin.deleted = append(builtin.deleted, make([]bool, len(moreBuiltins.names))...)
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return ev
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}
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func adaptChdirHook(name string, ev *Evaler, pfns *vector.Vector) func(string) {
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return func(path string) {
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ports, cleanup := PortsFromStdFiles(ev.ValuePrefix())
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defer cleanup()
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callCfg := CallCfg{Args: []interface{}{path}, From: "[hook " + name + "]"}
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evalCfg := EvalCfg{Ports: ports[:]}
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for it := (*pfns).Iterator(); it.HasElem(); it.Next() {
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fn, ok := it.Elem().(Callable)
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if !ok {
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fmt.Fprintln(os.Stderr, name, "hook must be callable")
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continue
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}
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err := ev.Call(fn, callCfg, evalCfg)
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if err != nil {
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// TODO: Stack trace
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fmt.Fprintln(os.Stderr, err)
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}
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}
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}
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}
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// Access methods.
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// Global returns the global Ns.
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func (ev *Evaler) Global() *Ns {
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ev.mu.RLock()
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defer ev.mu.RUnlock()
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return ev.global
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}
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// AddGlobal merges the given *Ns into the global namespace.
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func (ev *Evaler) AddGlobal(ns *Ns) {
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ev.mu.Lock()
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defer ev.mu.Unlock()
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ev.global = CombineNs(ev.global, ns)
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}
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// Builtin returns the builtin Ns.
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func (ev *Evaler) Builtin() *Ns {
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ev.mu.RLock()
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defer ev.mu.RUnlock()
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return ev.builtin
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}
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// AddBuiltin merges the given *Ns into the builtin namespace.
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func (ev *Evaler) AddBuiltin(ns *Ns) {
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ev.mu.Lock()
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defer ev.mu.Unlock()
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ev.builtin = CombineNs(ev.builtin, ns)
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}
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func (ev *Evaler) registerDeprecation(d deprecation) bool {
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ev.mu.Lock()
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defer ev.mu.Unlock()
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return ev.deprecations.register(d)
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}
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// Returns libdir.
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func (ev *Evaler) getLibDir() string {
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ev.mu.RLock()
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defer ev.mu.RUnlock()
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return ev.libDir
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}
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// SetLibDir sets the library directory for finding external modules.
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func (ev *Evaler) SetLibDir(libDir string) {
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ev.mu.Lock()
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defer ev.mu.Unlock()
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ev.libDir = libDir
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}
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// AddModule add an internal module so that it can be used with "use $name" from
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// script.
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func (ev *Evaler) AddModule(name string, mod *Ns) {
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ev.mu.Lock()
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defer ev.mu.Unlock()
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ev.modules[name] = mod
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}
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// ValuePrefix returns the prefix to prepend to value outputs when writing them
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// to terminal.
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func (ev *Evaler) ValuePrefix() string {
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ev.mu.RLock()
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defer ev.mu.RUnlock()
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return ev.valuePrefix
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}
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func (ev *Evaler) getNotifyBgJobSuccess() bool {
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ev.mu.RLock()
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defer ev.mu.RUnlock()
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return ev.notifyBgJobSuccess
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}
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func (ev *Evaler) getNumBgJobs() int {
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ev.mu.RLock()
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defer ev.mu.RUnlock()
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return ev.numBgJobs
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}
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func (ev *Evaler) addNumBgJobs(delta int) {
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ev.mu.Lock()
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defer ev.mu.Unlock()
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ev.numBgJobs += delta
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}
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func (ev *Evaler) getArgs() vals.List {
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ev.mu.RLock()
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defer ev.mu.RUnlock()
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return ev.args
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}
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// SetArgs sets the value of the $args variable to a list of strings, built from
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// the given slice.
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func (ev *Evaler) SetArgs(args []string) {
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v := listOfStrings(args)
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ev.mu.Lock()
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defer ev.mu.Unlock()
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ev.args = v
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}
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// Returns copies of beforeChdir and afterChdir.
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func (ev *Evaler) chdirHooks() ([]func(string), []func(string)) {
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ev.mu.RLock()
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defer ev.mu.RUnlock()
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return append(([]func(string))(nil), ev.beforeChdir...),
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append(([]func(string))(nil), ev.afterChdir...)
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}
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// AddBeforeChdir adds a function to run before changing directory.
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func (ev *Evaler) AddBeforeChdir(f func(string)) {
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ev.mu.Lock()
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defer ev.mu.Unlock()
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ev.beforeChdir = append(ev.beforeChdir, f)
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}
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// AddAfterChdir adds a function to run after changing directory.
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func (ev *Evaler) AddAfterChdir(f func(string)) {
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ev.mu.Lock()
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defer ev.mu.Unlock()
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ev.afterChdir = append(ev.afterChdir, f)
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}
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// SetDaemonClient sets the daemon client associated with the Evaler.
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func (ev *Evaler) SetDaemonClient(client daemondefs.Client) {
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ev.mu.Lock()
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defer ev.mu.Unlock()
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ev.daemonClient = client
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}
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// DaemonClient returns the daemon client associated with the Evaler.
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func (ev *Evaler) DaemonClient() daemondefs.Client {
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ev.mu.RLock()
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defer ev.mu.RUnlock()
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return ev.daemonClient
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}
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// Chdir changes the current directory. On success it also updates the PWD
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// environment variable and records the new directory in the directory history.
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// It runs the functions in beforeChdir immediately before changing the
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// directory, and the functions in afterChdir immediately after (if chdir was
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// successful). It returns nil as long as the directory changing part succeeds.
