PS3: Fix build with 32-bit toolchains
The PS3 bootwrapper files use instructions only available on 64-bit CPUs. Add the code generation directive '.machine "ppc64"' for toolchains configured for 32-bit CPUs. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Acked-by: Grant Likely <grant.likely@secretlab.ca> Cc: Geert Uytterhoeven <geert@linux-m68k.org> Cc: Paul Mackerras <paulus@samba.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -20,6 +20,8 @@
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#include "ppc_asm.h"
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.machine "ppc64"
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.text
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/*
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@ -20,6 +20,8 @@
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#include "ppc_asm.h"
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.machine "ppc64"
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/*
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* The PS3 hypervisor uses a 64 bit "C" language calling convention.
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* The routines here marshal arguments between the 32 bit wrapper
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