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85 lines
1.6 KiB
Go
85 lines
1.6 KiB
Go
package glob
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// Pattern is a glob pattern.
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type Pattern struct {
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Segments []Segment
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DirOverride string
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}
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// Segment is the building block of Pattern.
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type Segment interface {
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isSegment()
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}
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// Slash represents a slash "/".
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type Slash struct{}
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// Literal is a series of non-slash, non-wildcard characters, that is to be
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// matched literally.
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type Literal struct {
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Data string
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}
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// Wild is a wildcard.
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type Wild struct {
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Type WildType
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MatchHidden bool
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Matchers []func(rune) bool
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}
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// WildType is the type of a Wild.
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type WildType int
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// Values for WildType.
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const (
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Question = iota
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Star
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StarStar
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)
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// Match returns whether a rune is within the match set.
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func (w Wild) Match(r rune) bool {
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if len(w.Matchers) == 0 {
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return true
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}
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for _, m := range w.Matchers {
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if m(r) {
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return true
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}
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}
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return false
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}
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func (Literal) isSegment() {}
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func (Slash) isSegment() {}
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func (Wild) isSegment() {}
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// IsSlash returns whether a Segment is a Slash.
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func IsSlash(seg Segment) bool {
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_, ok := seg.(Slash)
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return ok
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}
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// IsLiteral returns whether a Segment is a Literal.
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func IsLiteral(seg Segment) bool {
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_, ok := seg.(Literal)
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return ok
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}
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// IsWild returns whether a Segment is a Wild.
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func IsWild(seg Segment) bool {
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_, ok := seg.(Wild)
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return ok
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}
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// IsWild1 returns whether a Segment is a Wild and has the specified type.
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func IsWild1(seg Segment, t WildType) bool {
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return IsWild(seg) && seg.(Wild).Type == t
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}
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// IsWild2 returns whether a Segment is a Wild and has one of the two specified
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// types.
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func IsWild2(seg Segment, t1, t2 WildType) bool {
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return IsWild(seg) && (seg.(Wild).Type == t1 || seg.(Wild).Type == t2)
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}
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