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func (ev *Evaler) Chdir(path string) error {
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beforeChdir, afterChdir := ev.chdirHooks()
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for _, hook := range beforeChdir {
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hook(path)
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}
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err := os.Chdir(path)
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if err != nil {
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return err
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}
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for _, hook := range afterChdir {
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hook(path)
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}
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pwd, err := os.Getwd()
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if err != nil {
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logger.Println("getwd after cd:", err)
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return nil
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}
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os.Setenv(env.PWD, pwd)
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return nil
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}
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// EvalCfg keeps configuration for the (*Evaler).Eval method.
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type EvalCfg struct {
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// Ports to use in evaluation. The first 3 elements, if not specified
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// (either being nil or Ports containing fewer than 3 elements),
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// will be filled with DummyInputPort, DummyOutputPort and
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// DummyOutputPort respectively.
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Ports []*Port
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// Callback to get a channel of interrupt signals and a function to call
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// when the channel is no longer needed.
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Interrupt func() (<-chan struct{}, func())
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// Whether the Eval method should try to put the Elvish in the foreground
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// after the code is executed.
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PutInFg bool
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// If not nil, used the given global namespace, instead of Evaler's own.
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Global *Ns
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}
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func (cfg *EvalCfg) fillDefaults() {
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if len(cfg.Ports) < 3 {
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cfg.Ports = append(cfg.Ports, make([]*Port, 3-len(cfg.Ports))...)
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}
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if cfg.Ports[0] == nil {
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cfg.Ports[0] = DummyInputPort
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}
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if cfg.Ports[1] == nil {
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cfg.Ports[1] = DummyOutputPort
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}
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if cfg.Ports[2] == nil {
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cfg.Ports[2] = DummyOutputPort
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}
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}
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// Eval evaluates a piece of source code with the given configuration. The
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// returned error may be a parse error, compilation error or exception.
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func (ev *Evaler) Eval(src parse.Source, cfg EvalCfg) error {
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cfg.fillDefaults()
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errFile := cfg.Ports[2].File
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tree, err := parse.Parse(src, parse.Config{WarningWriter: errFile})
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if err != nil {
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return err
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}
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ev.mu.Lock()
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b := ev.builtin
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defaultGlobal := cfg.Global == nil
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if defaultGlobal {
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// If cfg.Global is nil, use the Evaler's default global, and also
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// mutate the default global.
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cfg.Global = ev.global
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// Continue to hold the mutex; it will be released when ev.global gets
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// mutated.
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} else {
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ev.mu.Unlock()
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}
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op, err := compile(b.static(), cfg.Global.static(), tree, errFile)
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if err != nil {
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if defaultGlobal {
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ev.mu.Unlock()
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}
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return err
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}
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fm, cleanup := ev.prepareFrame(src, cfg)
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defer cleanup()
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newLocal, exec := op.prepare(fm)
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if defaultGlobal {
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ev.global = newLocal
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ev.mu.Unlock()
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}
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return exec()
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}
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// CallCfg keeps configuration for the (*Evaler).Call method.
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type CallCfg struct {
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// Arguments to pass to the the function.
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Args []interface{}
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// Options to pass to the function.
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Opts map[string]interface{}
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// The name of the internal source that is calling the function.
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From string
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}
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func (cfg *CallCfg) fillDefaults() {
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if cfg.Opts == nil {
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cfg.Opts = NoOpts
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}
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if cfg.From == "" {
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cfg.From = "[internal]"
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}
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}
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// Call calls a given function.
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func (ev *Evaler) Call(f Callable, callCfg CallCfg, evalCfg EvalCfg) error {
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callCfg.fillDefaults()
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evalCfg.fillDefaults()
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if evalCfg.Global == nil {
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evalCfg.Global = ev.Global()
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}
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fm, cleanup := ev.prepareFrame(parse.Source{Name: callCfg.From}, evalCfg)
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defer cleanup()
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return f.Call(fm, callCfg.Args, callCfg.Opts)
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}
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func (ev *Evaler) prepareFrame(src parse.Source, cfg EvalCfg) (*Frame, func()) {
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var intCh <-chan struct{}
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var intChCleanup func()
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if cfg.Interrupt != nil {
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intCh, intChCleanup = cfg.Interrupt()
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}
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fm := &Frame{ev, src, cfg.Global, new(Ns), intCh, cfg.Ports, nil, false}
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return fm, func() {
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if intChCleanup != nil {
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intChCleanup()
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}
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if cfg.PutInFg {
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err := putSelfInFg()
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if err != nil {
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fmt.Fprintln(cfg.Ports[2].File,
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"failed to put myself in foreground:", err)
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}
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}
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}
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}
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// Check checks the given source code for any parse error and compilation error.
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// It always tries to compile the code even if there is a parse error; both
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// return values may be non-nil. If w is not nil, deprecation messages are
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// written to it.
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func (ev *Evaler) Check(src parse.Source, w io.Writer) (*parse.Error, *diag.Error) {
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tree, parseErr := parse.Parse(src, parse.Config{WarningWriter: w})
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return parse.GetError(parseErr), ev.CheckTree(tree, w)
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}
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// CheckTree checks the given parsed source tree for compilation errors. If w is
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// not nil, deprecation messages are written to it.
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func (ev *Evaler) CheckTree(tree parse.Tree, w io.Writer) *diag.Error {
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_, compileErr := ev.compile(tree, ev.Global(), w)
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return GetCompilationError(compileErr)
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}
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// Compiles a parsed tree.
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func (ev *Evaler) compile(tree parse.Tree, g *Ns, w io.Writer) (nsOp, error) {
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return compile(ev.Builtin().static(), g.static(), tree, w)
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}
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